Player Matchup

Loki
Loki
FatMonkeyBalls
Loki
Level 27
God Stats
5W - 1L
1,681 SR
Queue Stats
102W - 22L
1,954 Elo+
Party 1
Nu Wa
Nu Wa
Lusaaset
Nu Wa
Level 160
God Stats
5W - 6L
1,587 SR
Queue Stats
107W - 66L
1,985 Elo+
Party 1
Chiron
Chiron
MardukGrylak
Chiron
Level 145
God Stats
4W - 4L
1,319 SR
Queue Stats
149W - 114L
1,588 Elo+
Party 3
Sol
Sol
NesciusInThis
Sol
Level 40
God Stats
63W - 29L
1,656 SR
Queue Stats
83W - 46L
1,628 Elo+
Party 3
Vamana
Vamana
Yugiri
Vamana
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
278W - 146L
1,905 Elo+
Party 1
Team Averages
Level 106
1,549 SR
1,812 Elo+

VS

Team Averages
Level 75
1,479 SR
1,608 Elo+
Neith
Neith
BakiHamma_98
Neith
Level 36
God Stats
3W - 5L
1,488 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 4
Da Ji
Da Ji
HuxTiddyMonsoon
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,514 Elo+
Party 2
Hercules
Hercules
MyPh4tA55
Hercules
Level 76
God Stats
8W - 6L
1,567 SR
Queue Stats
217W - 191L
1,637 Elo+
Party 4
Anubis
Anubis
cynr
Anubis
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
29W - 20L
1,805 Elo+
Party 2
Cabrakan
Cabrakan
thegamerplayer16
Cabrakan
Level 145
God Stats
2W - 3L
1,519 SR
Queue Stats
104W - 114L
1,617 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 17
11,804
843
11,408
10,696
10,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lusaaset
Nu Wa
18
5 / 3 / 18
11,139
796
19,765
9,023
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
4 / 3 / 19
10,603
757
10,244
18,895
17,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 12
10,639
760
17,883
14,823
4,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Yugiri
Vamana
20
23 / 2 / 10
13,216
944
26,542
14,630
16,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
9,033
645
9,532
16,255
5,563
Mace

Mace

+10
Physical Power

17
7 / 10 / 4
10,506
750
12,358
18,417
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
MyPh4tA55
Hercules
16
7 / 7 / 4
10,375
741
18,933
26,969
23,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
cynr
Anubis
14
0 / 13 / 2
8,169
584
3,624
15,540
5,750
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 6
8,963
640
5,970
18,376
20,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
45
Kills
16
16
Deaths
45
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
7
1
17
15.5
L
7
10
4
0.9
W
Nu Wa
Lusaaset
Nu Wa
5
3
18
4.67
W
Chiron
4
3
19
4.5
L
Hercules
MyPh4tA55
Hercules
7
7
4
1.29
W
6
7
12
1.71
W
Vamana
Yugiri
Vamana
23
2
10
14
L
Anubis
cynr
Anubis
0
13
2
0.08
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,842
Damage
50,417
68,067
Taken
95,557
52,363
Mitigated
62,127
19,042
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,532
2,676
0
520
16,255
5,563
0
5,004
10,929
0
29,739
W
11,408
3,177
0
599
10,696
10,351
1,200
2,080
8,332
791
51,766
L
12,358
3,513
0
368
18,417
6,929
0
7,358
10,736
0
24,233
W
Nu Wa
Lusaaset
Nu Wa
19,765
4,893
86
1,015
9,023
3,362
632
219
8,442
45,197
0
W
Chiron
10,244
4,678
845
4,978
18,895
17,549
564
3,056
15,427
0
22,787
L
Hercules
MyPh4tA55
Hercules
18,933
5,113
18
5,992
26,969
23,387
0
13,282
13,310
0
31,787
W
17,883
9,628
0
4,351
14,823
4,729
3,057
1,678
12,768
35,951
0
W
Vamana
Yugiri
Vamana
26,542
11,632
584
6,584
14,630
16,372
511
2,032
12,243
0
51,624
L
Anubis
cynr
Anubis
3,624
629
0
620
15,540
5,750
0
4,934
10,204
12,405
0
L
5,970
637
0
1,814
18,376
20,498
0
7,329
10,811
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
47,046
248
Minions Killed
147
0
Camps Cleared
0
1,457,775
Distance Traveled
1,132,962
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,033
645
47
3
0
220,132
0
W
Loki
11,804
843
78
6
0
310,902
2
L
Da Ji
10,506
750
28
2
0
244,926
2
W
Nu Wa
11,139
796
47
3
0
278,016
0
W
Chiron
10,603
757
39
3
0
268,305
0
L
Hercules
10,375
741
26
2
0
246,609
4
W
Sol
10,639
760
38
3
0
238,580
0
W
Vamana
13,216
944
46
3
0
361,972
3
L
Anubis
8,169
584
18
1
0
192,898
0
L
Cabrakan
8,963
640
28
2
0
228,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role