Player Matchup

Geb
Geb
DewyTheGoat
Geb
Level 108
God Stats
0W - 6L
1,178 SR
Queue Stats
72W - 80L
1,516 Elo+
Party 2
Izanami
Izanami
JORDANZG
Izanami
Level 127
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Ne Zha
Ne Zha
MisogynisticFizz
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,521 Elo+
Party 2
Ganesha
Ganesha
adrianRD
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
imjustjinx
Cthulhu
Level 58
God Stats
3W - 5L
1,297 SR
Queue Stats
69W - 69L
1,521 Elo+
Party 2
Team Averages
Level 87
1,405 SR
1,425 Elo+

VS

Team Averages
Level 78
1,392 SR
1,630 Elo+
Kukulkan
Kukulkan
Combat_Wambat556
Kukulkan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 115L
1,416 Elo+
Solo
Khepri
Khepri
JeeesusChrist
Khepri
Level 105
God Stats
2W - 1L
1,310 SR
Queue Stats
13W - 6L
1,631 Elo+
Party 3
Loki
Loki
LordKooch
Loki
Level 40
God Stats
1W - 2L
1,233 SR
Queue Stats
16W - 21L
1,920 Elo+
Solo
Atlas
Atlas
ThongBong
Atlas
Level 131
God Stats
1W - 2L
1,188 SR
Queue Stats
39W - 19L
1,599 Elo+
Party 3
Neith
Neith
gamemasterAT
Neith
Level 15
God Stats
5W - 3L
1,731 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 12 / 1
9,662
483
4,946
24,485
9,256
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JORDANZG
Izanami
16
2 / 5 / 1
10,577
529
9,057
15,232
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 0
7,972
399
2,746
20,472
8,564
Breastplate

Breastplate

+20
Physical Protection

Ganesha
adrianRD
Ganesha
12
0 / 7 / 1
8,297
415
3,617
19,780
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
imjustjinx
Cthulhu
11
1 / 12 / 2
7,776
389
5,395
20,636
7,680
Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 13
11,875
594
17,905
10,915
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 19
10,322
516
6,804
11,554
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
16
10 / 6 / 17
10,899
545
18,240
14,205
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ThongBong
Atlas
19
15 / 0 / 14
12,513
626
17,750
16,254
11,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 14
10,176
509
12,239
7,828
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
121
8
Kills
44
46
Deaths
10
5
Assists
77
Player
Kills
Deaths
Assists
KDA
W
15
2
13
10.75
L
5
12
1
0.46
L
Izanami
JORDANZG
Izanami
2
5
1
0.5
W
1
0
19
10.5
W
Loki
10
6
17
3.08
L
0
10
0
0
W
Atlas
ThongBong
Atlas
15
0
14
22
L
Ganesha
adrianRD
Ganesha
0
7
1
0.07
W
3
2
14
5
L
Cthulhu
imjustjinx
Cthulhu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
72,938
100,605
Taken
60,756
47,235
Mitigated
39,100
18,903
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,905
2,711
287
6,464
10,915
4,907
2,616
4,787
6,128
77,021
0
L
4,946
806
0
4,576
24,485
9,256
0
11,104
12,900
31,989
0
L
Izanami
JORDANZG
Izanami
9,057
6,103
0
3,737
15,232
5,084
2,801
5,537
9,695
0
84,519
W
6,804
584
878
3,105
11,554
13,572
934
2,135
9,419
40,929
0
W
Loki
18,240
5,819
0
3,831
14,205
6,286
0
7,047
7,032
0
67,232
L
2,746
1,023
0
5,647
20,472
8,564
308
8,463
11,474
0
30,018
W
Atlas
ThongBong
Atlas
17,750
6,183
1,666
5,678
16,254
11,384
758
2,367
10,755
78,974
0
L
Ganesha
adrianRD
Ganesha
3,617
78
65
1,773
19,780
16,651
508
8,341
11,439
25,654
0
W
12,239
5,711
0
1,500
7,828
2,951
1,316
1,941
5,216
0
64,606
L
Cthulhu
imjustjinx
Cthulhu
5,395
1,055
137
2,968
20,636
7,680
0
10,440
10,038
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
55,785
363
Minions Killed
513
0
Camps Cleared
0
1,614,671
Distance Traveled
1,917,416
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,875
594
117
6
0
359,038
6
L
Geb
9,662
483
64
3
0
314,782
13
L
Izanami
10,577
529
172
9
0
332,666
0
W
Khepri
10,322
516
44
2
0
403,109
4
W
Loki
10,899
545
80
4
0
404,614
1
L
Ne Zha
7,972
399
64
3
0
311,911
1
W
Atlas
12,513
626
143
7
0
391,924
1
L
Ganesha
8,297
415
16
1
0
318,115
0
W
Neith
10,176
509
129
6
0
358,731
0
L
Cthulhu
7,776
389
47
2
0
337,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role