Player Matchup

Loki
Loki
Abokato
Loki
Level 148
God Stats
5W - 5L
1,771 SR
Queue Stats
47W - 36L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
BluntQueenXo
Amaterasu
Level 160
God Stats
3W - 0L
1,762 SR
Queue Stats
53W - 62L
1,403 Elo+
Party 2
Sol
Sol
DISC0RANGER
Sol
Level 149
God Stats
9W - 4L
1,551 SR
Queue Stats
40W - 35L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
FarmerHelen
Nu Wa
Level 124
God Stats
5W - 4L
1,419 SR
Queue Stats
51W - 37L
1,503 Elo+
Party 2
Chaac
Chaac
TheOriginaI1
Chaac
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 7L
1,802 Elo+
Party 1
Team Averages
Level 138
1,601 SR
1,563 Elo+

VS

Team Averages
Level 97
1,592 SR
1,475 Elo+
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DisorderlyDead
Artio
Level 83
God Stats
0W - 2L
1,243 SR
Queue Stats
86W - 92L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilBigs252
Tsukuyomi
Level 60
God Stats
10W - 3L
1,875 SR
Queue Stats
241W - 255L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
On_speed1
Gilgamesh
Level 142
God Stats
13W - 12L
1,595 SR
Queue Stats
290W - 314L
1,438 Elo+
Solo
Izanami
Izanami
luis210415
Izanami
Level 57
God Stats
3W - 4L
1,746 SR
Queue Stats
15W - 37L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Abokato
Loki
11
9 / 2 / 2
6,797
680
4,391
5,656
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
BluntQueenXo
Amaterasu
8
1 / 2 / 4
4,962
496
1,617
8,326
3,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 7
6,163
616
8,010
5,012
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 3
4,788
479
3,433
4,673
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
6,058
606
5,444
7,459
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 2
5,730
573
2,406
4,907
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,187
619
3,843
6,991
5,161
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LilBigs252
Tsukuyomi
10
4 / 4 / 0
5,941
594
2,444
8,547
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
On_speed1
Gilgamesh
8
2 / 3 / 3
5,366
537
6,468
7,953
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
luis210415
Izanami
10
1 / 2 / 2
5,952
595
3,730
4,531
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
8
8
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
W
Loki
Abokato
Loki
9
2
2
5
W
Amaterasu
BluntQueenXo
Amaterasu
1
2
4
1.5
W
3
2
7
3.25
L
1
1
0
1
W
0
2
3
0.75
L
Tsukuyomi
LilBigs252
Tsukuyomi
4
4
0
1
L
Gilgamesh
On_speed1
Gilgamesh
2
3
3
1.17
W
1
0
3
2.5
L
Izanami
luis210415
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
18,891
31,126
Taken
32,929
12,215
Mitigated
13,879
11,457
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,406
52
0
640
4,907
1,607
0
2,066
2,841
30,685
0
W
Loki
Abokato
Loki
4,391
1,492
0
1,282
5,656
1,650
475
1,401
3,982
0
25,429
W
Amaterasu
BluntQueenXo
Amaterasu
1,617
884
324
3,061
8,326
3,740
255
0
8,118
0
9,116
W
8,010
3,486
0
1,107
5,012
1,500
605
993
3,810
20,978
2,548
L
3,843
906
0
3,839
6,991
5,161
0
476
5,932
28,718
0
W
3,433
1,143
0
1,500
4,673
861
603
0
4,576
25,519
0
L
Tsukuyomi
LilBigs252
Tsukuyomi
2,444
576
0
3,060
8,547
2,534
0
2,467
6,006
0
21,929
L
Gilgamesh
On_speed1
Gilgamesh
6,468
1,617
35
1,194
7,953
3,499
0
3,141
4,772
0
18,114
W
5,444
1,198
0
4,183
7,459
4,464
0
3,505
3,904
0
28,776
L
Izanami
luis210415
Izanami
3,730
2,712
0
1,056
4,531
1,078
0
2,265
2,266
0
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
29,176
225
Minions Killed
310
0
Camps Cleared
0
981,421
Distance Traveled
930,986
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,730
573
72
7
0
175,181
0
W
Loki
6,797
680
48
5
0
217,172
2
W
Amaterasu
4,962
496
23
2
0
212,502
0
W
Sol
6,163
616
45
5
0
187,215
0
L
Artio
6,187
619
84
8
0
179,790
2
W
Nu Wa
4,788
479
39
4
0
172,197
1
L
Tsukuyomi
5,941
594
48
5
0
196,406
1
L
Gilgamesh
5,366
537
20
2
0
193,937
2
W
Chaac
6,058
606
70
7
0
192,335
3
L
Izanami
5,952
595
86
9
0
185,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role