Player Matchup

Camazotz
Camazotz
OniOkamiX
Camazotz
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 102L
1,797 Elo+
Party 2
Ah Puch
Ah Puch
Racc W Strap
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 234L
1,821 Elo+
Party 2
Bellona
Bellona
Seal w Strap
Bellona
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,821 Elo+
Party 2
Team Averages
Level 140
1,500 SR
1,813 Elo+

VS

Team Averages
Level 44
1,670 SR
1,587 Elo+
Charybdis
Charybdis
MomoPole
Charybdis
Level 71
God Stats
1W - 2L
1,569 SR
Queue Stats
9W - 9L
1,545 Elo+
Party 1
Cerberus
Cerberus
PyroPole
Cerberus
Level 11
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xLithium531
Morgan Le Fay
Level 50
God Stats
4W - 2L
1,725 SR
Queue Stats
22W - 15L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
OniOkamiX
Camazotz
13
3 / 1 / 6
7,778
778
6,566
8,148
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Racc W Strap
Ah Puch
13
5 / 1 / 3
8,209
821
12,274
5,379
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Seal w Strap
Bellona
11
1 / 2 / 8
7,747
775
11,919
13,657
8,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MomoPole
Charybdis
12
0 / 2 / 4
6,958
696
5,711
9,253
3,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
PyroPole
Cerberus
12
2 / 2 / 2
7,047
705
7,375
16,607
7,827
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
xLithium531
Morgan Le Fay
10
2 / 5 / 2
6,993
699
6,873
10,585
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
MomoPole
Charybdis
0
2
4
1
W
Camazotz
OniOkamiX
Camazotz
3
1
6
6
L
Cerberus
PyroPole
Cerberus
2
2
2
1.5
W
Ah Puch
Racc W Strap
Ah Puch
5
1
3
6.5
W
Bellona
Seal w Strap
Bellona
1
2
8
2.5
L
Morgan Le Fay
xLithium531
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
19,959
27,184
Taken
36,445
13,943
Mitigated
15,544
7,198
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
MomoPole
Charybdis
5,711
3,018
1,161
2,577
9,253
3,616
266
5,006
4,102
0
27,071
W
Camazotz
OniOkamiX
Camazotz
6,566
684
0
3,212
8,148
3,584
1,121
4,170
3,788
0
17,034
L
Cerberus
PyroPole
Cerberus
7,375
227
889
5,944
16,607
7,827
24
3,131
12,958
22,171
0
W
Ah Puch
Racc W Strap
Ah Puch
12,274
268
0
1,169
5,379
1,504
314
3,715
1,544
32,984
0
W
Bellona
Seal w Strap
Bellona
11,919
2,097
890
1,927
13,657
8,855
136
5,957
7,270
0
27,663
L
Morgan Le Fay
xLithium531
Morgan Le Fay
6,873
655
0
768
10,585
4,101
205
4,364
6,080
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
20,998
117
Minions Killed
141
4
Camps Cleared
5
643,721
Distance Traveled
629,094
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,958
696
67
7
2
197,071
5
W
Camazotz
7,778
778
23
2
1
228,096
3
L
Cerberus
7,047
705
43
4
1
246,990
6
W
Ah Puch
8,209
821
57
6
3
201,707
5
W
Bellona
7,747
775
37
4
0
213,918
5
L
Morgan Le Fay
6,993
699
31
3
2
185,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role