Player Matchup

Jing Wei
Jing Wei
ArbyDevour
Jing Wei
Level 146
God Stats
5W - 6L
1,317 SR
Queue Stats
261W - 258L
1,386 Elo+
Solo
Bellona
Bellona
DragoonSlayer99
Bellona
Level 56
God Stats
2W - 5L
1,500 SR
Queue Stats
112W - 165L
1,471 Elo+
Party 2
Loki
Loki
Reaperz6195
Loki
Level 35
God Stats
30W - 23L
1,665 SR
Queue Stats
139W - 158L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
bigsal96
Ah Puch
Level 68
God Stats
7W - 10L
1,553 SR
Queue Stats
186W - 238L
1,474 Elo+
Party 2
Athena
Athena
dkdaxter
Athena
Level 88
God Stats
11W - 4L
1,814 SR
Queue Stats
255W - 320L
1,519 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,473 Elo+

VS

Team Averages
Level 52
1,368 SR
1,362 Elo+
Izanami
Izanami
JoshingMean2
Izanami
Level 27
God Stats
11W - 8L
1,683 SR
Queue Stats
37W - 31L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
Lode Delta
Nu Wa
Level 71
God Stats
7W - 6L
1,094 SR
Queue Stats
65W - 50L
1,583 Elo+
Party 3
Fafnir
Fafnir
Master Ceviche
Fafnir
Level 34
God Stats
3W - 2L
1,258 SR
Queue Stats
39W - 28L
1,562 Elo+
Party 3
Bellona
Bellona
Rrrooobin52
Bellona
Level 16
God Stats
5W - 16L
1,471 SR
Queue Stats
50W - 60L
1,047 Elo+
Party 1
Loki
Loki
qeboo
Loki
Level 111
God Stats
0W - 4L
1,333 SR
Queue Stats
76W - 71L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArbyDevour
Jing Wei
11
10 / 1 / 4
7,199
720
10,022
7,613
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
6,052
605
2,140
4,577
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,651
565
1,075
4,932
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
bigsal96
Ah Puch
10
4 / 3 / 1
6,190
619
5,477
6,171
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
dkdaxter
Athena
9
3 / 0 / 8
6,307
631
4,026
6,363
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoshingMean2
Izanami
5
0 / 5 / 0
4,110
411
2,650
5,935
1,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
7
0 / 6 / 4
4,743
474
5,096
6,709
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,361
436
3,297
7,537
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rrrooobin52
Bellona
8
0 / 1 / 2
4,867
487
1,490
5,086
2,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
qeboo
Loki
10
5 / 2 / 0
6,374
637
4,178
6,049
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
5
5
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArbyDevour
Jing Wei
10
1
4
12
W
1
0
1
1.5
L
Izanami
JoshingMean2
Izanami
0
5
0
0
L
Nu Wa
0
6
4
0.33
L
0
5
0
0
W
1
1
1
1.5
L
Bellona
Rrrooobin52
Bellona
0
1
2
1
W
Ah Puch
bigsal96
Ah Puch
4
3
1
1.5
W
Athena
dkdaxter
Athena
3
0
8
7
L
Loki
qeboo
Loki
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
16,711
29,656
Taken
31,316
16,088
Mitigated
10,368
11,389
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArbyDevour
Jing Wei
10,022
6,835
330
3,814
7,613
3,509
756
1,657
5,755
0
35,977
W
2,140
407
0
687
4,577
4,089
466
844
3,721
3,740
22,825
L
Izanami
JoshingMean2
Izanami
2,650
2,163
0
999
5,935
1,037
0
1,734
4,201
0
15,747
L
Nu Wa
5,096
1,362
0
827
6,709
1,820
0
3,557
2,810
13,126
0
L
3,297
1,112
43
1,573
7,537
3,506
0
2,390
5,103
11,734
1,643
W
1,075
156
0
2,048
4,932
1,497
0
202
4,718
0
28,306
L
Bellona
Rrrooobin52
Bellona
1,490
577
0
740
5,086
2,316
0
548
4,516
0
13,792
W
Ah Puch
bigsal96
Ah Puch
5,477
200
0
2,068
6,171
1,986
776
2,923
2,918
26,351
0
W
Athena
dkdaxter
Athena
4,026
1,202
319
2,123
6,363
5,007
263
2,138
4,005
17,326
0
L
Loki
qeboo
Loki
4,178
994
0
1,980
6,049
1,689
0
1,224
4,765
0
25,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
24,455
256
Minions Killed
179
0
Camps Cleared
0
964,291
Distance Traveled
910,550
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,199
720
56
6
0
174,202
0
W
Bellona
6,052
605
54
5
0
204,880
0
L
Izanami
4,110
411
38
4
0
131,026
0
L
Nu Wa
4,743
474
36
4
0
163,095
2
L
Fafnir
4,361
436
24
2
0
185,956
3
W
Loki
5,651
565
69
7
0
222,644
1
L
Bellona
4,867
487
32
3
0
208,110
2
W
Ah Puch
6,190
619
56
6
0
186,306
1
W
Athena
6,307
631
21
2
0
176,259
0
L
Loki
6,374
637
49
5
0
222,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role