Player Matchup

Hades
Hades
DORRRRRRRRRP
Hades
Level 148
God Stats
4W - 2L
1,325 SR
Queue Stats
127W - 110L
1,552 Elo+
Party 1
Hercules
Hercules
DRBLEACH
Hercules
Level 144
God Stats
9W - 9L
1,723 SR
Queue Stats
204W - 190L
1,537 Elo+
Party 1
Olorun
Olorun
Ronie Colemen
Olorun
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 215L
1,559 Elo+
Party 1
Agni
Agni
X rip diego
Agni
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,256 Elo+
Solo
Sol
Sol
yeah71783
Sol
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
156W - 163L
1,641 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,509 Elo+

VS

Team Averages
Level 135
1,466 SR
1,418 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BioFuryXIII
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,295 Elo+
Party 2
Tyr
Tyr
JvoOfficial
Tyr
Level 106
God Stats
0W - 1L
1,331 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 2
Izanami
Izanami
ickeress
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,281
1,040
2,259
6,470
4,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
DRBLEACH
Hercules
12
3 / 2 / 7
7,214
1,031
6,598
7,552
3,258
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 10
7,091
1,013
4,937
6,321
2,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 7
8,176
1,168
3,287
4,703
1,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 8
7,719
1,103
1,708
5,175
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 4 / 2
6,607
944
7,567
5,870
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
 
Cupid
12
0 / 4 / 1
6,444
921
2,225
5,005
1,809
Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
8
0 / 1 / 0
5,273
753
3,089
2,809
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,343
763
3,207
4,074
1,625
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ickeress
Izanami
11
1 / 0 / 0
6,107
872
3,308
2,591
951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
11
Kills
2
4
Deaths
11
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
2
0.5
L
Cupid
 
Cupid
0
4
1
0.13
L
Raijin
0
1
0
0
W
2
1
9
6.5
W
Hercules
DRBLEACH
Hercules
3
2
7
3.25
L
0
2
0
0
W
1
1
10
6
W
3
0
7
6.5
L
Izanami
ickeress
Izanami
1
0
0
1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
19,396
30,221
Taken
20,349
14,816
Mitigated
7,593
18,969
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,567
162
331
527
5,870
2,256
0
2,594
3,276
19,835
0
L
Cupid
 
Cupid
2,225
451
1,454
619
5,005
1,809
0
2,778
2,227
0
10,936
L
Raijin
3,089
98
539
604
2,809
952
0
1,275
1,534
5,062
0
W
2,259
612
1,944
2,870
6,470
4,700
753
2,554
3,856
9,751
0
W
Hercules
DRBLEACH
Hercules
6,598
2,043
811
2,152
7,552
3,258
171
1,027
6,475
0
15,440
L
3,207
0
0
777
4,074
1,625
0
3,223
851
0
4,418
W
4,937
2,680
2,157
2,702
6,321
2,390
1,052
3,186
3,029
14,601
0
W
3,287
671
1,053
1,794
4,703
1,706
1,513
2,022
2,601
15,984
0
L
Izanami
ickeress
Izanami
3,308
1,265
546
946
2,591
951
0
2,321
270
0
8,164
W
1,708
467
1,673
1,813
5,175
2,762
1,650
1,485
3,604
10,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
29,774
118
Minions Killed
60
0
Camps Cleared
0
757,604
Distance Traveled
692,310
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,607
944
24
3
0
126,945
0
L
Cupid
6,444
921
17
2
0
150,988
1
L
Raijin
5,273
753
9
1
0
140,199
0
W
Hades
7,281
1,040
38
5
0
153,533
3
W
Hercules
7,214
1,031
7
1
0
162,159
0
L
Tyr
5,343
763
0
0
0
128,266
1
W
Olorun
7,091
1,013
13
2
0
146,369
0
W
Agni
8,176
1,168
33
5
0
151,349
4
L
Izanami
6,107
872
10
1
0
145,912
1
W
Sol
7,719
1,103
27
4
0
144,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role