Player Matchup

Agni
Agni
JunebugA1-
Agni
Level 81
God Stats
42W - 32L
1,611 SR
Queue Stats
349W - 364L
1,485 Elo+
Solo
Geb
Geb
XxZEPPAxX
Geb
Level 125
God Stats
4W - 2L
1,591 SR
Queue Stats
317W - 334L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
kermit_tha_frogg
Sun Wukong
Level 104
God Stats
6W - 6L
1,352 SR
Queue Stats
130W - 130L
1,273 Elo+
Solo
Skadi
Skadi
onewholaughs665
Skadi
Level 51
God Stats
16W - 20L
1,278 SR
Queue Stats
16W - 23L
1,259 Elo+
Solo
Chiron
Chiron
zj3dimindtrix
Chiron
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,545 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,405 Elo+

VS

Team Averages
Level 49
1,598 SR
1,446 Elo+
Nike
Nike
AquaMercury737
Nike
Level 50
God Stats
15W - 13L
1,835 SR
Queue Stats
100W - 96L
1,533 Elo+
Party 1
Tiamat
Tiamat
Icritian
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
IncensedBeast29
Yemoja
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 51L
1,153 Elo+
Solo
Athena
Athena
maniactiger
Athena
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 179L
1,500 Elo+
Party 1
Neith
Neith
wetducky97
Neith
Level 29
God Stats
15W - 14L
1,654 SR
Queue Stats
116W - 121L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 9
13,291
633
26,189
14,316
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 16
11,479
547
14,759
18,236
22,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
kermit_tha_frogg
Sun Wukong
15
7 / 6 / 8
10,004
476
10,009
15,782
16,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 1 / 11
11,571
551
10,711
10,048
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 5
12,659
603
17,429
12,587
6,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 0
9,780
466
12,672
21,102
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
Icritian
Tiamat
14
2 / 9 / 1
8,605
410
6,771
14,955
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 16 / 3
7,333
349
2,799
19,858
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
10
0 / 8 / 3
7,541
359
4,480
25,720
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
1 / 7 / 2
9,289
442
14,108
17,254
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
47
Kills
10
11
Deaths
47
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
7
0
1
L
Tiamat
Icritian
Tiamat
2
9
1
0.28
L
0
16
3
0.09
W
20
4
9
6.13
W
5
0
16
13
W
Sun Wukong
kermit_tha_frogg
Sun Wukong
7
6
8
1.83
L
Athena
0
8
3
0.19
W
6
1
11
11.5
L
Neith
1
7
2
0.29
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,097
Damage
40,830
70,969
Taken
98,889
56,044
Mitigated
46,256
23,330
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,672
1,756
0
4,070
21,102
13,203
574
8,522
12,580
0
54,926
L
Tiamat
Icritian
Tiamat
6,771
1,154
0
2,543
14,955
2,916
165
8,294
6,661
28,165
0
L
2,799
1,121
463
753
19,858
7,065
0
7,937
11,921
15,834
0
W
26,189
2,514
0
4,550
14,316
6,863
3,455
3,029
10,831
86,166
0
W
14,759
1,318
342
4,317
18,236
22,528
825
3,111
14,597
46,233
7,862
W
Sun Wukong
kermit_tha_frogg
Sun Wukong
10,009
2,746
0
1,892
15,782
16,507
930
3,336
11,644
940
29,406
L
Athena
4,480
1,392
1,520
2,711
25,720
17,731
0
7,885
17,835
20,921
0
W
10,711
4,533
0
3,703
10,048
4,067
6,761
1,642
8,041
0
61,811
L
Neith
14,108
5,134
0
4,991
17,254
5,341
350
6,310
10,944
0
62,616
W
17,429
7,776
2,155
6,371
12,587
6,079
4,858
2,064
10,393
0
109,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,004
Gold Earned
42,548
543
Minions Killed
312
0
Camps Cleared
0
1,908,597
Distance Traveled
1,588,389
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,780
466
98
5
0
362,880
4
L
Tiamat
8,605
410
54
3
0
263,538
0
L
Yemoja
7,333
349
14
1
0
262,593
1
W
Agni
13,291
633
139
7
0
368,836
2
W
Geb
11,479
547
60
3
0
404,923
2
W
Sun Wukong
10,004
476
52
2
0
382,522
2
L
Athena
7,541
359
33
2
0
373,046
3
W
Skadi
11,571
551
99
5
0
408,533
0
L
Neith
9,289
442
113
5
0
326,332
6
W
Chiron
12,659
603
193
9
0
343,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role