Player Matchup

Sun Wukong
Sun Wukong
DrowzyDrone
Sun Wukong
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
147W - 185L
1,073 Elo+
Party 3
Cabrakan
Cabrakan
Kingofheadshot
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,046 Elo+
Party 3
Chang'e
Chang'e
Martinl0l
Chang'e
Level 29
God Stats
1W - 8L
1,217 SR
Queue Stats
28W - 45L
1,003 Elo+
Party 3
Hera
Hera
VanJael
Hera
Level 107
God Stats
0W - 2L
1,134 SR
Queue Stats
8W - 11L
1,428 Elo+
Solo
Fenrir
Fenrir
ilCampione27
Fenrir
Level 28
God Stats
7W - 22L
1,234 SR
Queue Stats
154W - 191L
1,145 Elo+
Party 3
Team Averages
Level 52
1,272 SR
1,139 Elo+

VS

Team Averages
Level 92
1,431 SR
1,427 Elo+
Bacchus
Bacchus
Beldendorf
Bacchus
Level 41
God Stats
3W - 2L
1,279 SR
Queue Stats
391W - 419L
1,305 Elo+
Solo
Bellona
Bellona
KaibaBoy
Bellona
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
102W - 95L
1,667 Elo+
Party 1
Hera
Hera
MixMash
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 2
Neith
Neith
OMallon
Neith
Level 115
God Stats
30W - 25L
1,407 SR
Queue Stats
214W - 199L
1,428 Elo+
Party 1
Loki
Loki
blkninja1234567
Loki
Level 103
God Stats
5W - 2L
1,467 SR
Queue Stats
322W - 330L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrowzyDrone
Sun Wukong
8
0 / 3 / 0
4,632
463
1,876
5,512
2,291
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
6
0 / 7 / 0
3,879
388
2,076
8,653
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Martinl0l
Chang'e
5
0 / 6 / 0
3,729
373
1,433
5,493
3,678
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
VanJael
Hera
9
0 / 1 / 0
4,504
450
3,258
3,685
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
7
0 / 5 / 0
4,607
461
1,504
8,808
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beldendorf
Bacchus
9
4 / 0 / 5
6,066
607
2,199
6,876
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
KaibaBoy
Bellona
11
2 / 0 / 2
6,564
656
2,988
3,824
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
MixMash
Hera
10
2 / 0 / 5
6,483
648
3,976
2,867
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
OMallon
Neith
11
9 / 0 / 3
7,202
720
9,926
6,144
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
5 / 0 / 5
6,541
654
4,547
5,004
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
22
22
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beldendorf
Bacchus
4
0
5
6.5
L
Sun Wukong
DrowzyDrone
Sun Wukong
0
3
0
0
W
Bellona
KaibaBoy
Bellona
2
0
2
3
L
Cabrakan
0
7
0
0
L
Chang'e
Martinl0l
Chang'e
0
6
0
0
W
Hera
MixMash
Hera
2
0
5
4.5
W
Neith
OMallon
Neith
9
0
3
10.5
L
Hera
VanJael
Hera
0
1
0
0
W
5
0
5
7.5
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
23,636
32,151
Taken
24,715
14,184
Mitigated
12,408
7,195
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beldendorf
Bacchus
2,199
747
0
2,068
6,876
4,803
0
2,286
4,357
10,226
0
L
Sun Wukong
DrowzyDrone
Sun Wukong
1,876
574
0
1,324
5,512
2,291
0
0
5,512
0
15,389
W
Bellona
KaibaBoy
Bellona
2,988
684
0
846
3,824
3,314
112
0
3,824
0
30,770
L
Cabrakan
2,076
414
234
645
8,653
4,759
0
1,102
7,520
7,201
0
L
Chang'e
Martinl0l
Chang'e
1,433
247
387
446
5,493
3,678
0
810
4,683
7,768
0
W
Hera
MixMash
Hera
3,976
686
0
299
2,867
926
437
1,550
1,317
29,151
0
W
Neith
OMallon
Neith
9,926
4,699
666
4,079
6,144
1,995
2,616
2,391
3,753
0
41,823
L
Hera
VanJael
Hera
3,258
1,211
0
820
3,685
897
0
1,312
2,202
24,300
0
W
4,547
1,238
0
2,782
5,004
1,370
0
540
4,375
0
25,780
L
Fenrir
1,504
202
0
3,339
8,808
2,559
0
2,593
6,059
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
32,856
147
Minions Killed
286
0
Camps Cleared
0
889,514
Distance Traveled
1,000,816
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,066
607
21
2
0
187,340
4
L
Sun Wukong
4,632
463
39
4
0
183,049
4
W
Bellona
6,564
656
77
8
0
222,605
2
L
Cabrakan
3,879
388
11
1
0
173,052
0
L
Chang'e
3,729
373
9
1
0
162,939
0
W
Hera
6,483
648
63
6
0
201,772
0
W
Neith
7,202
720
72
7
0
160,420
0
L
Hera
4,504
450
32
3
0
190,990
4
W
Loki
6,541
654
53
5
0
228,679
2
L
Fenrir
4,607
461
56
6
0
179,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role