Player Matchup

Sol
Sol
OrionPlaysGames
Sol
Level 100
God Stats
1W - 0L
1,320 SR
Queue Stats
38W - 45L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
iiGenshin
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 42L
1,582 Elo+
Party 2
Ganesha
Ganesha
xxDenji
Ganesha
Level 111
God Stats
2W - 1L
1,721 SR
Queue Stats
193W - 166L
1,679 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xxGojo
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,813 SR
Queue Stats
255W - 214L
1,638 Elo+
Party 3
Nemesis
Nemesis
xxSenku
Nemesis
Level 125
God Stats
17W - 8L
1,888 SR
Queue Stats
180W - 171L
1,638 Elo+
Party 3
Team Averages
Level 98
1,648 SR
1,616 Elo+

VS

Team Averages
Level 51
1,616 SR
1,829 Elo+
Poseidon
Poseidon
MaraSovSimp
Poseidon
Level 52
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 14L
2,026 Elo+
Party 4
Camazotz
Camazotz
Marck900XD
Camazotz
Level 22
God Stats
4W - 3L
1,908 SR
Queue Stats
14W - 11L
1,763 Elo+
Party 1
Apollo
Apollo
PPGobbler69
Apollo
Level 48
God Stats
10W - 5L
1,816 SR
Queue Stats
41W - 25L
1,881 Elo+
Party 4
Jormungandr
Jormungandr
ThePapiCHAN
Jormungandr
Level 22
God Stats
0W - 3L
1,354 SR
Queue Stats
14W - 11L
1,763 Elo+
Party 1
Osiris
Osiris
jarcorsito
Osiris
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
159W - 128L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,359
636
2,897
4,126
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
iiGenshin
Sun Wukong
11
1 / 1 / 0
6,089
609
3,497
8,581
3,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
xxDenji
Ganesha
10
0 / 0 / 2
5,981
598
2,105
3,466
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
xxGojo
Ah Muzen Cab
11
1 / 1 / 0
5,942
594
2,863
4,488
1,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xxSenku
Nemesis
10
0 / 1 / 1
5,497
550
1,039
4,637
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MaraSovSimp
Poseidon
10
0 / 1 / 0
5,807
581
1,075
3,617
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Marck900XD
Camazotz
10
2 / 1 / 1
5,841
584
2,974
7,499
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
2
0 / 1 / 0
3,645
365
175
977
174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
ThePapiCHAN
Jormungandr
9
0 / 1 / 0
5,113
511
1,818
4,743
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
jarcorsito
Osiris
10
1 / 0 / 1
5,646
565
6,804
6,912
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
MaraSovSimp
Poseidon
0
1
0
0
L
Camazotz
Marck900XD
Camazotz
2
1
1
2.5
W
2
0
0
2
L
Apollo
0
1
0
0
L
Jormungandr
ThePapiCHAN
Jormungandr
0
1
0
0
W
Sun Wukong
iiGenshin
Sun Wukong
1
1
0
1
L
Osiris
jarcorsito
Osiris
1
0
1
1.5
W
Ganesha
xxDenji
Ganesha
0
0
2
1
W
Ah Muzen Cab
xxGojo
Ah Muzen Cab
1
1
0
1
W
Nemesis
xxSenku
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,401
Damage
12,846
25,298
Taken
23,748
9,843
Mitigated
8,784
10,690
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
MaraSovSimp
Poseidon
1,075
60
0
551
3,617
553
0
0
3,617
32,268
0
L
Camazotz
Marck900XD
Camazotz
2,974
1,320
0
2,772
7,499
1,901
0
1,385
6,114
0
32,860
W
2,897
1,366
0
2,624
4,126
1,219
72
1,441
2,685
41,289
7,113
L
Apollo
175
175
0
100
977
174
0
525
452
0
2,689
L
Jormungandr
ThePapiCHAN
Jormungandr
1,818
480
0
820
4,743
1,797
0
2,251
2,492
28,895
0
W
Sun Wukong
iiGenshin
Sun Wukong
3,497
718
88
4,953
8,581
3,315
0
0
7,926
0
31,571
L
Osiris
jarcorsito
Osiris
6,804
2,451
0
3,464
6,912
4,359
0
0
6,912
0
30,361
W
Ganesha
xxDenji
Ganesha
2,105
336
96
971
3,466
2,485
248
377
3,089
16,718
2,857
W
Ah Muzen Cab
xxGojo
Ah Muzen Cab
2,863
1,141
0
1,612
4,488
1,570
988
813
3,599
0
38,062
W
Nemesis
xxSenku
Nemesis
1,039
470
0
346
4,637
1,254
0
112
4,380
0
33,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
26,052
377
Minions Killed
306
0
Camps Cleared
0
992,326
Distance Traveled
796,130
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,807
581
98
10
0
172,096
3
L
Camazotz
5,841
584
75
8
0
214,639
0
W
Sol
6,359
636
113
11
0
183,176
4
L
Apollo
3,645
365
9
1
0
30,344
0
L
Jormungandr
5,113
511
60
6
0
178,648
1
W
Sun Wukong
6,089
609
85
9
0
206,381
3
L
Osiris
5,646
565
64
6
0
200,403
4
W
Ganesha
5,981
598
3
0
0
194,134
0
W
Ah Muzen Cab
5,942
594
97
10
0
196,546
0
W
Nemesis
5,497
550
79
8
0
212,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role