Player Matchup

Khepri
Khepri
Silver I
DankMusturd21
Khepri
Silver I
Level 129
God Stats
54W - 41L
1,702 SR
Queue Stats
139W - 143L
1,327 MMR
Party 1
Chaac
Chaac
Silver II
Kodasak
Chaac
Silver II
Level 155
God Stats
5W - 4L
1,536 SR
Queue Stats
42W - 35L
1,442 MMR
Party 1
Chang'e
Chang'e
Gold V
porcupine100000
Chang'e
Gold V
Level 107
God Stats
4W - 2L
1,946 SR
Queue Stats
4W - 4L
1,616 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,728 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,490 SR
1,459 MMR
Scylla
Scylla
Gold III
BiiGBeN_
Scylla
Gold III
Level 107
God Stats
1W - 6L
1,500 SR
Queue Stats
227W - 288L
1,473 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Madridista420
Kumbhakarna
Silver I
Level 149
God Stats
76W - 71L
1,502 SR
Queue Stats
126W - 132L
1,449 MMR
Solo
Guan Yu
Guan Yu
Silver I
Tpg420
Guan Yu
Silver I
Level 124
God Stats
2W - 2L
1,469 SR
Queue Stats
5W - 11L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
11,116
741
6,483
21,645
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Kodasak
Chaac
16
7 / 1 / 7
11,093
740
18,227
17,157
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 6
11,200
747
19,716
15,650
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ArtioGilgameshAh Muzen CabMulanGeb

VS

Bans
BastetAtlasCabrakanHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BiiGBeN_
Scylla
14
1 / 6 / 1
9,165
611
19,999
11,215
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Madridista420
Kumbhakarna
13
0 / 3 / 2
9,256
617
4,128
21,691
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Tpg420
Guan Yu
13
1 / 5 / 0
9,035
602
10,143
20,760
21,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
BiiGBeN_
Scylla
1
6
1
0.25
W
0
1
14
7
W
Chaac
Kodasak
Chaac
7
1
7
10.5
L
Kumbhakarna
Madridista420
Kumbhakarna
0
3
2
0.33
L
Guan Yu
Tpg420
Guan Yu
1
5
0
0.2
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,426
Damage
34,270
54,452
Taken
53,666
50,303
Mitigated
47,988
31,374
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BiiGBeN_
Scylla
19,999
493
0
0
11,215
4,318
0
3,612
7,294
47,355
0
W
6,483
669
1,377
5,073
21,645
28,841
529
8,321
11,753
18,413
0
W
Chaac
Kodasak
Chaac
18,227
2,959
0
6,499
17,157
14,240
1,430
6,234
10,159
0
47,884
L
Kumbhakarna
Madridista420
Kumbhakarna
4,128
284
0
3,743
21,691
21,781
0
12,880
8,178
19,043
0
L
Guan Yu
Tpg420
Guan Yu
10,143
1,107
1,235
5,058
20,760
21,889
0
10,313
9,986
0
28,978
W
19,716
1,853
9,443
8,982
15,650
7,222
1,042
8,629
6,364
54,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
27,456
170
Minions Killed
136
8
Camps Cleared
4
863,076
Distance Traveled
818,976
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,165
611
76
5
1
254,247
1
W
Khepri
11,116
741
21
1
0
278,229
2
W
Chaac
11,093
740
75
5
2
292,040
6
L
Kumbhakarna
9,256
617
31
2
1
284,508
4
L
Guan Yu
9,035
602
29
2
2
280,221
5
W
Chang'e
11,200
747
74
5
6
292,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role