Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
BlargstarOne
Zhong Kui
Diamond IV
Level 160
God Stats
2W - 3L
1,260 SR
Queue Stats
128W - 113L
2,264 MMR
Solo
Scylla
Scylla
Gold II
CompyXP
Scylla
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 62L
1,855 MMR
Party 1
Ganesha
Ganesha
Platinum II
Persona5sucks
Ganesha
Platinum II
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
304W - 309L
1,893 MMR
Solo
Medusa
Medusa
Gold II
itsLatent
Medusa
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,833 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
jttr
Gilgamesh
Platinum I
Level 65
God Stats
50W - 31L
1,797 SR
Queue Stats
110W - 110L
2,074 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,511 SR
1,984 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,605 SR
1,865 MMR
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Grandmaster
KP10
Apollo
Grandmaster
Level 160
God Stats
12W - 5L
1,741 SR
Queue Stats
292W - 188L
2,344 MMR
Party 2
Thor
Thor
Diamond IV
Ruedus
Thor
Diamond IV
Level 107
God Stats
5W - 4L
1,514 SR
Queue Stats
137W - 67L
2,163 MMR
Party 2
Chronos
Chronos
Platinum III
iLovePowder
Chronos
Platinum III
Level 118
God Stats
4W - 3L
1,771 SR
Queue Stats
377W - 381L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlargstarOne
Zhong Kui
12
4 / 2 / 0
7,158
651
7,161
9,041
5,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
CompyXP
Scylla
11
4 / 2 / 3
6,696
609
3,919
3,770
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
10
0 / 0 / 12
5,847
532
3,667
7,626
5,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
itsLatent
Medusa
13
6 / 0 / 0
7,545
686
4,990
3,970
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
jttr
Gilgamesh
11
1 / 0 / 6
6,437
585
3,148
5,176
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliAh Muzen CabUllr

VS

Bans
ThothGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 1 / 1
6,868
624
4,691
7,565
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
 
Eset
8
0 / 6 / 1
5,446
495
1,732
8,808
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
KP10
Apollo
11
0 / 2 / 1
6,565
597
4,591
6,081
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Ruedus
Thor
12
3 / 3 / 1
6,981
635
3,742
6,509
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
iLovePowder
Chronos
12
0 / 3 / 1
6,596
600
2,863
5,873
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
1
1.5
L
Eset
 
Eset
0
6
1
0.08
W
Zhong Kui
BlargstarOne
Zhong Kui
4
2
0
2
W
Scylla
CompyXP
Scylla
4
2
3
2.75
L
Apollo
KP10
Apollo
0
2
1
0.25
W
Ganesha
0
0
12
6
L
Thor
Ruedus
Thor
3
3
1
1.17
L
Chronos
iLovePowder
Chronos
0
3
1
0.17
W
Medusa
itsLatent
Medusa
6
0
0
6
W
Gilgamesh
jttr
Gilgamesh
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
17,619
29,583
Taken
34,836
15,331
Mitigated
13,361
10,139
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,691
285
0
3,746
7,565
5,182
0
4,820
2,745
39,528
0
L
Eset
 
Eset
1,732
127
0
1,127
8,808
3,548
0
4,160
4,648
12,850
0
W
Zhong Kui
BlargstarOne
Zhong Kui
7,161
1,358
0
4,796
9,041
5,203
504
3,931
4,350
42,990
0
W
Scylla
CompyXP
Scylla
3,919
357
0
360
3,770
1,167
0
1,032
2,738
31,305
0
L
Apollo
KP10
Apollo
4,591
3,411
0
1,569
6,081
1,508
818
3,526
2,555
0
48,222
W
Ganesha
3,667
756
261
2,029
7,626
5,927
0
1,776
5,850
17,135
0
L
Thor
Ruedus
Thor
3,742
1,406
0
2,364
6,509
2,030
0
1,698
4,585
0
40,160
L
Chronos
iLovePowder
Chronos
2,863
1,186
0
1,917
5,873
1,093
0
543
5,330
44,669
2,357
W
Medusa
itsLatent
Medusa
4,990
2,160
0
2,460
3,970
1,085
0
899
3,071
0
54,796
W
Gilgamesh
jttr
Gilgamesh
3,148
1,214
0
233
5,176
1,949
0
565
4,611
0
41,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
32,456
384
Minions Killed
392
0
Camps Cleared
0
1,164,777
Distance Traveled
1,122,986
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,868
624
77
7
0
227,171
4
L
Eset
5,446
495
19
2
0
205,355
6
W
Zhong Kui
7,158
651
88
8
0
217,579
5
W
Scylla
6,696
609
89
8
0
237,591
5
L
Apollo
6,565
597
110
10
0
219,944
4
W
Ganesha
5,847
532
4
0
0
238,406
5
L
Thor
6,981
635
84
8
0
244,317
0
L
Chronos
6,596
600
102
9
0
226,199
3
W
Medusa
7,545
686
122
11
0
226,158
3
W
Gilgamesh
6,437
585
81
7
0
245,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role