Player Matchup

Sobek
Sobek
DarkHallow03
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 106L
1,500 Elo+
Solo
Apollo
Apollo
FreshPrinceali93
Apollo
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 98L
1,357 Elo+
Party 2
Achilles
Achilles
MagnAL1ty
Achilles
Level 79
God Stats
5W - 4L
1,729 SR
Queue Stats
89W - 106L
1,355 Elo+
Party 2
Odin
Odin
RoHorde3777
Odin
Level 62
God Stats
0W - 1L
1,113 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Nemesis
Nemesis
xshaz714
Nemesis
Level 37
God Stats
4W - 8L
1,842 SR
Queue Stats
78W - 82L
1,407 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,419 Elo+

VS

Team Averages
Level 80
1,321 SR
1,314 Elo+
Merlin
Merlin
DRxFEELGOODxxx
Merlin
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
445W - 543L
1,417 Elo+
Party 1
Ymir
Ymir
KhronosMMG
Ymir
Level 118
God Stats
9W - 9L
1,197 SR
Queue Stats
145W - 172L
1,249 Elo+
Party 3
Neith
Neith
Little_Anime_Red
Neith
Level 69
God Stats
11W - 19L
1,317 SR
Queue Stats
26W - 49L
1,300 Elo+
Party 3
Mulan
Mulan
MuttDevil
Mulan
Level 68
God Stats
33W - 39L
1,368 SR
Queue Stats
348W - 420L
1,413 Elo+
Party 1
Pele
Pele
killyouwithpeen
Pele
Level 26
God Stats
35W - 26L
1,226 SR
Queue Stats
62W - 66L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,999
400
4,223
13,908
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 1
6,740
449
7,680
8,052
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MagnAL1ty
Achilles
13
3 / 1 / 0
7,514
501
7,793
9,108
7,800
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 0
6,815
454
2,484
10,754
7,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xshaz714
Nemesis
11
1 / 5 / 3
6,930
462
4,412
9,967
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 2
9,592
639
8,391
4,885
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 8
8,146
543
6,219
12,874
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 7
6,925
462
9,745
9,645
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
MuttDevil
Mulan
13
2 / 2 / 2
8,019
535
5,904
9,118
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 4
7,513
501
4,019
9,120
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
19
19
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
L
0
5
2
0.2
L
3
3
1
1.17
W
2
1
8
6
W
1
2
7
2.25
L
Achilles
MagnAL1ty
Achilles
3
1
0
3
W
Mulan
MuttDevil
Mulan
2
2
2
1.5
L
1
5
0
0.2
W
3
3
4
1.67
L
Nemesis
xshaz714
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
34,278
51,789
Taken
45,642
33,028
Mitigated
28,222
8,358
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,391
498
166
1,772
4,885
1,834
0
639
4,246
63,944
0
L
4,223
601
0
2,578
13,908
12,261
0
5,100
8,808
12,534
0
L
7,680
4,201
371
1,147
8,052
2,208
84
3,560
4,492
0
40,694
W
6,219
1,374
168
4,746
12,874
11,510
224
2,616
10,258
32,669
0
W
9,745
4,576
0
4,884
9,645
3,627
568
1,487
8,158
0
40,897
L
Achilles
MagnAL1ty
Achilles
7,793
903
0
931
9,108
7,800
46
175
8,933
0
36,486
W
Mulan
MuttDevil
Mulan
5,904
1,210
209
3,084
9,118
8,093
0
215
8,903
0
45,293
L
2,484
296
0
0
10,754
7,248
297
3,950
6,804
12,486
22,349
W
4,019
691
0
2,714
9,120
3,158
370
654
8,466
0
37,596
L
Nemesis
xshaz714
Nemesis
4,412
1,689
0
3,331
9,967
3,511
0
2,000
7,967
0
31,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
40,195
291
Minions Killed
403
0
Camps Cleared
0
1,326,003
Distance Traveled
1,434,506
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,592
639
128
9
0
302,318
0
L
Sobek
5,999
400
22
1
0
271,595
3
L
Apollo
6,740
449
69
5
0
257,745
0
W
Ymir
8,146
543
54
4
0
289,183
4
W
Neith
6,925
462
63
4
0
259,017
3
L
Achilles
7,514
501
73
5
0
276,807
2
W
Mulan
8,019
535
99
7
0
286,362
2
L
Odin
6,815
454
66
4
0
270,540
1
W
Pele
7,513
501
59
4
0
297,626
0
L
Nemesis
6,930
462
61
4
0
249,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role