Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Coprone
Fenrir
Silver II
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 86L
1,524 MMR
Solo
Geb
Geb
Bronze III
NobagCG
Geb
Bronze III
Level 122
God Stats
23W - 14L
1,653 SR
Queue Stats
234W - 244L
1,514 MMR
Solo
Izanami
Izanami
Bronze III
RìntarouOkabe
Izanami
Bronze III
Level 88
God Stats
3W - 4L
1,663 SR
Queue Stats
4W - 5L
1,539 MMR
Party 1
Scylla
Scylla
Bronze III
hopq
Scylla
Bronze III
Level 156
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,539 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,562 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,524 SR
1,528 MMR
Kali
Kali
Gold V
AverageMahon
Kali
Gold V
Level 157
God Stats
43W - 28L
1,727 SR
Queue Stats
237W - 232L
1,545 MMR
Solo
Ares
Ares
Gold IV
BigShavocado
Ares
Gold IV
Level 157
God Stats
7W - 12L
1,527 SR
Queue Stats
345W - 342L
1,510 MMR
Solo
Chaac
Chaac
Gold III
ScottyMarshTV
Chaac
Gold III
Level 126
God Stats
8W - 2L
1,848 SR
Queue Stats
66W - 69L
1,523 MMR
Solo
Janus
Janus
Silver I
SnacksWithDad
Janus
Silver I
Level 154
God Stats
2W - 1L
1,211 SR
Queue Stats
28W - 18L
1,545 MMR
Solo
Cernunnos
Cernunnos
Gold V
deltаrage
Cernunnos
Gold V
Level 143
God Stats
1W - 2L
1,308 SR
Queue Stats
45W - 33L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 10 / 3
9,099
479
9,169
17,721
4,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Coprone
Fenrir
13
7 / 7 / 3
9,303
490
14,962
21,676
13,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
10
1 / 8 / 4
7,455
392
5,519
19,824
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 8 / 7
10,560
556
12,140
17,199
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
hopq
Scylla
13
1 / 5 / 4
8,489
447
8,714
10,063
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CamazotzAchillesTsukuyomiArtio

VS

Bans
SetMulanBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 13
12,921
680
19,784
22,463
10,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 2 / 13
10,947
576
8,314
21,875
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 5 / 10
12,246
645
12,484
20,487
16,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 10
12,133
639
8,988
8,933
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
deltаrage
Cernunnos
20
13 / 2 / 7
13,665
719
19,970
14,862
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
14
Kills
38
38
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
10
3
0.25
W
12
2
13
9.25
W
5
2
13
5.75
L
Fenrir
Coprone
Fenrir
7
7
3
1.21
L
Geb
1
8
4
0.38
L
4
8
7
0.94
W
4
5
10
1.8
W
4
3
10
3
W
Cernunnos
deltаrage
Cernunnos
13
2
7
8.25
L
Scylla
hopq
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
69,540
86,483
Taken
88,620
41,714
Mitigated
59,199
14,191
Healing
36,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,169
1,651
0
4,563
17,721
4,486
0
4,773
12,948
0
68,162
W
19,784
10,872
0
15,084
22,463
10,505
1,993
5,515
16,948
0
79,123
W
8,314
480
775
5,978
21,875
22,199
0
4,910
16,619
24,747
8,174
L
Fenrir
Coprone
Fenrir
14,962
4,363
0
4,706
21,676
13,362
0
4,006
17,670
3,362
38,465
L
Geb
5,519
351
0
1,091
19,824
15,529
0
3,976
15,848
17,952
0
L
12,140
7,883
0
2,746
17,199
6,514
2,321
3,347
13,852
0
78,011
W
12,484
2,351
0
6,733
20,487
16,491
1,011
3,164
17,323
7,079
79,847
W
8,988
418
152
1,932
8,933
3,795
579
2,981
5,952
83,136
0
W
Cernunnos
deltаrage
Cernunnos
19,970
10,841
0
5,992
14,862
6,209
4,843
2,744
12,118
0
113,849
L
Scylla
hopq
Scylla
8,714
509
0
1,085
10,063
1,823
0
1,433
8,630
41,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
61,912
441
Minions Killed
590
0
Camps Cleared
0
1,721,985
Distance Traveled
1,943,314
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,099
479
130
7
0
373,145
3
W
Kali
12,921
680
106
6
0
408,294
1
W
Ares
10,947
576
38
2
0
417,542
6
L
Fenrir
9,303
490
70
4
0
348,460
2
L
Geb
7,455
392
18
1
0
342,536
1
L
Izanami
10,560
556
133
7
0
330,605
1
W
Chaac
12,246
645
156
8
0
369,249
4
W
Janus
12,133
639
140
7
0
408,778
6
W
Cernunnos
13,665
719
150
8
0
339,451
0
L
Scylla
8,489
447
90
5
0
327,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role