Player Matchup

Olorun
Olorun
Blackstar184
Olorun
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 107L
1,271 Elo+
Party 1
Sylvanus
Sylvanus
Hairypancakes12
Sylvanus
Level 154
God Stats
0W - 4L
1,285 SR
Queue Stats
303W - 213L
1,660 Elo+
Party 1
Awilix
Awilix
Speshul Spud
Awilix
Level 115
God Stats
1W - 5L
1,476 SR
Queue Stats
371W - 287L
1,489 Elo+
Party 1
Team Averages
Level 102
1,420 SR
1,473 Elo+

VS

Team Averages
Level 100
1,500 SR
1,737 Elo+
Ymir
Ymir
BobbyShmurdа
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,693 Elo+
Party 2
Neith
Neith
Goоse
Neith
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 13L
1,910 Elo+
Party 2
Sol
Sol
Сrow
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 8 / 3
6,443
644
1,801
10,178
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
1 / 4 / 6
7,121
712
5,804
14,690
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
13
6 / 5 / 1
8,214
821
7,518
12,689
4,927
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
8,985
899
4,705
13,221
11,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Goоse
Neith
14
8 / 4 / 7
9,774
977
16,410
9,953
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
Сrow
Sol
13
5 / 1 / 8
9,122
912
8,914
5,812
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
3
0.19
W
4
2
10
4.5
W
Neith
Goоse
Neith
8
4
7
2.88
L
Sylvanus
1
4
6
1
L
Awilix
6
5
1
1.3
W
Sol
Сrow
Sol
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
30,029
37,557
Taken
28,986
18,697
Mitigated
17,052
6,901
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,801
1,400
118
364
10,178
3,276
0
4,479
5,509
11,267
0
W
4,705
1,334
642
3,163
13,221
11,505
21
3,066
9,668
15,598
0
W
Neith
Goоse
Neith
16,410
7,283
0
2,735
9,953
3,885
1,312
2,603
6,991
0
38,882
L
Sylvanus
5,804
1,747
1,157
4,862
14,690
10,494
0
4,871
9,579
15,170
0
L
Awilix
7,518
1,843
0
400
12,689
4,927
0
4,222
8,327
0
31,284
W
Sol
Сrow
Sol
8,914
2,195
87
1,882
5,812
1,662
1,850
1,298
4,415
33,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
27,881
81
Minions Killed
138
3
Camps Cleared
7
449,069
Distance Traveled
524,680
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,443
644
21
2
1
125,171
0
W
Ymir
8,985
899
25
3
2
172,254
3
W
Neith
9,774
977
54
5
1
164,159
1
L
Sylvanus
7,121
712
17
2
0
153,002
4
L
Awilix
8,214
821
43
4
2
170,896
2
W
Sol
9,122
912
59
6
4
188,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role