Player Matchup

Morgan Le Fay
Morgan Le Fay
FabledTempest
Morgan Le Fay
Level 125
God Stats
6W - 2L
1,587 SR
Queue Stats
13W - 13L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luft32TV
Ah Muzen Cab
Level 154
God Stats
1W - 0L
1,861 SR
Queue Stats
98W - 49L
1,534 Elo+
Party 2
Sobek
Sobek
MachineGunTebow
Sobek
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 120
1,649 SR
1,494 Elo+

VS

Team Averages
Level 92
1,512 SR
1,583 Elo+
Thor
Thor
Elisardy
Thor
Level 116
God Stats
8W - 10L
1,537 SR
Queue Stats
50W - 40L
1,759 Elo+
Solo
Odin
Odin
PRAISEBlackJezus
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,618 Elo+
Party 1
Raijin
Raijin
Tedrix
Raijin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FabledTempest
Morgan Le Fay
12
5 / 4 / 7
7,997
800
6,927
6,579
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Luft32TV
Ah Muzen Cab
13
9 / 2 / 9
8,826
883
13,392
8,624
2,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 11
8,555
856
7,543
8,171
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 6 / 3
7,452
745
7,764
12,676
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 4
6,251
625
4,266
10,585
7,305
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Tedrix
Raijin
11
2 / 5 / 2
6,970
697
6,707
9,650
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
6
6
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
3
0.75
W
Morgan Le Fay
FabledTempest
Morgan Le Fay
5
4
7
2.13
W
Ah Muzen Cab
Luft32TV
Ah Muzen Cab
9
2
9
6.75
W
4
0
11
9.5
L
1
7
4
0.43
L
Raijin
Tedrix
Raijin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
18,737
23,374
Taken
32,911
12,519
Mitigated
15,156
6,364
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,764
1,691
0
851
12,676
5,086
0
5,317
7,101
0
16,432
W
Morgan Le Fay
FabledTempest
Morgan Le Fay
6,927
537
0
1,245
6,579
2,169
572
1,177
5,234
27,829
0
W
Ah Muzen Cab
Luft32TV
Ah Muzen Cab
13,392
6,552
0
1,803
8,624
2,703
45
2,755
5,685
0
36,582
W
7,543
247
328
2,988
8,171
7,647
336
3,175
4,748
16,080
0
L
4,266
1,091
0
282
10,585
7,305
0
4,707
5,759
0
11,337
L
Raijin
Tedrix
Raijin
6,707
1,132
117
1,390
9,650
2,765
0
4,047
5,451
21,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
20,673
113
Minions Killed
81
7
Camps Cleared
2
519,998
Distance Traveled
497,155
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,452
745
22
2
0
168,097
4
W
Morgan Le Fay
7,997
800
52
5
3
173,052
2
W
Ah Muzen Cab
8,826
883
35
4
4
170,389
2
W
Sobek
8,555
856
26
3
0
176,557
3
L
Odin
6,251
625
21
2
1
176,779
2
L
Raijin
6,970
697
38
4
1
152,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role