Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Anttiwritr
Scylla
Level 47
God Stats
3W - 0L
1,525 SR
Queue Stats
44W - 30L
1,514 Elo+
Party 2
Chernobog
Chernobog
Chinxly
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,433 Elo+
Party 2
Atlas
Atlas
Girkk
Atlas
Level 86
God Stats
4W - 2L
1,811 SR
Queue Stats
34W - 26L
1,440 Elo+
Party 2
Da Ji
Da Ji
PotatoAim5
Da Ji
Level 42
God Stats
3W - 4L
1,334 SR
Queue Stats
44W - 51L
1,440 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,465 Elo+

VS

Team Averages
Level 73
1,418 SR
1,285 Elo+
Chaac
Chaac
Casanova_lit
Chaac
Level 86
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 1
Ymir
Ymir
Cornflakius
Ymir
Level 42
God Stats
1W - 3L
1,290 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1
Artemis
Artemis
DarkSkyHawk
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 1
Arachne
Arachne
Phrozouk
Arachne
Level 89
God Stats
1W - 2L
1,435 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 1
Discordia
Discordia
Ranbob McGoober
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 122L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 2 / 1
7,355
525
8,137
10,590
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Anttiwritr
Scylla
13
3 / 2 / 3
7,399
529
3,341
5,878
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Chinxly
Chernobog
13
6 / 1 / 4
8,098
578
7,341
6,285
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Girkk
Atlas
11
4 / 1 / 7
7,804
557
6,554
11,589
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
1 / 3 / 2
6,756
483
4,036
9,662
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,544
539
8,437
14,096
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 5 / 0
5,636
403
1,497
7,187
3,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
DarkSkyHawk
Artemis
11
0 / 3 / 1
6,594
471
5,102
5,321
1,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Phrozouk
Arachne
14
6 / 2 / 1
8,373
598
6,255
11,165
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Ranbob McGoober
Discordia
13
1 / 4 / 0
7,590
542
3,895
8,295
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
9
9
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
1
0.75
W
Scylla
Anttiwritr
Scylla
3
2
3
2.25
L
1
1
2
2
W
Chernobog
Chinxly
Chernobog
6
1
4
8
L
1
5
0
0.2
L
Artemis
DarkSkyHawk
Artemis
0
3
1
0.17
W
Atlas
Girkk
Atlas
4
1
7
7.5
L
Arachne
Phrozouk
Arachne
6
2
1
3.25
W
Da Ji
1
3
2
0.67
L
Discordia
Ranbob McGoober
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
25,186
44,004
Taken
46,064
28,824
Mitigated
21,011
12,188
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,137
3,656
0
3,020
10,590
9,929
0
0
9,600
0
43,573
W
Scylla
Anttiwritr
Scylla
3,341
81
0
500
5,878
1,942
420
2,524
3,354
37,382
0
L
8,437
1,686
0
6,943
14,096
8,372
0
371
13,515
0
43,441
W
Chernobog
Chinxly
Chernobog
7,341
3,852
0
1,696
6,285
1,953
617
574
5,711
0
42,031
L
1,497
307
0
85
7,187
3,192
0
1,615
5,572
12,820
0
L
Artemis
DarkSkyHawk
Artemis
5,102
1,236
0
1,326
5,321
1,507
252
1,561
3,760
0
35,925
W
Atlas
Girkk
Atlas
6,554
2,201
369
3,995
11,589
10,453
123
1,988
9,601
26,784
4,455
L
Arachne
Phrozouk
Arachne
6,255
4,669
0
2,715
11,165
5,393
0
1,999
8,863
0
41,938
W
Da Ji
4,036
1,015
0
2,608
9,662
4,547
0
306
9,205
0
31,418
L
Discordia
Ranbob McGoober
Discordia
3,895
106
0
2,416
8,295
2,547
0
3,247
4,902
58,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
35,737
361
Minions Killed
385
0
Camps Cleared
0
1,286,971
Distance Traveled
1,347,053
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,355
525
84
6
0
255,456
0
W
Scylla
7,399
529
82
6
0
251,413
1
L
Chaac
7,544
539
100
7
0
280,805
2
W
Chernobog
8,098
578
78
6
0
251,800
2
L
Ymir
5,636
403
19
1
0
277,526
4
L
Artemis
6,594
471
78
6
0
260,289
2
W
Atlas
7,804
557
47
3
0
257,500
0
L
Arachne
8,373
598
78
6
0
285,485
1
W
Da Ji
6,756
483
70
5
0
270,802
0
L
Discordia
7,590
542
110
8
0
242,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role