Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ChickenMachinne
Chaac
Level 17
God Stats
86W - 87L
1,307 SR
Queue Stats
904W - 932L
1,485 Elo+
Solo
Thanatos
Thanatos
LxrdCrimsxn
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,719 Elo+
Party 3
Nemesis
Nemesis
Mauiiii69
Nemesis
Level 129
God Stats
2W - 1L
1,885 SR
Queue Stats
13W - 6L
1,634 Elo+
Party 3
Thor
Thor
usowala
Thor
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 3
Team Averages
Level 77
1,538 SR
1,575 Elo+

VS

Team Averages
Level 51
1,420 SR
1,553 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dreambusta
Sobek
Level 67
God Stats
3W - 3L
1,113 SR
Queue Stats
31W - 39L
1,459 Elo+
Party 1
Loki
Loki
HerEmpress
Loki
Level 45
God Stats
2W - 1L
1,262 SR
Queue Stats
48W - 54L
1,664 Elo+
Party 2
Artemis
Artemis
HisEmperor
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,689 Elo+
Party 2
Hercules
Hercules
MedicTJ
Hercules
Level 49
God Stats
5W - 4L
1,725 SR
Queue Stats
123W - 141L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 8 / 4
11,461
674
18,801
21,013
10,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 4
11,060
651
10,968
22,553
18,798
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LxrdCrimsxn
Thanatos
18
3 / 11 / 4
11,987
705
10,142
17,806
7,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Mauiiii69
Nemesis
20
6 / 6 / 1
12,608
742
13,226
19,734
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
usowala
Thor
18
3 / 5 / 2
11,497
676
9,098
16,449
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 4 / 17
13,125
772
15,016
18,524
10,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
20
4 / 1 / 23
13,536
796
12,675
21,414
30,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 5 / 15
12,569
739
9,522
13,137
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
HisEmperor
Artemis
20
13 / 3 / 16
14,804
871
30,057
17,297
6,637
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MedicTJ
Hercules
20
6 / 1 / 16
12,594
741
10,327
16,062
22,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
14
Kills
38
38
Deaths
14
15
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
8
4
0.5
W
Aphrodite
 
Aphrodite
7
4
17
3.88
L
0
8
4
0.25
W
Sobek
4
1
23
15.5
W
8
5
15
3.1
W
Artemis
HisEmperor
Artemis
13
3
16
7
L
Thanatos
LxrdCrimsxn
Thanatos
3
11
4
0.45
L
Nemesis
Mauiiii69
Nemesis
6
6
1
1.08
W
Hercules
MedicTJ
Hercules
6
1
16
14
L
Thor
usowala
Thor
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,235
Damage
77,597
97,555
Taken
86,434
54,784
Mitigated
76,203
13,449
Healing
40,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
18,801
235
109
720
21,013
10,504
0
4,460
16,311
49,356
0
W
Aphrodite
 
Aphrodite
15,016
3,071
9,225
11,350
18,524
10,822
1,837
3,193
15,231
43,794
0
L
10,968
864
0
4,953
22,553
18,798
0
5,047
17,084
909
35,554
W
Sobek
12,675
1,165
854
7,869
21,414
30,866
448
4,033
17,085
28,066
0
W
9,522
3,107
0
1,218
13,137
5,164
163
2,572
10,464
0
26,872
W
Artemis
HisEmperor
Artemis
30,057
16,503
0
4,657
17,297
6,637
3,206
5,666
11,543
0
91,376
L
Thanatos
LxrdCrimsxn
Thanatos
10,142
977
0
4,943
17,806
7,624
0
5,340
12,147
0
24,769
L
Nemesis
Mauiiii69
Nemesis
13,226
5,354
0
2,142
19,734
9,650
1,719
6,598
12,968
0
55,168
W
Hercules
MedicTJ
Hercules
10,327
2,282
0
5,216
16,062
22,714
2,186
4,051
11,768
0
26,891
L
Thor
usowala
Thor
9,098
1,473
0
582
16,449
8,208
0
5,920
10,127
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
66,628
265
Minions Killed
277
0
Camps Cleared
0
1,527,254
Distance Traveled
1,816,520
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,461
674
59
3
0
270,443
0
W
Aphrodite
13,125
772
78
5
0
349,860
2
L
Chaac
11,060
651
57
3
0
328,351
1
W
Sobek
13,536
796
18
1
0
380,740
2
W
Loki
12,569
739
35
2
0
398,520
0
W
Artemis
14,804
871
115
7
0
335,072
2
L
Thanatos
11,987
705
32
2
0
293,846
0
L
Nemesis
12,608
742
85
5
0
335,100
1
W
Hercules
12,594
741
31
2
0
352,328
2
L
Thor
11,497
676
32
2
0
299,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role