Player Matchup

Sol
Sol
Bleakestare
Sol
Level 28
God Stats
23W - 20L
1,589 SR
Queue Stats
56W - 51L
1,565 Elo+
Party 1
Serqet
Serqet
LittleCleverMoy
Serqet
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,568 Elo+
Party 1
Cerberus
Cerberus
Razosonico98
Cerberus
Level 68
God Stats
7W - 3L
1,502 SR
Queue Stats
33W - 35L
1,583 Elo+
Party 1
Nike
Nike
SirBr4y4nFG
Nike
Level 88
God Stats
16W - 17L
1,559 SR
Queue Stats
143W - 124L
1,465 Elo+
Party 1
Izanami
Izanami
aleatory_guy4567
Izanami
Level 46
God Stats
8W - 9L
1,356 SR
Queue Stats
293W - 389L
1,321 Elo+
Solo
Team Averages
Level 64
1,501 SR
1,500 Elo+

VS

Team Averages
Level 47
1,497 SR
1,491 Elo+
Artemis
Artemis
EyeFein
Artemis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JambaJu
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Jecsk
Atlas
Level 55
God Stats
3W - 6L
1,500 SR
Queue Stats
35W - 51L
1,500 Elo+
Party 2
Thanatos
Thanatos
swaveyting
Thanatos
Level 89
God Stats
8W - 9L
1,500 SR
Queue Stats
55W - 67L
1,500 Elo+
Party 2
Ra
Ra
xfrost99
Ra
Level 48
God Stats
8W - 9L
1,484 SR
Queue Stats
76W - 78L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 6
11,239
562
4,548
11,894
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 1 / 4
11,431
572
15,599
13,433
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Razosonico98
Cerberus
14
1 / 1 / 7
9,331
467
10,604
19,804
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 3
11,287
564
13,357
12,740
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 3
9,207
460
11,275
13,278
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EyeFein
Artemis
13
2 / 4 / 1
7,650
383
10,645
11,355
3,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
JambaJu
Gilgamesh
14
0 / 1 / 0
8,168
408
4,658
14,353
8,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Jecsk
Atlas
14
2 / 3 / 2
8,614
431
12,124
23,303
15,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
swaveyting
Thanatos
15
3 / 6 / 1
9,293
465
9,299
16,776
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 0
9,286
464
8,579
13,397
4,428
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
7
7
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Artemis
EyeFein
Artemis
2
4
1
0.63
L
Gilgamesh
JambaJu
Gilgamesh
0
1
0
0
L
Atlas
Jecsk
Atlas
2
3
2
1
W
12
1
4
14
W
Cerberus
Razosonico98
Cerberus
1
1
7
4.5
W
3
1
3
4.5
W
1
3
3
0.83
L
Thanatos
swaveyting
Thanatos
3
6
1
0.58
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,383
Damage
45,305
71,149
Taken
79,184
45,748
Mitigated
37,569
26,190
Healing
36,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,548
1,154
143
7,899
11,894
5,188
4,161
4,528
7,366
73,244
8,734
L
Artemis
EyeFein
Artemis
10,645
5,437
0
3,403
11,355
3,362
190
3,278
7,248
0
49,309
L
Gilgamesh
JambaJu
Gilgamesh
4,658
713
0
4,539
14,353
8,509
74
397
13,066
4,044
42,784
L
Atlas
Jecsk
Atlas
12,124
5,139
2,114
7,495
23,303
15,281
0
6,230
16,688
38,448
0
W
15,599
2,388
0
973
13,433
5,203
50
3,479
9,954
0
63,665
W
Cerberus
Razosonico98
Cerberus
10,604
671
911
7,192
19,804
20,159
0
6,639
13,165
32,606
0
W
13,357
1,048
130
3,900
12,740
10,771
0
1,855
10,885
0
70,522
W
11,275
6,858
0
5,042
13,278
4,427
1,360
4,924
8,354
0
70,099
L
Thanatos
swaveyting
Thanatos
9,299
3,325
0
13,827
16,776
5,989
0
2,085
14,294
0
66,952
L
8,579
841
146
4,886
13,397
4,428
528
2,731
9,771
80,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,495
Gold Earned
43,011
574
Minions Killed
471
0
Camps Cleared
0
1,963,351
Distance Traveled
1,798,918
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,239
562
163
8
0
400,891
2
L
Artemis
7,650
383
76
4
0
324,536
6
L
Gilgamesh
8,168
408
102
5
0
393,589
4
L
Atlas
8,614
431
46
2
0
360,090
2
W
Serqet
11,431
572
95
5
0
453,546
0
W
Cerberus
9,331
467
42
2
0
356,551
4
W
Nike
11,287
564
130
7
0
414,316
4
W
Izanami
9,207
460
144
7
0
338,047
1
L
Thanatos
9,293
465
116
6
0
378,475
0
L
Ra
9,286
464
131
7
0
342,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role