Player Matchup

Hercules
Hercules
BobbyShmurdа
Hercules
Level 18
God Stats
0W - 1L
1,817 SR
Queue Stats
5W - 1L
1,821 Elo+
Party 1
Cernunnos
Cernunnos
Goоse
Cernunnos
Level 158
God Stats
0W - 1L
1,716 SR
Queue Stats
81W - 13L
2,074 Elo+
Party 1
Olorun
Olorun
Сrow
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 3L
1,734 Elo+
Party 1
Team Averages
Level 100
1,678 SR
1,876 Elo+

VS

Team Averages
Level 83
1,622 SR
1,742 Elo+
Mulan
Mulan
DragnSinMeliodas
Mulan
Level 17
God Stats
1W - 0L
1,743 SR
Queue Stats
7W - 0L
1,918 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RailgunValkyrie
Morgan Le Fay
Level 77
God Stats
2W - 2L
1,624 SR
Queue Stats
18W - 13L
1,611 Elo+
Party 2
Bacchus
Bacchus
SolusGemini
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BobbyShmurdа
Hercules
17
3 / 7 / 8
12,897
614
12,039
25,348
40,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Goоse
Cernunnos
18
9 / 7 / 2
14,386
685
30,225
24,607
9,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Сrow
Olorun
19
2 / 4 / 9
13,383
637
13,661
16,123
14,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
15,768
751
21,970
21,366
25,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
RailgunValkyrie
Morgan Le Fay
20
6 / 4 / 7
14,481
690
18,146
15,354
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SolusGemini
Bacchus
18
1 / 5 / 17
14,587
695
13,961
33,405
59,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
18
18
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
BobbyShmurdа
Hercules
3
7
8
1
W
11
5
5
2.7
L
Cernunnos
Goоse
Cernunnos
9
7
2
1.43
W
Morgan Le Fay
RailgunValkyrie
Morgan Le Fay
6
4
7
2.38
W
Bacchus
SolusGemini
Bacchus
1
5
17
1.9
L
Olorun
Сrow
Olorun
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,925
Damage
54,077
66,078
Taken
70,125
64,831
Mitigated
92,670
19,351
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BobbyShmurdа
Hercules
12,039
2,316
569
7,177
25,348
40,227
42
13,186
12,162
0
28,260
W
21,970
3,345
0
2,393
21,366
25,856
771
5,357
15,505
7,940
47,629
L
Cernunnos
Goоse
Cernunnos
30,225
15,332
0
6,491
24,607
9,696
1,295
13,097
11,510
0
103,891
W
Morgan Le Fay
RailgunValkyrie
Morgan Le Fay
18,146
1,143
420
3,460
15,354
6,937
1,448
3,171
11,969
66,414
0
W
Bacchus
SolusGemini
Bacchus
13,961
1,992
1,585
9,407
33,405
59,877
278
5,409
27,288
32,382
0
L
Olorun
Сrow
Olorun
13,661
5,878
1,773
3,341
16,123
14,908
913
9,033
7,090
57,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
44,836
232
Minions Killed
184
10
Camps Cleared
3
997,595
Distance Traveled
1,190,115
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,897
614
38
2
1
352,990
4
W
Mulan
15,768
751
68
3
2
391,324
0
L
Cernunnos
14,386
685
103
5
6
310,683
3
W
Morgan Le Fay
14,481
690
94
4
1
393,083
1
W
Bacchus
14,587
695
22
1
0
405,708
3
L
Olorun
13,383
637
91
4
3
333,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role