Player Matchup

Baron Samedi
Baron Samedi
DeadVoices007
Baron Samedi
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 39L
1,585 Elo+
Party 2
Rama
Rama
VinceTheCat
Rama
Level 107
God Stats
3W - 0L
1,699 SR
Queue Stats
147W - 103L
1,650 Elo+
Party 2
Chaac
Chaac
peepoman69
Chaac
Level 70
God Stats
22W - 9L
1,652 SR
Queue Stats
109W - 59L
1,610 Elo+
Party 2
Team Averages
Level 93
1,617 SR
1,615 Elo+

VS

Team Averages
Level 100
1,500 SR
1,418 Elo+
Osiris
Osiris
RozzT3c
Osiris
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 115L
1,495 Elo+
Party 1
Ra
Ra
TheCrystalClod
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,090 Elo+
Solo
Bastet
Bastet
ZoNeDreAd
Bastet
Level 121
God Stats
13W - 5L
1,500 SR
Queue Stats
195W - 157L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadVoices007
Baron Samedi
16
1 / 3 / 9
11,281
664
10,536
13,619
7,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 4 / 3
12,913
760
15,456
14,465
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
18
3 / 4 / 9
11,649
685
11,209
22,683
23,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RozzT3c
Osiris
17
5 / 4 / 6
11,758
692
15,037
19,225
18,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 5
10,708
630
11,760
9,426
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
ZoNeDreAd
Bastet
15
3 / 6 / 6
11,131
655
16,614
17,066
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
11
11
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeadVoices007
Baron Samedi
1
3
9
1.83
L
Osiris
RozzT3c
Osiris
5
4
6
2
L
3
3
5
1.83
W
9
4
3
2.63
L
Bastet
ZoNeDreAd
Bastet
3
6
6
1
W
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
43,411
50,767
Taken
45,717
35,939
Mitigated
27,919
15,513
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeadVoices007
Baron Samedi
10,536
834
1,085
4,106
13,619
7,639
0
1,914
11,337
42,908
0
L
Osiris
RozzT3c
Osiris
15,037
4,000
556
3,022
19,225
18,463
32
4,776
14,449
8,252
26,216
L
11,760
1,444
2,431
2,494
9,426
3,676
832
2,114
7,312
47,632
0
W
15,456
12,240
0
3,851
14,465
5,075
1,785
6,417
7,623
0
54,491
L
Bastet
ZoNeDreAd
Bastet
16,614
1,692
0
2,330
17,066
5,780
420
3,992
13,074
0
37,514
W
Chaac
11,209
1,462
43
6,428
22,683
23,225
791
6,820
15,280
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
33,597
214
Minions Killed
182
9
Camps Cleared
6
889,000
Distance Traveled
890,092
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,281
664
85
5
3
293,214
4
L
Osiris
11,758
692
38
2
1
286,111
2
L
Ra
10,708
630
89
5
2
265,804
2
W
Rama
12,913
760
90
5
6
284,763
5
L
Bastet
11,131
655
55
3
3
338,177
2
W
Chaac
11,649
685
39
2
0
311,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role