Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Fredword204
Xing Tian
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 77L
1,207 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PartyGangster
Ah Muzen Cab
Level 95
God Stats
7W - 2L
1,370 SR
Queue Stats
18W - 12L
1,600 Elo+
Party 2
Bakasura
Bakasura
lVariationnl
Bakasura
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 123L
1,567 Elo+
Party 2
Team Averages
Level 98
1,474 SR
1,475 Elo+

VS

Team Averages
Level 72
1,530 SR
1,399 Elo+
Horus
Horus
GONCHI1909
Horus
Level 128
God Stats
8W - 9L
1,406 SR
Queue Stats
67W - 106L
1,154 Elo+
Party 1
Athena
Athena
SantiRedondo
Athena
Level 66
God Stats
8W - 12L
1,746 SR
Queue Stats
84W - 126L
1,439 Elo+
Party 1
Mulan
Mulan
Zestify
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,728 Elo+
Solo
Merlin
Merlin
adriansch26
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,396 Elo+
Party 1
Artemis
Artemis
machoTM
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 2
6,719
672
4,093
5,123
1,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
11
0 / 0 / 2
6,604
660
3,188
7,624
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Fredword204
Xing Tian
10
3 / 0 / 5
6,085
609
2,951
5,798
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
PartyGangster
Ah Muzen Cab
10
4 / 0 / 4
6,096
610
5,678
2,913
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
lVariationnl
Bakasura
12
8 / 0 / 2
7,205
721
6,042
6,033
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 0
5,435
544
5,473
7,116
4,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
7
0 / 4 / 0
4,650
465
1,801
7,870
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Zestify
Mulan
9
0 / 3 / 0
5,247
525
3,333
6,966
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 4 / 0
5,146
515
2,604
5,413
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
machoTM
Artemis
7
0 / 5 / 0
4,175
418
1,279
5,661
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
18
Kills
0
0
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Vamana
 
Vamana
0
0
2
1
W
Xing Tian
Fredword204
Xing Tian
3
0
5
5.5
L
Horus
0
2
0
0
W
Ah Muzen Cab
PartyGangster
Ah Muzen Cab
4
0
4
6
L
Athena
0
4
0
0
L
Mulan
Zestify
Mulan
0
3
0
0
L
Merlin
0
4
0
0
W
Bakasura
lVariationnl
Bakasura
8
0
2
9
L
Artemis
machoTM
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
14,490
27,491
Taken
33,026
12,473
Mitigated
14,323
11,805
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,093
454
0
3,169
5,123
1,681
275
1,996
3,127
34,901
0
W
Vamana
 
Vamana
3,188
1,465
294
3,856
7,624
2,743
0
753
6,871
0
37,921
W
Xing Tian
Fredword204
Xing Tian
2,951
210
0
1,366
5,798
4,476
0
1,552
4,246
10,871
0
L
Horus
5,473
1,983
72
1,821
7,116
4,338
0
0
7,036
5,077
27,268
W
Ah Muzen Cab
PartyGangster
Ah Muzen Cab
5,678
1,128
0
738
2,913
1,035
790
200
2,713
0
39,174
L
Athena
1,801
358
0
915
7,870
3,802
0
1,801
6,029
18,695
0
L
Mulan
Zestify
Mulan
3,333
399
0
2,398
6,966
2,443
0
1,428
5,454
0
31,664
L
Merlin
2,604
0
0
318
5,413
1,765
369
2,665
2,642
27,888
0
W
Bakasura
lVariationnl
Bakasura
6,042
3,598
0
2,382
6,033
2,538
12
657
5,376
0
34,213
L
Artemis
machoTM
Artemis
1,279
538
0
65
5,661
1,975
0
1,150
4,341
0
11,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
24,653
332
Minions Killed
273
0
Camps Cleared
0
1,038,989
Distance Traveled
927,270
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,719
672
68
7
0
181,277
3
W
Vamana
6,604
660
90
9
0
198,908
3
W
Xing Tian
6,085
609
14
1
0
203,160
0
L
Horus
5,435
544
71
7
0
178,617
0
W
Ah Muzen Cab
6,096
610
76
8
0
197,465
0
L
Athena
4,650
465
33
3
0
203,004
1
L
Mulan
5,247
525
71
7
0
199,913
0
L
Merlin
5,146
515
66
7
0
176,738
2
W
Bakasura
7,205
721
84
8
0
258,179
0
L
Artemis
4,175
418
32
3
0
168,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role