Player Matchup

Serqet
Serqet
Bronze III
Alfredomty
Serqet
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,367 MMR
Party 2
Scylla
Scylla
Silver III
GeneralNecron
Scylla
Silver III
Level 72
God Stats
13W - 16L
1,278 SR
Queue Stats
183W - 182L
1,309 MMR
Solo
Fenrir
Fenrir
Silver II
Jasc0m
Fenrir
Silver II
Level 128
God Stats
2W - 2L
1,661 SR
Queue Stats
62W - 47L
1,499 MMR
Party 2
Bellona
Bellona
Gold V
ProfessorMidas
Bellona
Gold V
Level 109
God Stats
19W - 11L
1,528 SR
Queue Stats
253W - 249L
1,345 MMR
Solo
Izanami
Izanami
Bronze III
kingoozy
Izanami
Bronze III
Level 39
God Stats
2W - 6L
1,679 SR
Queue Stats
32W - 46L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,529 SR
1,397 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,385 SR
1,463 MMR
Osiris
Osiris
Bronze III
BlindSwordsman
Osiris
Bronze III
Level 134
God Stats
6W - 2L
1,154 SR
Queue Stats
62W - 51L
1,495 MMR
Party 1
Janus
Janus
Silver I
JaySeal
Janus
Silver I
Level 136
God Stats
14W - 11L
1,261 SR
Queue Stats
277W - 278L
1,493 MMR
Party 1
Camazotz
Camazotz
Silver III
Peregrine71
Camazotz
Silver III
Level 144
God Stats
10W - 3L
1,509 SR
Queue Stats
54W - 48L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
RìntarouOkabe
Chronos
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,443 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ScrubbyButter
Guan Yu
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alfredomty
Serqet
13
2 / 5 / 4
9,095
433
8,447
19,854
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 2
8,878
423
6,551
12,389
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Jasc0m
Fenrir
16
5 / 4 / 3
10,245
488
8,916
20,013
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 0
9,252
441
9,081
17,542
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kingoozy
Izanami
14
2 / 10 / 3
9,539
454
12,282
18,139
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothCthulhuAtlas

VS

Bans
BastetOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,353
588
14,689
19,555
19,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
JaySeal
Janus
17
5 / 3 / 13
12,105
576
11,562
8,297
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Peregrine71
Camazotz
19
13 / 2 / 5
13,389
638
23,246
24,383
10,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 5 / 5
12,047
574
11,624
13,728
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
17
3 / 1 / 10
11,222
534
7,172
23,047
19,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
32
32
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alfredomty
Serqet
2
5
4
0.8
W
5
1
10
10
L
0
7
2
0.14
L
Fenrir
Jasc0m
Fenrir
5
4
3
1.63
W
Janus
JaySeal
Janus
5
3
13
3.83
W
Camazotz
Peregrine71
Camazotz
13
2
5
7.75
L
1
6
0
0.17
W
6
5
5
1.7
W
Guan Yu
3
1
10
8
L
Izanami
kingoozy
Izanami
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
68,293
87,937
Taken
89,010
51,650
Mitigated
55,518
18,054
Healing
37,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alfredomty
Serqet
8,447
1,847
1,024
2,710
19,854
18,319
0
4,828
14,834
0
24,601
W
14,689
4,062
0
9,309
19,555
19,324
607
2,368
16,055
13,055
57,917
L
6,551
227
0
2,097
12,389
3,321
190
3,335
8,896
66,742
0
L
Fenrir
Jasc0m
Fenrir
8,916
2,289
0
5,324
20,013
6,697
12
5,985
13,908
0
61,437
W
Janus
JaySeal
Janus
11,562
1,128
0
1,423
8,297
2,516
1,353
2,321
5,590
70,107
0
W
Camazotz
Peregrine71
Camazotz
23,246
7,287
0
12,871
24,383
10,011
2,511
1,972
21,381
0
117,101
L
9,081
3,102
0
3,019
17,542
17,307
0
5,713
11,643
2,333
49,060
W
11,624
6,370
0
738
13,728
4,228
4,815
507
12,916
66,415
0
W
Guan Yu
7,172
1,215
3,392
9,282
23,047
19,439
494
3,044
19,519
0
56,122
L
Izanami
kingoozy
Izanami
12,282
7,284
378
3,502
18,139
6,006
250
5,206
12,903
0
70,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
61,116
487
Minions Killed
506
0
Camps Cleared
0
1,971,256
Distance Traveled
2,216,227
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,095
433
25
1
0
428,844
5
W
Osiris
12,353
588
95
5
0
430,678
3
L
Scylla
8,878
423
111
5
0
386,136
1
L
Fenrir
10,245
488
97
5
0
465,236
5
W
Janus
12,105
576
112
5
0
428,296
3
W
Camazotz
13,389
638
128
6
0
478,413
2
L
Bellona
9,252
441
118
6
0
359,872
5
W
Chronos
12,047
574
96
5
0
412,308
0
W
Guan Yu
11,222
534
75
4
0
466,532
10
L
Izanami
9,539
454
136
6
0
331,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role