Player Matchup

Zeus
Zeus
CupcakeFlesh
Zeus
Level 62
God Stats
13W - 2L
1,745 SR
Queue Stats
28W - 14L
1,737 Elo+
Party 1
Horus
Horus
MRS_SIN_EATER
Horus
Level 154
God Stats
3W - 7L
1,286 SR
Queue Stats
387W - 483L
1,271 Elo+
Solo
Anhur
Anhur
Wolfclaw64
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,502 Elo+

VS

Team Averages
Level 84
1,428 SR
1,263 Elo+
Zhong Kui
Zhong Kui
HypNotic Vortex
Zhong Kui
Level 82
God Stats
1W - 3L
1,283 SR
Queue Stats
6W - 10L
1,181 Elo+
Party 2
Cthulhu
Cthulhu
Savage Slime
Cthulhu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 155L
1,426 Elo+
Solo
Medusa
Medusa
trevorsruger57
Medusa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 7
12,027
802
28,054
14,138
5,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 13
10,575
705
6,033
15,995
15,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
14
4 / 4 / 9
10,094
673
7,807
9,634
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HypNotic Vortex
Zhong Kui
13
3 / 8 / 2
9,555
637
7,441
15,021
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Savage Slime
Cthulhu
14
3 / 5 / 2
10,332
689
11,551
18,232
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 4
8,851
590
10,674
14,333
5,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Zhong Kui
HypNotic Vortex
Zhong Kui
3
8
2
0.5
W
4
1
13
10.5
L
Cthulhu
Savage Slime
Cthulhu
3
5
2
0.8
W
Anhur
4
4
9
2.13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
29,666
39,767
Taken
47,586
24,704
Mitigated
27,758
20,001
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,054
4,387
0
7,572
14,138
5,595
1,387
7,151
6,552
64,745
0
L
Zhong Kui
HypNotic Vortex
Zhong Kui
7,441
206
436
3,181
15,021
7,510
81
8,122
6,899
21,613
0
W
6,033
1,653
3,642
8,520
15,995
15,625
260
5,359
10,180
0
15,215
L
Cthulhu
Savage Slime
Cthulhu
11,551
456
409
3,061
18,232
14,719
44
10,061
8,171
32,939
0
W
Anhur
7,807
5,577
135
132
9,634
3,484
378
5,496
3,877
0
26,148
L
10,674
4,362
92
1,786
14,333
5,529
0
10,559
3,774
35
26,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
28,738
140
Minions Killed
121
7
Camps Cleared
4
727,194
Distance Traveled
702,786
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,027
802
80
5
4
237,017
2
L
Zhong Kui
9,555
637
29
2
2
212,526
1
W
Horus
10,575
705
19
1
2
279,728
2
L
Cthulhu
10,332
689
60
4
2
245,955
1
W
Anhur
10,094
673
41
3
1
210,449
0
L
Medusa
8,851
590
32
2
0
244,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role