Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BarmeloXanthony
Bellona
Level 67
God Stats
10W - 13L
1,500 SR
Queue Stats
186W - 207L
1,500 Elo+
Party 3
Da Ji
Da Ji
DeathCoreMetal
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 179L
1,411 Elo+
Party 1
Athena
Athena
REYTLATOANI
Athena
Level 89
God Stats
6W - 5L
1,491 SR
Queue Stats
105W - 125L
1,407 Elo+
Party 1
Charybdis
Charybdis
VoodooCuban
Charybdis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 176L
1,579 Elo+
Party 3
Team Averages
Level 83
1,498 SR
1,479 Elo+

VS

Team Averages
Level 38
1,370 SR
1,387 Elo+
Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ItsZombieProx
Yemoja
Level 69
God Stats
1W - 2L
1,236 SR
Queue Stats
6W - 14L
1,413 Elo+
Party 2
Neith
Neith
RunShisui
Neith
Level 18
God Stats
5W - 4L
1,567 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
Spartanxj
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,526 Elo+
Solo
Nemesis
Nemesis
iTapps
Nemesis
Level 8
God Stats
1W - 3L
1,045 SR
Queue Stats
3W - 10L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 0
7,109
547
5,800
6,185
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 0
7,179
552
4,831
6,955
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 0
6,966
536
2,898
9,752
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
0 / 4 / 2
6,585
507
2,293
11,443
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
VoodooCuban
Charybdis
11
2 / 1 / 0
7,065
543
6,090
6,081
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
6 / 2 / 2
7,504
577
8,395
9,406
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 3
6,745
519
4,594
6,509
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
RunShisui
Neith
10
3 / 2 / 3
6,346
488
4,526
5,593
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Spartanxj
Nu Wa
11
1 / 1 / 2
6,727
517
3,868
5,268
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
iTapps
Nemesis
12
1 / 1 / 1
6,822
525
3,937
9,402
4,592
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
13
13
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Olorun
 
Olorun
6
2
2
3.5
L
1
2
0
0.5
L
2
3
0
0.67
W
2
0
3
3.5
L
Athena
0
4
2
0.25
W
Neith
RunShisui
Neith
3
2
3
2.25
W
Nu Wa
Spartanxj
Nu Wa
1
1
2
2
L
Charybdis
VoodooCuban
Charybdis
2
1
0
2
W
Nemesis
iTapps
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
25,320
40,416
Taken
36,178
19,921
Mitigated
15,284
9,332
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,800
1,632
0
669
6,185
1,795
1,144
3,552
2,529
48,026
0
W
Olorun
 
Olorun
8,395
3,605
272
2,690
9,406
3,403
2,168
3,046
6,326
39,116
8,117
L
4,831
653
0
888
6,955
6,494
139
1,128
5,789
5,378
27,916
L
2,898
676
0
3,304
9,752
3,525
0
3,164
6,506
0
42,824
W
4,594
961
1,028
3,269
6,509
4,910
145
1,513
4,996
20,061
0
L
Athena
2,293
750
0
1,837
11,443
6,185
20
4,623
6,758
14,299
0
W
Neith
RunShisui
Neith
4,526
1,693
0
1,274
5,593
1,056
0
1,513
4,080
0
28,175
W
Nu Wa
Spartanxj
Nu Wa
3,868
739
0
858
5,268
1,323
584
1,357
3,911
41,137
0
L
Charybdis
VoodooCuban
Charybdis
6,090
2,220
0
2,634
6,081
1,922
213
3,002
3,062
0
46,490
W
Nemesis
iTapps
Nemesis
3,937
1,429
0
3,700
9,402
4,592
137
1,486
7,412
0
28,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
34,144
354
Minions Killed
312
0
Camps Cleared
0
1,181,411
Distance Traveled
1,244,444
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,109
547
83
6
0
250,155
8
W
Olorun
7,504
577
79
6
0
239,110
2
L
Bellona
7,179
552
73
6
0
203,726
1
L
Da Ji
6,966
536
79
6
0
257,982
2
W
Yemoja
6,745
519
34
3
0
261,402
6
L
Athena
6,585
507
15
1
0
234,012
3
W
Neith
6,346
488
62
5
0
238,432
0
W
Nu Wa
6,727
517
69
5
0
234,522
1
L
Charybdis
7,065
543
104
8
0
235,536
4
W
Nemesis
6,822
525
68
5
0
270,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role