Player Matchup

Agni
Agni
BougeyMonster
Agni
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 108L
1,671 Elo+
Party 2
Achilles
Achilles
Deimõs
Achilles
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
356W - 195L
1,666 Elo+
Party 3
Cthulhu
Cthulhu
I Dubstep 1
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 13L
1,772 Elo+
Party 3
Apollo
Apollo
PandaBeats11
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,713 Elo+
Party 2
Horus
Horus
highsmyname
Horus
Level 160
God Stats
3W - 2L
1,535 SR
Queue Stats
42W - 25L
1,845 Elo+
Party 3
Team Averages
Level 120
1,507 SR
1,733 Elo+

VS

Team Averages
Level 83
1,481 SR
1,628 Elo+
Zeus
Zeus
Damn_Zip
Zeus
Level 38
God Stats
8W - 11L
1,593 SR
Queue Stats
25W - 29L
1,562 Elo+
Party 4
Jing Wei
Jing Wei
FRESH-CRUZ
Jing Wei
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 34L
1,490 Elo+
Solo
Bacchus
Bacchus
Lord Big 0unce
Bacchus
Level 123
God Stats
6W - 1L
1,500 SR
Queue Stats
307W - 232L
1,821 Elo+
Party 1
Aphrodite
Aphrodite
SolarrSoldier
Aphrodite
Level 149
God Stats
1W - 1L
1,312 SR
Queue Stats
19W - 14L
1,442 Elo+
Party 4
Achilles
Achilles
TurbinalCoder91
Achilles
Level 46
God Stats
8W - 6L
1,500 SR
Queue Stats
824W - 737L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,931
558
11,291
8,389
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Deimõs
Achilles
14
5 / 3 / 3
8,811
551
9,910
12,490
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
I Dubstep 1
Cthulhu
11
1 / 6 / 7
6,884
430
8,389
16,073
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
11
1 / 7 / 3
6,989
437
5,779
11,602
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
7,527
470
4,295
9,392
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
11 / 2 / 3
9,531
596
10,788
8,456
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
FRESH-CRUZ
Jing Wei
14
4 / 2 / 8
8,630
539
6,725
9,118
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 8
7,878
492
7,316
20,225
17,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SolarrSoldier
Aphrodite
14
3 / 3 / 7
8,539
534
10,422
12,111
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
14
2 / 1 / 6
8,902
556
4,445
12,563
15,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
23
23
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Zeus
11
2
3
6.25
L
Achilles
Deimõs
Achilles
5
3
3
2.17
W
Jing Wei
FRESH-CRUZ
Jing Wei
4
2
8
4
L
Cthulhu
I Dubstep 1
Cthulhu
1
6
7
0.75
W
3
4
8
1.75
L
Apollo
1
7
3
0.36
W
Aphrodite
SolarrSoldier
Aphrodite
3
3
7
2.17
W
Achilles
2
1
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
39,696
57,946
Taken
62,473
31,018
Mitigated
42,705
10,997
Healing
25,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,291
454
0
1,719
8,389
2,677
510
4,953
3,436
51,149
0
W
Zeus
10,788
1,759
0
2,353
8,456
2,557
0
1,961
6,222
50,869
849
L
Achilles
Deimõs
Achilles
9,910
3,036
0
1,402
12,490
4,792
0
6,371
6,119
0
63,148
W
Jing Wei
FRESH-CRUZ
Jing Wei
6,725
4,567
0
2,807
9,118
2,831
4,245
2,613
6,165
0
48,910
L
Cthulhu
I Dubstep 1
Cthulhu
8,389
1,414
47
2,544
16,073
13,955
0
9,010
7,063
25,035
0
W
7,316
1,357
2,533
3,311
20,225
17,832
30
7,297
12,088
14,979
0
L
Apollo
5,779
4,006
0
2,132
11,602
3,470
2,094
4,964
6,638
0
38,348
W
Aphrodite
SolarrSoldier
Aphrodite
10,422
660
3,674
8,242
12,111
4,051
126
4,488
7,158
50,890
0
W
Achilles
4,445
752
171
2,763
12,563
15,434
190
1,480
10,652
0
46,567
L
4,295
1,692
283
2,870
9,392
6,124
0
2,650
6,742
0
43,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
43,480
376
Minions Killed
368
0
Camps Cleared
0
1,457,738
Distance Traveled
1,461,027
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,931
558
93
6
0
306,500
4
W
Zeus
9,531
596
95
6
0
280,857
1
L
Achilles
8,811
551
95
6
0
305,689
0
W
Jing Wei
8,630
539
81
5
0
307,873
1
L
Cthulhu
6,884
430
27
2
0
301,470
6
W
Bacchus
7,878
492
9
1
0
295,748
4
L
Apollo
6,989
437
70
4
0
262,188
5
W
Aphrodite
8,539
534
85
5
0
290,575
5
W
Achilles
8,902
556
98
6
0
285,974
2
L
Horus
7,527
470
91
6
0
281,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role