Player Matchup

Olorun
Olorun
ElGatoMatador
Olorun
Level 147
God Stats
3W - 0L
1,849 SR
Queue Stats
132W - 111L
1,660 Elo+
Party 3
Camazotz
Camazotz
HakunaMakoa
Camazotz
Level 69
God Stats
13W - 11L
1,751 SR
Queue Stats
71W - 75L
1,500 Elo+
Party 1
Fafnir
Fafnir
Pewl
Fafnir
Level 111
God Stats
36W - 11L
1,960 SR
Queue Stats
80W - 45L
1,748 Elo+
Party 3
Merlin
Merlin
ZillionOcean
Merlin
Level 40
God Stats
4W - 3L
1,181 SR
Queue Stats
24W - 12L
1,608 Elo+
Party 3
Cu Chulainn
Cu Chulainn
serìís
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 78
1,648 SR
1,603 Elo+

VS

Team Averages
Level 74
1,454 SR
1,396 Elo+
Atlas
Atlas
KingNothing-x
Atlas
Level 114
God Stats
8W - 11L
1,499 SR
Queue Stats
277W - 267L
1,430 Elo+
Party 2
Kali
Kali
LoL_Im_Drunk-_-
Kali
Level 57
God Stats
10W - 9L
1,634 SR
Queue Stats
96W - 113L
1,407 Elo+
Party 2
Thoth
Thoth
UniversalProxy
Thoth
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
285W - 315L
1,427 Elo+
Party 2
Mulan
Mulan
monkeyyoloswag
Mulan
Level 15
God Stats
4W - 8L
1,338 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 2
Izanami
Izanami
soberklk
Izanami
Level 77
God Stats
7W - 10L
1,513 SR
Queue Stats
321W - 357L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
14,135
744
10,311
12,879
5,314
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
HakunaMakoa
Camazotz
17
6 / 2 / 5
11,263
593
13,674
17,815
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Pewl
Fafnir
15
6 / 0 / 13
11,946
629
9,185
17,655
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
5 / 0 / 10
11,087
584
13,076
9,555
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
serìís
Cu Chulainn
15
1 / 4 / 3
9,563
503
3,843
11,220
9,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,568
504
11,755
19,180
21,437
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 1
9,031
475
5,423
15,971
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 3
8,785
462
5,723
11,150
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,503
395
2,432
15,792
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
soberklk
Izanami
14
0 / 4 / 0
8,621
454
2,759
9,708
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
27
Kills
6
7
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Camazotz
HakunaMakoa
Camazotz
6
2
5
4.25
L
3
5
2
0.8
L
3
7
1
0.5
W
Fafnir
Pewl
Fafnir
6
0
13
12.5
L
0
6
3
0.25
W
Merlin
5
0
10
10
L
0
5
1
0.1
W
Cu Chulainn
serìís
Cu Chulainn
1
4
3
0.63
L
Izanami
soberklk
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
28,092
69,124
Taken
71,801
52,385
Mitigated
45,296
33,034
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,311
6,660
996
8,713
12,879
5,314
1,826
1,424
9,059
139,231
0
W
Camazotz
HakunaMakoa
Camazotz
13,674
5,123
0
10,758
17,815
7,303
654
4,995
12,820
0
72,829
L
11,755
3,794
0
4,940
19,180
21,437
0
8,142
10,826
58,739
0
L
5,423
3,027
0
4,534
15,971
5,556
0
3,637
12,226
0
37,084
W
Fafnir
Pewl
Fafnir
9,185
2,577
289
7,039
17,655
26,371
597
5,260
12,395
22,648
9,084
L
5,723
92
0
375
11,150
3,544
821
5,250
5,704
70,131
0
W
Merlin
13,076
1,462
0
2,089
9,555
4,294
2,076
2,101
7,454
63,717
0
L
2,432
96
0
1,167
15,792
11,985
564
9,381
6,173
0
14,667
W
Cu Chulainn
serìís
Cu Chulainn
3,843
687
0
3,150
11,220
9,103
1,366
7,043
4,177
4,039
32,668
L
Izanami
soberklk
Izanami
2,759
1,850
0
2,194
9,708
2,774
392
4,445
5,263
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,994
Gold Earned
43,508
543
Minions Killed
474
0
Camps Cleared
0
1,894,451
Distance Traveled
1,743,158
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,135
744
240
13
0
372,103
7
W
Camazotz
11,263
593
104
5
0
409,620
2
L
Atlas
9,568
504
120
6
0
322,167
0
L
Kali
9,031
475
72
4
0
377,886
1
W
Fafnir
11,946
629
37
2
0
373,378
6
L
Thoth
8,785
462
110
6
0
345,684
5
W
Merlin
11,087
584
104
5
0
344,161
3
L
Mulan
7,503
395
31
2
0
341,045
0
W
Cu Chulainn
9,563
503
58
3
0
395,189
2
L
Izanami
8,621
454
141
7
0
356,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role