Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DesertCanine
Ymir
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 24L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Nicole_vida
Nu Wa
Level 157
God Stats
58W - 44L
1,702 SR
Queue Stats
152W - 131L
1,492 Elo+
Solo
Da Ji
Da Ji
ThePolishRifle
Da Ji
Level 29
God Stats
4W - 2L
1,798 SR
Queue Stats
51W - 56L
1,516 Elo+
Party 1
Hercules
Hercules
Vicped
Hercules
Level 141
God Stats
3W - 10L
1,098 SR
Queue Stats
146W - 144L
1,581 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,527 Elo+

VS

Team Averages
Level 88
1,580 SR
1,524 Elo+
Sol
Sol
Berrylove101
Sol
Level 84
God Stats
505W - 461L
1,601 SR
Queue Stats
912W - 895L
1,615 Elo+
Solo
Fenrir
Fenrir
alangamer_1
Fenrir
Level 45
God Stats
45W - 36L
1,500 SR
Queue Stats
305W - 276L
1,375 Elo+
Solo
Athena
Athena
alexbaezs
Athena
Level 16
God Stats
2W - 3L
1,555 SR
Queue Stats
4W - 7L
1,466 Elo+
Solo
Fafnir
Fafnir
lI Chino Il
Fafnir
Level 158
God Stats
4W - 3L
1,743 SR
Queue Stats
92W - 96L
1,379 Elo+
Solo
Medusa
Medusa
shake2186
Medusa
Level 138
God Stats
14W - 11L
1,500 SR
Queue Stats
178W - 163L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 1 / 0
7,000
700
6,427
7,002
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 0
6,300
630
3,231
12,625
6,446
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 0
6,656
666
6,584
2,608
863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 6 / 0
6,185
619
3,806
9,292
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Vicped
Hercules
12
0 / 1 / 0
6,536
654
9,686
11,384
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,134
813
10,082
6,130
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
4 / 0 / 8
7,763
776
4,715
5,843
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
alexbaezs
Athena
14
3 / 0 / 9
8,255
826
4,017
9,481
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
4 / 0 / 9
8,296
830
6,633
10,645
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
shake2186
Medusa
14
2 / 0 / 11
7,731
773
10,962
5,214
2,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
15
15
Deaths
0
0
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
2
0
10
7
L
0
7
0
0
L
0
0
0
0
L
0
6
0
0
L
Hercules
Vicped
Hercules
0
1
0
0
W
Fenrir
4
0
8
8
W
Athena
alexbaezs
Athena
3
0
9
7.5
W
Fafnir
4
0
9
8.5
W
Medusa
shake2186
Medusa
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
36,409
42,911
Taken
37,313
20,322
Mitigated
30,767
5,277
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,427
3,684
0
1,777
7,002
2,686
0
3,457
3,545
0
27,085
W
10,082
4,094
0
4,141
6,130
2,588
3,208
1,214
4,876
41,430
0
L
3,231
584
0
358
12,625
6,446
0
6,950
5,556
11,135
0
L
6,584
1,647
0
0
2,608
863
28
1,074
1,534
22,388
0
L
3,806
484
0
646
9,292
3,364
0
3,413
5,718
0
9,122
L
Hercules
Vicped
Hercules
9,686
1,909
0
2,496
11,384
6,963
0
5,838
5,440
942
15,755
W
Fenrir
4,715
1,046
0
1,920
5,843
3,783
1,212
1,825
3,975
0
11,679
W
Athena
alexbaezs
Athena
4,017
944
0
1,329
9,481
9,529
292
2,968
6,225
13,149
0
W
Fafnir
6,633
1,116
496
5,094
10,645
12,402
0
3,145
7,051
11,494
0
W
Medusa
shake2186
Medusa
10,962
5,076
0
1,971
5,214
2,465
1,055
1,351
3,754
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
40,179
153
Minions Killed
180
0
Camps Cleared
0
953,342
Distance Traveled
1,073,556
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,000
700
59
6
0
178,038
0
W
Sol
8,134
813
74
7
0
212,055
2
L
Ymir
6,300
630
24
2
0
175,896
0
L
Nu Wa
6,656
666
32
3
0
182,924
1
L
Da Ji
6,185
619
14
1
0
195,058
2
L
Hercules
6,536
654
24
2
0
221,426
1
W
Fenrir
7,763
776
21
2
0
206,251
0
W
Athena
8,255
826
23
2
0
218,909
0
W
Fafnir
8,296
830
4
0
0
215,981
4
W
Medusa
7,731
773
58
6
0
220,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role