Player Matchup

Pele
Pele
 
Pele
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
FOXYRPG
Hercules
Level 136
God Stats
7W - 24L
1,285 SR
Queue Stats
233W - 217L
1,652 Elo+
Solo
Atlas
Atlas
OnlyIAmLegion
Atlas
Level 108
God Stats
29W - 23L
1,683 SR
Queue Stats
107W - 107L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
RiddleMeThis43
Xbalanque
Level 105
God Stats
0W - 3L
1,190 SR
Queue Stats
107W - 107L
1,531 Elo+
Party 1
Ra
Ra
beToretoRunRun
Ra
Level 152
God Stats
10W - 16L
1,559 SR
Queue Stats
185W - 199L
1,612 Elo+
Party 4
Team Averages
Level 123
1,443 SR
1,565 Elo+

VS

Team Averages
Level 116
1,484 SR
1,565 Elo+
Fenrir
Fenrir
GenericAttic557
Fenrir
Level 129
God Stats
11W - 12L
1,214 SR
Queue Stats
270W - 312L
1,648 Elo+
Party 2
Amaterasu
Amaterasu
RockyHickory7
Amaterasu
Level 129
God Stats
15W - 5L
1,726 SR
Queue Stats
271W - 321L
1,535 Elo+
Party 3
Ullr
Ullr
Shiiko Pato
Ullr
Level 82
God Stats
13W - 5L
1,657 SR
Queue Stats
52W - 68L
1,514 Elo+
Party 3
Chaac
Chaac
Zombiekill3230
Chaac
Level 89
God Stats
5W - 7L
1,323 SR
Queue Stats
317W - 354L
1,607 Elo+
Party 2
Scylla
Scylla
ctkegirl
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 4 / 0
6,532
435
2,062
9,515
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
FOXYRPG
Hercules
12
3 / 3 / 0
7,456
497
7,591
11,079
10,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,765
451
4,079
8,149
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
RiddleMeThis43
Xbalanque
11
2 / 5 / 0
6,854
457
5,426
8,900
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 1 / 0
8,228
549
1,853
5,412
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,324
555
5,270
9,155
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
RockyHickory7
Amaterasu
14
4 / 2 / 4
8,337
556
6,595
12,394
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 5
7,298
487
3,490
6,494
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 5
7,446
496
8,700
10,093
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
ctkegirl
Scylla
14
1 / 0 / 3
8,222
548
4,380
3,029
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
15
15
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
0
0.25
L
Hercules
FOXYRPG
Hercules
3
3
0
1
W
6
1
3
7.5
L
0
2
2
0.5
L
Xbalanque
RiddleMeThis43
Xbalanque
2
5
0
0.4
W
Amaterasu
RockyHickory7
Amaterasu
4
2
4
3
W
2
2
5
2.25
W
2
1
5
4.5
L
0
1
0
0
W
Scylla
ctkegirl
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
28,435
43,055
Taken
41,165
25,751
Mitigated
23,035
13,242
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,062
208
0
2,393
9,515
3,296
0
1,306
8,079
0
35,784
L
Hercules
FOXYRPG
Hercules
7,591
2,921
89
4,677
11,079
10,210
0
1,727
9,282
0
40,122
W
5,270
966
0
653
9,155
3,199
0
755
8,286
0
43,988
L
4,079
1,098
0
1,864
8,149
7,623
0
210
7,614
15,027
0
L
Xbalanque
RiddleMeThis43
Xbalanque
5,426
2,681
0
1,484
8,900
2,780
27
114
8,475
0
47,745
W
Amaterasu
RockyHickory7
Amaterasu
6,595
2,988
0
6,028
12,394
11,259
2,154
494
11,827
0
45,656
W
3,490
735
0
240
6,494
1,965
73
1,689
4,805
0
31,274
W
8,700
1,142
0
4,729
10,093
5,755
52
2,390
7,703
1,725
46,175
L
1,853
43
392
2,343
5,412
1,842
0
1,143
4,191
61,776
0
W
Scylla
ctkegirl
Scylla
4,380
186
0
500
3,029
857
1,108
351
2,612
56,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
39,627
404
Minions Killed
439
0
Camps Cleared
0
1,378,832
Distance Traveled
1,503,618
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,532
435
68
5
0
273,996
4
L
Hercules
7,456
497
84
6
0
284,499
2
W
Fenrir
8,324
555
73
5
0
310,175
1
L
Atlas
6,765
451
19
1
0
277,719
0
L
Xbalanque
6,854
457
99
7
0
252,215
1
W
Amaterasu
8,337
556
88
6
0
292,793
6
W
Ullr
7,298
487
64
4
0
276,965
2
W
Chaac
7,446
496
79
5
0
342,408
3
L
Ra
8,228
549
134
9
0
290,403
2
W
Scylla
8,222
548
135
9
0
281,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role