Player Matchup

Thanatos
Thanatos
Bunyinzz
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 3
Artio
Artio
ChewysFat
Artio
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
173W - 194L
1,555 Elo+
Solo
Eset
Eset
Dallipop
Eset
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
FrostysHD
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
oMythics
Gilgamesh
Level 38
God Stats
6W - 7L
1,903 SR
Queue Stats
116W - 97L
1,643 Elo+
Solo
Team Averages
Level 63
1,581 SR
1,540 Elo+

VS

Team Averages
Level 79
1,595 SR
1,719 Elo+
Loki
Loki
FaTaLLegend
Loki
Level 67
God Stats
10W - 14L
1,199 SR
Queue Stats
190W - 204L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
FatMonkeyBalls
Gilgamesh
Level 26
God Stats
6W - 0L
1,548 SR
Queue Stats
130W - 17L
2,061 Elo+
Party 1
Olorun
Olorun
ImAdem
Olorun
Level 28
God Stats
3W - 0L
1,759 SR
Queue Stats
99W - 94L
1,628 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snoozin34
Morgan Le Fay
Level 115
God Stats
2W - 3L
1,343 SR
Queue Stats
397W - 399L
1,577 Elo+
Party 2
Camazotz
Camazotz
Yugiri
Camazotz
Level 157
God Stats
10W - 1L
2,128 SR
Queue Stats
263W - 122L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bunyinzz
Thanatos
9
2 / 5 / 1
5,932
539
4,415
8,727
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
ChewysFat
Artio
8
0 / 5 / 2
5,190
472
2,503
12,262
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
10
1 / 1 / 1
6,336
576
4,663
3,302
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
FrostysHD
Jing Wei
10
1 / 5 / 0
6,013
547
4,482
8,305
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
oMythics
Gilgamesh
7
0 / 6 / 1
4,689
426
3,681
9,790
4,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,231
566
2,291
5,488
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
FatMonkeyBalls
Gilgamesh
11
5 / 0 / 6
7,441
676
8,005
8,100
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ImAdem
Olorun
12
7 / 1 / 3
7,057
642
9,162
6,227
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Snoozin34
Morgan Le Fay
11
1 / 1 / 3
6,134
558
3,790
4,762
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Yugiri
Camazotz
12
7 / 2 / 1
7,739
704
8,984
12,101
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
22
22
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bunyinzz
Thanatos
2
5
1
0.5
L
Artio
ChewysFat
Artio
0
5
2
0.2
L
Eset
1
1
1
1.5
W
2
0
3
3.5
W
Gilgamesh
FatMonkeyBalls
Gilgamesh
5
0
6
8
L
Jing Wei
FrostysHD
Jing Wei
1
5
0
0.2
W
Olorun
ImAdem
Olorun
7
1
3
8.5
W
Morgan Le Fay
Snoozin34
Morgan Le Fay
1
1
3
2.5
W
Camazotz
Yugiri
Camazotz
7
2
1
3.75
L
Gilgamesh
oMythics
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
32,232
42,386
Taken
36,678
14,969
Mitigated
12,922
12,408
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bunyinzz
Thanatos
4,415
1,277
0
4,595
8,727
3,027
0
1,432
7,219
0
27,406
L
Artio
ChewysFat
Artio
2,503
542
757
2,530
12,262
4,668
0
3,541
8,677
13,575
0
L
Eset
4,663
101
224
828
3,302
849
0
1,307
1,867
32,208
0
W
2,291
818
0
3,500
5,488
1,676
0
1,048
4,372
0
30,412
W
Gilgamesh
FatMonkeyBalls
Gilgamesh
8,005
2,729
1,535
2,766
8,100
3,530
0
1,317
6,781
37
37,510
L
Jing Wei
FrostysHD
Jing Wei
4,482
4,090
0
1,684
8,305
1,765
848
3,121
5,168
0
26,744
W
Olorun
ImAdem
Olorun
9,162
5,182
109
3,403
6,227
2,331
0
1,728
4,439
40,245
8,837
W
Morgan Le Fay
Snoozin34
Morgan Le Fay
3,790
42
0
794
4,762
1,504
624
2,162
2,388
30,865
0
W
Camazotz
Yugiri
Camazotz
8,984
3,346
0
8,198
12,101
3,881
103
537
11,532
0
45,499
L
Gilgamesh
oMythics
Gilgamesh
3,681
1,177
171
1,619
9,790
4,660
0
1,873
7,851
0
16,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
34,602
226
Minions Killed
376
0
Camps Cleared
0
1,072,647
Distance Traveled
1,132,902
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,932
539
51
5
0
224,220
2
L
Artio
5,190
472
27
2
0
224,357
2
L
Eset
6,336
576
62
6
0
213,616
9
W
Loki
6,231
566
61
6
0
249,088
2
W
Gilgamesh
7,441
676
55
5
0
238,689
1
L
Jing Wei
6,013
547
59
5
0
204,728
0
W
Olorun
7,057
642
89
8
0
191,910
3
W
Morgan Le Fay
6,134
558
76
7
0
218,694
1
W
Camazotz
7,739
704
95
9
0
234,521
1
L
Gilgamesh
4,689
426
27
2
0
205,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role