Player Matchup

Medusa
Medusa
Silver II
BirdBalls
Medusa
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,589 MMR
Party 2
King Arthur
King Arthur
Silver I
NeX Trial
King Arthur
Silver I
Level 145
God Stats
1W - 1L
1,808 SR
Queue Stats
13W - 8L
1,689 MMR
Party 2
Baba Yaga
Baba Yaga
Silver IV
SonnyB0
Baba Yaga
Silver IV
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 27L
1,423 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,603 SR
1,567 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,571 SR
1,469 MMR
Scylla
Scylla
Bronze III
AD DOMINATION
Scylla
Bronze III
Level 109
God Stats
3W - 3L
1,652 SR
Queue Stats
40W - 50L
1,393 MMR
Party 1
Cerberus
Cerberus
Silver I
Gabriel742-3
Cerberus
Silver I
Level 42
God Stats
7W - 9L
1,500 SR
Queue Stats
114W - 117L
1,514 MMR
Solo
Thanatos
Thanatos
Bronze III
VyVoh
Thanatos
Bronze III
Level 89
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BirdBalls
Medusa
18
5 / 7 / 5
13,461
673
18,296
18,262
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
NeX Trial
King Arthur
14
1 / 11 / 10
11,537
577
10,906
19,209
15,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
SonnyB0
Baba Yaga
18
8 / 5 / 5
13,513
676
17,595
15,974
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeGilgameshAresBastetAtlas

VS

Bans
GebPersephoneArtioMerlinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
14,018
701
14,734
13,239
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Gabriel742-3
Cerberus
20
14 / 1 / 9
15,946
797
21,280
20,125
17,114
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
VyVoh
Thanatos
17
5 / 10 / 13
13,852
693
10,512
21,198
14,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
23
23
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Medusa
BirdBalls
Medusa
5
7
5
1.07
W
Cerberus
Gabriel742-3
Cerberus
14
1
9
18.5
L
King Arthur
NeX Trial
King Arthur
1
11
10
0.55
L
Baba Yaga
SonnyB0
Baba Yaga
8
5
5
2.1
W
Thanatos
VyVoh
Thanatos
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,797
Damage
46,526
53,445
Taken
54,562
21,260
Mitigated
35,572
4,334
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,734
622
0
1,385
13,239
4,344
1,401
5,228
8,011
57,651
0
L
Medusa
BirdBalls
Medusa
18,296
7,577
0
1,870
18,262
2,462
0
14,226
3,814
0
67,782
W
Cerberus
Gabriel742-3
Cerberus
21,280
178
0
3,461
20,125
17,114
347
6,858
13,267
59,536
0
L
King Arthur
NeX Trial
King Arthur
10,906
2,106
0
0
19,209
15,489
0
9,579
9,387
0
28,413
L
Baba Yaga
SonnyB0
Baba Yaga
17,595
221
0
2,464
15,974
3,309
0
12,021
3,758
53,533
0
W
Thanatos
VyVoh
Thanatos
10,512
1,470
0
8,894
21,198
14,114
1,169
6,102
15,096
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
43,816
203
Minions Killed
230
9
Camps Cleared
9
1,052,633
Distance Traveled
1,103,603
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,018
701
104
5
2
389,008
1
L
Medusa
13,461
673
92
5
5
356,603
2
W
Cerberus
15,946
797
87
4
2
370,404
3
L
King Arthur
11,537
577
34
2
1
325,644
1
L
Baba Yaga
13,513
676
77
4
3
370,386
3
W
Thanatos
13,852
693
39
2
5
344,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role