Player Matchup

King Arthur
King Arthur
DiabloCelestial
King Arthur
Level 143
God Stats
0W - 9L
1,500 SR
Queue Stats
239W - 219L
1,697 Elo+
Solo
Horus
Horus
Flydorito
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaKav3li
Kumbhakarna
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,199 Elo+
Solo
Ao Kuang
Ao Kuang
Ragefilled2
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
bixrunner10
Baba Yaga
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 81L
1,411 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,461 Elo+

VS

Team Averages
Level 118
1,585 SR
1,499 Elo+
Hera
Hera
Bo5sdawgg
Hera
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 156L
1,433 Elo+
Solo
Thor
Thor
NaGaSONa
Thor
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 134L
1,446 Elo+
Solo
Horus
Horus
Stormie Icefur
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Izanami
Izanami
YummmNum
Izanami
Level 126
God Stats
5W - 1L
1,923 SR
Queue Stats
119W - 107L
1,512 Elo+
Solo
Fafnir
Fafnir
northkidnasty
Fafnir
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 163L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiabloCelestial
King Arthur
17
3 / 4 / 6
9,812
755
11,988
23,112
17,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Flydorito
Horus
14
2 / 7 / 7
8,511
655
6,238
20,339
21,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
MaKav3li
Kumbhakarna
14
0 / 5 / 8
8,694
669
7,066
17,338
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Ragefilled2
Ao Kuang
14
3 / 7 / 7
9,070
698
7,372
15,457
6,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
bixrunner10
Baba Yaga
19
5 / 3 / 6
10,639
818
22,444
13,445
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 2 / 21
10,175
783
19,745
8,870
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
4 / 4 / 18
10,283
791
12,875
13,846
11,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 15
9,309
716
6,657
13,856
11,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
YummmNum
Izanami
19
16 / 4 / 8
12,169
936
31,993
13,822
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 21
10,828
833
8,179
18,062
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
13
Kills
26
26
Deaths
14
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hera
2
2
21
6.25
L
King Arthur
DiabloCelestial
King Arthur
3
4
6
1.5
L
Horus
Flydorito
Horus
2
7
7
0.79
L
Kumbhakarna
MaKav3li
Kumbhakarna
0
5
8
0.8
W
Thor
4
4
18
3.25
L
Ao Kuang
Ragefilled2
Ao Kuang
3
7
7
0.93
W
2
2
15
4.75
W
Izanami
YummmNum
Izanami
16
4
8
5
L
Baba Yaga
bixrunner10
Baba Yaga
5
3
6
2.67
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,108
Damage
79,449
89,691
Taken
68,456
70,627
Mitigated
56,044
31,779
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
19,745
6,418
2,517
1,821
8,870
3,860
1,302
5,252
3,411
36,235
0
L
King Arthur
DiabloCelestial
King Arthur
11,988
400
1,937
7,636
23,112
17,945
56
7,923
15,189
0
24,809
L
Horus
Flydorito
Horus
6,238
2,324
5,302
4,611
20,339
21,228
82
5,806
14,533
132
10,593
L
Kumbhakarna
MaKav3li
Kumbhakarna
7,066
702
1,473
1,597
17,338
18,893
219
5,486
11,852
13,929
0
W
Thor
12,875
3,183
2,271
1,819
13,846
11,794
482
7,398
6,235
0
16,395
L
Ao Kuang
Ragefilled2
Ao Kuang
7,372
2,854
2,131
3,743
15,457
6,321
1,022
5,241
10,216
10,454
0
W
6,657
3,421
2,766
3,298
13,856
11,331
176
7,293
6,490
0
9,447
W
Izanami
YummmNum
Izanami
31,993
20,958
917
2,800
13,822
6,347
3,645
8,355
5,234
0
65,764
L
Baba Yaga
bixrunner10
Baba Yaga
22,444
832
272
3,077
13,445
6,240
553
3,468
9,977
58,716
0
W
8,179
3,012
1,507
5,534
18,062
22,712
539
8,709
8,770
17,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
52,764
114
Minions Killed
124
0
Camps Cleared
0
1,112,325
Distance Traveled
1,159,939
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,175
783
27
2
0
253,250
1
L
King Arthur
9,812
755
26
2
0
242,166
3
L
Horus
8,511
655
8
1
0
208,890
0
L
Kumbhakarna
8,694
669
17
1
0
223,600
1
W
Thor
10,283
791
3
0
0
241,494
6
L
Ao Kuang
9,070
698
4
0
0
204,264
1
W
Horus
9,309
716
4
0
0
255,793
6
W
Izanami
12,169
936
79
6
0
191,740
1
L
Baba Yaga
10,639
818
59
5
0
233,405
0
W
Fafnir
10,828
833
11
1
0
217,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role