Player Matchup

Neith
Neith
BipQuin
Neith
Level 8
God Stats
3W - 7L
1,328 SR
Queue Stats
3W - 10L
1,188 Elo+
Solo
Cupid
Cupid
ItsMeIgnite
Cupid
Level 105
God Stats
26W - 21L
1,545 SR
Queue Stats
57W - 50L
1,532 Elo+
Solo
Sol
Sol
Nolan59N
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,384 Elo+
Solo
Achilles
Achilles
PapaSlaus
Achilles
Level 22
God Stats
16W - 10L
1,632 SR
Queue Stats
229W - 288L
1,376 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 105
God Stats
111W - 111L
1,488 SR
Queue Stats
198W - 244L
1,417 Elo+
Solo
Team Averages
Level 49
1,498 SR
1,379 Elo+

VS

Team Averages
Level 84
1,441 SR
1,473 Elo+
Chaac
Chaac
ChickenMachinne
Chaac
Level 18
God Stats
86W - 87L
1,306 SR
Queue Stats
904W - 932L
1,512 Elo+
Solo
Bakasura
Bakasura
Dc-Zenitsu
Bakasura
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
GannySimms
Sylvanus
Level 99
God Stats
4W - 2L
1,451 SR
Queue Stats
5W - 5L
1,458 Elo+
Solo
Ra
Ra
ItzTheBigCheese
Ra
Level 145
God Stats
5W - 3L
1,447 SR
Queue Stats
118W - 139L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Titan-Main1
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BipQuin
Neith
14
0 / 3 / 1
7,296
730
3,637
5,429
1,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 0
7,664
766
6,818
7,242
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,071
607
310
4,312
1,095
Achilles
PapaSlaus
Achilles
13
1 / 4 / 1
7,213
721
4,904
11,561
8,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 2
8,080
808
10,042
14,514
6,380
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,261
726
5,234
10,103
6,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Dc-Zenitsu
Bakasura
14
1 / 1 / 4
7,700
770
2,391
7,106
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
GannySimms
Sylvanus
16
7 / 0 / 7
8,619
862
9,258
7,987
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 8
8,552
855
8,620
6,566
2,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Titan-Main1
Xbalanque
14
5 / 3 / 3
8,196
820
7,036
7,049
2,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
20
21
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
BipQuin
Neith
0
3
1
0.17
W
2
1
3
3.5
W
Bakasura
Dc-Zenitsu
Bakasura
1
1
4
3
W
Sylvanus
GannySimms
Sylvanus
7
0
7
10.5
L
4
3
0
1.33
W
5
1
8
9
L
0
5
0
0
L
Achilles
PapaSlaus
Achilles
1
4
1
0.38
W
Xbalanque
Titan-Main1
Xbalanque
5
3
3
2.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
32,539
43,058
Taken
38,811
20,224
Mitigated
19,085
8,501
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BipQuin
Neith
3,637
1,188
0
428
5,429
1,770
989
2,886
2,473
0
24,978
W
5,234
631
0
3,252
10,103
6,117
72
3,152
6,951
0
16,980
W
Bakasura
Dc-Zenitsu
Bakasura
2,391
1,831
0
848
7,106
2,503
0
1,303
5,803
0
22,917
W
Sylvanus
GannySimms
Sylvanus
9,258
3,009
1,040
2,773
7,987
4,793
892
953
7,034
20,229
3,262
L
6,818
3,597
37
846
7,242
2,360
0
3,010
4,232
0
22,316
W
8,620
1,148
1,573
1,776
6,566
2,756
1,028
3,611
2,955
37,437
0
L
310
0
0
176
4,312
1,095
12
579
3,722
1,653
0
L
Achilles
PapaSlaus
Achilles
4,904
1,073
135
740
11,561
8,619
0
3,765
7,796
0
13,494
W
Xbalanque
Titan-Main1
Xbalanque
7,036
1,796
192
839
7,049
2,916
546
1,333
5,716
0
19,168
L
10,042
1,110
162
5,977
14,514
6,380
396
6,689
7,825
33,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
40,328
169
Minions Killed
209
0
Camps Cleared
0
836,147
Distance Traveled
1,028,257
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,296
730
49
5
0
176,169
1
W
Chaac
7,261
726
29
3
0
183,004
2
W
Bakasura
7,700
770
50
5
0
237,953
0
W
Sylvanus
8,619
862
35
4
0
204,107
0
L
Cupid
7,664
766
37
4
0
192,494
1
W
Ra
8,552
855
65
7
0
213,648
0
L
Sol
6,071
607
0
0
0
125,769
0
L
Achilles
7,213
721
24
2
0
179,343
4
W
Xbalanque
8,196
820
30
3
0
189,545
0
L
Hades
8,080
808
59
6
0
162,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role