Player Matchup

Loki
Loki
Alehees
Loki
Level 101
God Stats
1W - 0L
1,596 SR
Queue Stats
5W - 17L
1,256 Elo+
Party 2
Ra
Ra
ChowestOfMeins
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,309 Elo+
Solo
Neith
Neith
Ele147
Neith
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
catboymarko
Amaterasu
Level 89
God Stats
1W - 1L
1,290 SR
Queue Stats
13W - 19L
1,531 Elo+
Party 2
Nox
Nox
erikugh
Nox
Level 101
God Stats
5W - 5L
1,551 SR
Queue Stats
28W - 33L
1,477 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,386 Elo+

VS

Team Averages
Level 50
1,634 SR
1,443 Elo+
Atlas
Atlas
Biggans3229
Atlas
Level 129
God Stats
2W - 2L
1,892 SR
Queue Stats
56W - 57L
1,489 Elo+
Party 3
Vulcan
Vulcan
Kensinhoa
Vulcan
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 117L
1,437 Elo+
Party 1
Scylla
Scylla
MrCPD
Scylla
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 84L
1,383 Elo+
Party 1
Bakasura
Bakasura
NguyenTuanThinh
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 276L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperWetDrip
Gilgamesh
Level 51
God Stats
0W - 2L
1,776 SR
Queue Stats
2W - 6L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alehees
Loki
15
6 / 2 / 11
8,824
802
4,369
7,478
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 14
9,739
885
18,088
10,511
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Ele147
Neith
18
9 / 3 / 7
10,165
924
15,397
8,832
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
catboymarko
Amaterasu
15
3 / 3 / 22
9,525
866
11,330
18,267
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
17
6 / 1 / 14
9,408
855
6,972
7,300
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,722
793
10,001
19,133
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Kensinhoa
Vulcan
13
2 / 7 / 1
7,669
697
7,288
9,655
3,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
MrCPD
Scylla
14
2 / 6 / 3
7,614
692
5,093
8,500
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
0 / 7 / 2
7,364
669
2,776
11,986
4,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SuperWetDrip
Gilgamesh
15
3 / 7 / 4
8,266
751
7,572
15,096
11,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
32
Kills
11
12
Deaths
32
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
Alehees
Loki
6
2
11
5.75
L
4
5
4
1.2
W
8
3
14
5
W
Neith
Ele147
Neith
9
3
7
4.17
L
Vulcan
Kensinhoa
Vulcan
2
7
1
0.36
L
Scylla
MrCPD
Scylla
2
6
3
0.58
L
Bakasura
0
7
2
0.14
L
Gilgamesh
SuperWetDrip
Gilgamesh
3
7
4
0.71
W
Amaterasu
catboymarko
Amaterasu
3
3
22
4.67
W
Nox
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,156
Damage
32,730
52,388
Taken
64,370
26,463
Mitigated
40,496
21,290
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Alehees
Loki
4,369
1,091
606
1,245
7,478
3,175
524
2,354
5,080
0
22,765
L
10,001
2,746
576
3,783
19,133
16,981
0
9,928
9,205
23,495
0
W
18,088
1,095
3,427
3,681
10,511
4,667
343
4,899
5,444
34,922
0
W
Neith
Ele147
Neith
15,397
7,942
0
1,898
8,832
4,226
1,091
3,035
5,777
0
54,007
L
Vulcan
Kensinhoa
Vulcan
7,288
2,652
0
314
9,655
3,629
280
2,479
7,176
19,768
0
L
Scylla
MrCPD
Scylla
5,093
648
0
580
8,500
3,031
0
3,198
5,302
13,032
0
L
Bakasura
2,776
1,608
0
2,364
11,986
4,862
0
3,365
8,621
0
13,525
L
Gilgamesh
SuperWetDrip
Gilgamesh
7,572
1,993
0
2,354
15,096
11,993
0
6,090
9,006
0
18,539
W
Amaterasu
catboymarko
Amaterasu
11,330
6,190
2,268
6,400
18,267
11,347
373
8,990
9,036
0
20,234
W
Nox
6,972
800
290
1,475
7,300
3,048
1,820
2,681
4,569
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
39,635
232
Minions Killed
134
0
Camps Cleared
0
1,193,225
Distance Traveled
971,812
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,824
802
24
2
0
245,692
0
L
Atlas
8,722
793
19
2
0
196,760
2
W
Ra
9,739
885
48
4
0
256,187
0
W
Neith
10,165
924
90
8
0
224,292
0
L
Vulcan
7,669
697
25
2
0
199,329
1
L
Scylla
7,614
692
24
2
0
170,155
0
L
Bakasura
7,364
669
31
3
0
195,007
0
L
Gilgamesh
8,266
751
35
3
0
210,561
0
W
Amaterasu
9,525
866
21
2
0
253,772
1
W
Nox
9,408
855
49
4
0
213,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role