Player Matchup

Chaac
Chaac
Convalesense
Chaac
Level 101
God Stats
4W - 3L
1,722 SR
Queue Stats
436W - 351L
1,649 Elo+
Solo
Khepri
Khepri
Gamrue
Khepri
Level 142
God Stats
16W - 9L
1,515 SR
Queue Stats
516W - 463L
1,652 Elo+
Party 2
Fenrir
Fenrir
Shinpachii
Fenrir
Level 116
God Stats
13W - 7L
1,500 SR
Queue Stats
334W - 294L
1,594 Elo+
Solo
Anubis
Anubis
Talbacca
Anubis
Level 159
God Stats
3W - 0L
1,812 SR
Queue Stats
53W - 48L
1,541 Elo+
Solo
Chiron
Chiron
zWickedd
Chiron
Level 108
God Stats
2W - 1L
1,739 SR
Queue Stats
496W - 426L
1,666 Elo+
Party 2
Team Averages
Level 125
1,658 SR
1,620 Elo+

VS

Team Averages
Level 126
1,551 SR
1,725 Elo+
Jing Wei
Jing Wei
SantoryuLucy
Jing Wei
Level 125
God Stats
6W - 7L
1,422 SR
Queue Stats
49W - 39L
1,710 Elo+
Party 1
Athena
Athena
Tevru
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,630 Elo+
Party 1
Vulcan
Vulcan
Tonee
Vulcan
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 76L
1,687 Elo+
Party 1
Bellona
Bellona
Zukai69
Bellona
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,967 Elo+
Party 1
Agni
Agni
minime4424
Agni
Level 152
God Stats
5W - 6L
1,831 SR
Queue Stats
13W - 15L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
9,592
738
10,175
10,879
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Gamrue
Khepri
16
1 / 0 / 7
9,495
730
5,313
8,560
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Shinpachii
Fenrir
17
9 / 4 / 3
10,833
833
15,762
20,291
18,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Talbacca
Anubis
16
3 / 3 / 5
9,698
746
9,329
10,521
5,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
zWickedd
Chiron
17
6 / 0 / 2
9,833
756
11,828
7,977
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SantoryuLucy
Jing Wei
16
2 / 3 / 3
9,276
714
6,274
9,817
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Tevru
Athena
15
1 / 1 / 5
9,334
718
5,435
13,083
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Tonee
Vulcan
16
1 / 7 / 3
9,204
708
8,059
10,989
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Zukai69
Bellona
16
4 / 2 / 4
10,061
774
11,350
14,182
8,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 6 / 5
8,735
672
10,095
10,691
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
8
8
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Khepri
Gamrue
Khepri
1
0
7
4.5
L
Jing Wei
SantoryuLucy
Jing Wei
2
3
3
1.17
W
Fenrir
Shinpachii
Fenrir
9
4
3
2.63
W
Anubis
Talbacca
Anubis
3
3
5
1.83
L
Athena
Tevru
Athena
1
1
5
3.5
L
Vulcan
Tonee
Vulcan
1
7
3
0.36
L
Bellona
Zukai69
Bellona
4
2
4
3
L
0
6
5
0.42
W
Chiron
zWickedd
Chiron
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
41,213
58,228
Taken
58,762
51,360
Mitigated
34,828
15,653
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,175
1,298
0
3,549
10,879
15,062
588
3,907
6,923
0
34,511
W
Khepri
Gamrue
Khepri
5,313
286
0
1,530
8,560
9,248
0
3,811
4,580
15,754
0
L
Jing Wei
SantoryuLucy
Jing Wei
6,274
4,912
0
2,515
9,817
3,915
390
3,142
6,449
0
32,505
W
Fenrir
Shinpachii
Fenrir
15,762
3,421
0
1,910
20,291
18,611
0
7,285
12,862
0
40,364
W
Anubis
Talbacca
Anubis
9,329
560
0
3,452
10,521
5,393
0
3,594
6,807
45,290
0
L
Athena
Tevru
Athena
5,435
1,696
343
2,113
13,083
14,550
392
3,844
8,932
14,388
0
L
Vulcan
Tonee
Vulcan
8,059
3,029
0
879
10,989
4,373
441
1,424
9,320
29,536
0
L
Bellona
Zukai69
Bellona
11,350
2,029
1,418
2,458
14,182
8,052
0
3,892
10,084
0
19,527
L
10,095
258
0
759
10,691
3,938
669
2,340
8,153
40,459
0
W
Chiron
zWickedd
Chiron
11,828
4,347
1,051
4,161
7,977
3,046
1,017
4,396
3,467
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
46,610
270
Minions Killed
225
0
Camps Cleared
0
1,370,279
Distance Traveled
1,334,910
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,592
738
70
5
0
302,596
2
W
Khepri
9,495
730
16
1
0
277,216
0
L
Jing Wei
9,276
714
64
5
0
237,953
0
W
Fenrir
10,833
833
53
4
0
283,284
2
W
Anubis
9,698
746
73
6
0
242,297
3
L
Athena
9,334
718
15
1
0
281,026
0
L
Vulcan
9,204
708
48
4
0
261,395
1
L
Bellona
10,061
774
19
1
0
297,286
2
L
Agni
8,735
672
79
6
0
257,250
2
W
Chiron
9,833
756
58
4
0
264,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role