Player Matchup

Raijin
Raijin
Doctor Niffler
Raijin
Level 129
God Stats
9W - 3L
1,643 SR
Queue Stats
89W - 69L
1,880 Elo+
Party 1
Xing Tian
Xing Tian
Jason5538
Xing Tian
Level 70
God Stats
5W - 1L
1,590 SR
Queue Stats
17W - 13L
1,584 Elo+
Party 1
Loki
Loki
Sen0rPapiChurr0
Loki
Level 72
God Stats
5W - 3L
1,761 SR
Queue Stats
20W - 13L
1,735 Elo+
Party 1
Cliodhna
Cliodhna
dcdan02
Cliodhna
Level 119
God Stats
21W - 20L
1,781 SR
Queue Stats
51W - 46L
1,551 Elo+
Party 1
Osiris
Osiris
xxwhathappenedx
Osiris
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 291L
1,619 Elo+
Party 1
Team Averages
Level 101
1,655 SR
1,674 Elo+

VS

Team Averages
Level 116
1,587 SR
1,510 Elo+
Anhur
Anhur
AngryOT
Anhur
Level 133
God Stats
0W - 3L
1,346 SR
Queue Stats
203W - 172L
1,574 Elo+
Solo
Olorun
Olorun
Bruel
Olorun
Level 106
God Stats
3W - 3L
1,770 SR
Queue Stats
330W - 341L
1,431 Elo+
Solo
Thanatos
Thanatos
Mrs slimjim
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,478 Elo+
Solo
Hercules
Hercules
Spyder01
Hercules
Level 89
God Stats
4W - 11L
1,374 SR
Queue Stats
90W - 116L
1,522 Elo+
Solo
Fafnir
Fafnir
WafflesTXRanger
Fafnir
Level 148
God Stats
8W - 3L
1,945 SR
Queue Stats
43W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 15
12,687
846
17,271
9,344
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Jason5538
Xing Tian
18
3 / 5 / 21
11,499
767
14,844
22,531
25,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 3 / 13
12,703
847
18,502
15,110
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
dcdan02
Cliodhna
18
8 / 6 / 10
11,771
785
19,768
12,246
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 6 / 15
11,658
777
16,734
18,013
16,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AngryOT
Anhur
19
9 / 8 / 5
12,329
822
19,372
17,558
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Bruel
Olorun
17
3 / 10 / 4
10,661
711
9,585
22,962
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mrs slimjim
Thanatos
16
5 / 9 / 3
10,412
694
5,877
14,547
5,761
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Spyder01
Hercules
18
4 / 5 / 8
11,116
741
13,551
22,700
27,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 11
10,874
725
7,946
21,566
22,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
53
35
Kills
22
22
Deaths
35
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
AngryOT
Anhur
9
8
5
1.44
L
Olorun
Bruel
Olorun
3
10
4
0.5
W
5
2
15
6.25
W
Xing Tian
Jason5538
Xing Tian
3
5
21
2.7
L
Thanatos
Mrs slimjim
Thanatos
5
9
3
0.72
W
13
3
13
6.5
L
Hercules
Spyder01
Hercules
4
5
8
1.6
L
1
3
11
2.17
W
Cliodhna
dcdan02
Cliodhna
8
6
10
2.17
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,119
Damage
56,331
77,244
Taken
99,333
57,729
Mitigated
73,867
11,255
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AngryOT
Anhur
19,372
8,720
0
193
17,558
8,649
845
5,229
11,837
0
37,721
L
Olorun
Bruel
Olorun
9,585
4,539
300
6,643
22,962
9,237
1,242
8,417
13,877
30,664
3,493
W
17,271
2,000
0
821
9,344
4,360
1,231
3,238
6,007
61,569
0
W
Xing Tian
Jason5538
Xing Tian
14,844
825
522
3,606
22,531
25,204
480
4,667
17,316
27,925
0
L
Thanatos
Mrs slimjim
Thanatos
5,877
2,096
133
5,196
14,547
5,761
0
3,335
10,864
0
24,842
W
18,502
4,535
0
3,008
15,110
7,581
133
1,850
12,980
0
39,999
L
Hercules
Spyder01
Hercules
13,551
3,530
338
6,071
22,700
27,474
56
7,891
14,062
4,338
26,532
L
7,946
2,236
1,889
4,062
21,566
22,746
0
6,112
14,202
17,272
0
W
Cliodhna
dcdan02
Cliodhna
19,768
3,144
0
2,524
12,246
4,396
0
3,081
8,853
0
42,611
W
16,734
6,997
0
774
18,013
16,188
0
5,111
12,604
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
55,392
251
Minions Killed
192
0
Camps Cleared
0
1,580,962
Distance Traveled
1,219,994
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,329
822
40
3
0
256,137
4
L
Olorun
10,661
711
57
4
0
225,352
3
W
Raijin
12,687
846
116
8
0
296,413
2
W
Xing Tian
11,499
767
28
2
0
321,423
0
L
Thanatos
10,412
694
38
3
0
217,784
2
W
Loki
12,703
847
33
2
0
344,611
2
L
Hercules
11,116
741
40
3
0
260,010
2
L
Fafnir
10,874
725
17
1
0
260,711
3
W
Cliodhna
11,771
785
42
3
0
321,649
1
W
Osiris
11,658
777
32
2
0
296,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role