Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KandySahan
Ravana
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KeyLimePie69375
Guan Yu
Level 7
God Stats
0W - 3L
1,172 SR
Queue Stats
3W - 9L
1,285 Elo+
Solo
Skadi
Skadi
PalanchiYa
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,400 Elo+
Party 1
Merlin
Merlin
agitoshark
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,650 Elo+
Solo
Team Averages
Level 41
1,434 SR
1,467 Elo+

VS

Team Averages
Level 26
1,503 SR
1,376 Elo+
Kukulkan
Kukulkan
JØeNotExotic
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,127 Elo+
Solo
Scylla
Scylla
LexarLovesMash
Scylla
Level 17
God Stats
8W - 6L
1,484 SR
Queue Stats
28W - 26L
1,653 Elo+
Solo
Osiris
Osiris
Von Bonkers
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo
Artio
Artio
dragin130
Artio
Level 13
God Stats
4W - 4L
1,608 SR
Queue Stats
6W - 11L
1,466 Elo+
Solo
Vamana
Vamana
orazZeRs
Vamana
Level 69
God Stats
2W - 5L
1,422 SR
Queue Stats
13W - 29L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 8 / 4
8,289
638
6,405
13,672
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
KandySahan
Ravana
14
0 / 10 / 2
8,039
618
3,673
14,669
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 1
7,948
611
4,662
16,211
9,378
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
15
1 / 6 / 2
8,483
653
7,708
11,548
3,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
agitoshark
Merlin
18
5 / 2 / 1
10,576
814
14,159
11,633
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JØeNotExotic
Kukulkan
18
4 / 1 / 12
10,995
846
20,169
8,262
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
20 / 2 / 8
12,449
958
20,926
11,248
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
18
5 / 2 / 3
10,740
826
7,578
14,424
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
dragin130
Artio
15
2 / 3 / 10
9,247
711
6,016
14,517
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
orazZeRs
Vamana
17
3 / 0 / 10
9,992
769
6,960
10,582
11,672
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
7
Kills
34
34
Deaths
8
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
4
0.25
W
Kukulkan
JØeNotExotic
Kukulkan
4
1
12
10
L
Ravana
KandySahan
Ravana
0
10
2
0.1
L
1
8
1
0.19
W
20
2
8
12
L
Skadi
1
6
2
0.33
W
Osiris
5
2
3
3.25
L
Merlin
agitoshark
Merlin
5
2
1
2.75
W
Artio
dragin130
Artio
2
3
10
2.33
W
Vamana
orazZeRs
Vamana
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
61,649
67,733
Taken
59,033
31,247
Mitigated
38,199
6,413
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,405
2,556
617
959
13,672
4,942
0
10,083
3,090
0
12,747
W
Kukulkan
JØeNotExotic
Kukulkan
20,169
1,619
0
1,464
8,262
3,315
2,412
2,380
5,849
50,886
0
L
Ravana
KandySahan
Ravana
3,673
927
62
1,400
14,669
8,970
0
8,875
5,184
0
12,226
L
4,662
1,390
419
1,340
16,211
9,378
0
10,432
5,115
543
11,396
W
20,926
1,611
324
1,783
11,248
3,919
1,206
2,988
8,152
46,007
0
L
Skadi
7,708
3,117
0
365
11,548
3,916
69
8,173
2,934
0
26,334
W
Osiris
7,578
3,429
0
2,876
14,424
9,540
1,216
2,861
11,453
0
41,620
L
Merlin
agitoshark
Merlin
14,159
709
0
1,251
11,633
4,041
0
6,879
4,206
59,848
0
W
Artio
dragin130
Artio
6,016
278
614
4,569
14,517
9,753
1,023
2,028
12,404
16,478
0
W
Vamana
orazZeRs
Vamana
6,960
3,693
256
4,992
10,582
11,672
702
4,445
5,980
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
53,423
192
Minions Killed
269
0
Camps Cleared
0
1,129,500
Distance Traveled
1,312,262
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,289
638
13
1
0
200,358
0
W
Kukulkan
10,995
846
74
6
0
266,136
5
L
Ravana
8,039
618
17
1
0
222,664
0
L
Guan Yu
7,948
611
21
2
0
234,539
2
W
Scylla
12,449
958
66
5
0
291,432
1
L
Skadi
8,483
653
44
3
0
229,824
1
W
Osiris
10,740
826
70
5
0
272,912
3
L
Merlin
10,576
814
97
7
0
242,115
2
W
Artio
9,247
711
17
1
0
218,049
0
W
Vamana
9,992
769
42
3
0
263,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role