Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
FlashGordon314
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Loki141
Cliodhna
Level 139
God Stats
2W - 3L
1,273 SR
Queue Stats
206W - 157L
1,508 Elo+
Party 3
Skadi
Skadi
ProcessGlint953
Skadi
Level 24
God Stats
3W - 2L
1,706 SR
Queue Stats
150W - 101L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
rgisok
Kuzenbo
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 53L
1,588 Elo+
Party 3
Team Averages
Level 64
1,453 SR
1,513 Elo+

VS

Team Averages
Level 86
1,434 SR
1,495 Elo+
Bellona
Bellona
Akaiibara
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,602 Elo+
Party 2
Geb
Geb
Kaniffey
Geb
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,617 Elo+
Party 2
Mercury
Mercury
Lone2Soul3
Mercury
Level 150
God Stats
1W - 2L
1,268 SR
Queue Stats
290W - 288L
1,405 Elo+
Party 1
Zeus
Zeus
ShootinStuff10
Zeus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
273W - 244L
1,426 Elo+
Party 1
Rama
Rama
allseeingeye132
Rama
Level 110
God Stats
1W - 7L
1,404 SR
Queue Stats
183W - 176L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 5 / 9
9,548
682
7,436
10,179
4,340
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
FlashGordon314
Cernunnos
16
1 / 6 / 10
9,501
679
8,748
13,873
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Loki141
Cliodhna
17
5 / 6 / 10
10,684
763
20,816
15,465
7,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 9
10,614
758
13,814
12,225
5,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
rgisok
Kuzenbo
16
3 / 6 / 8
9,692
692
8,670
13,987
19,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akaiibara
Bellona
19
4 / 1 / 18
12,086
863
5,399
15,347
13,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 4 / 17
11,601
829
15,391
20,408
29,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
Lone2Soul3
Mercury
15
2 / 6 / 14
9,868
705
11,066
13,493
6,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 3 / 8
11,010
786
16,889
10,713
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 14
11,450
818
9,724
13,602
6,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
16
Kills
28
29
Deaths
16
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
9
1.1
W
Bellona
Akaiibara
Bellona
4
1
18
13
L
Cernunnos
FlashGordon314
Cernunnos
1
6
10
1
W
7
4
17
3.88
L
Cliodhna
Loki141
Cliodhna
5
6
10
1.67
W
Mercury
Lone2Soul3
Mercury
2
6
14
1.5
L
6
6
9
1.75
W
8
3
8
4
W
7
2
14
7
L
Kuzenbo
rgisok
Kuzenbo
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
58,469
65,729
Taken
73,563
41,839
Mitigated
60,743
14,025
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,436
4,035
1,013
794
10,179
4,340
1,177
3,353
6,826
0
18,098
W
Bellona
Akaiibara
Bellona
5,399
707
3,464
5,146
15,347
13,349
99
1,554
13,561
0
19,964
L
Cernunnos
FlashGordon314
Cernunnos
8,748
3,239
1,513
2,531
13,873
5,788
1,256
7,698
6,175
0
15,837
W
15,391
2,058
1,324
2,759
20,408
29,818
198
3,795
16,298
24,966
0
L
Cliodhna
Loki141
Cliodhna
20,816
1,030
1,859
4,506
15,465
7,297
449
6,105
9,360
0
38,254
W
Mercury
Lone2Soul3
Mercury
11,066
1,539
415
1,215
13,493
6,250
412
914
12,477
0
16,662
L
13,814
5,543
0
206
12,225
5,352
1,925
7,109
5,116
0
29,160
W
16,889
2,508
2,138
2,521
10,713
4,572
1,216
614
10,041
42,794
0
W
9,724
6,666
2,093
3,241
13,602
6,754
3,605
982
12,516
0
26,827
L
Kuzenbo
rgisok
Kuzenbo
8,670
2,258
889
714
13,987
19,062
348
8,015
5,972
11,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,039
Gold Earned
56,015
129
Minions Killed
157
0
Camps Cleared
0
1,209,126
Distance Traveled
1,302,660
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,548
682
32
2
0
251,454
0
W
Bellona
12,086
863
20
1
0
272,131
3
L
Cernunnos
9,501
679
14
1
0
225,847
0
W
Geb
11,601
829
16
1
0
275,625
1
L
Cliodhna
10,684
763
39
3
0
256,107
3
W
Mercury
9,868
705
18
1
0
289,258
0
L
Skadi
10,614
758
31
2
0
228,239
0
W
Zeus
11,010
786
68
5
0
221,549
1
W
Rama
11,450
818
35
3
0
244,097
1
L
Kuzenbo
9,692
692
13
1
0
247,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role