Player Matchup

Heimdallr
Heimdallr
AnimateSilver
Heimdallr
Level 95
God Stats
0W - 1L
1,508 SR
Queue Stats
24W - 17L
1,804 Elo+
Party 1
Mulan
Mulan
FrosteOG
Mulan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 54L
1,821 Elo+
Party 1
Ra
Ra
SilverShroud8
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 84L
1,821 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,815 Elo+

VS

Team Averages
Level 99
1,403 SR
1,428 Elo+
Zhong Kui
Zhong Kui
BanChaac
Zhong Kui
Level 122
God Stats
1W - 1L
1,209 SR
Queue Stats
208W - 145L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Hayboogie
Cthulhu
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,372 Elo+
Solo
Medusa
Medusa
player420243
Medusa
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
29W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimateSilver
Heimdallr
20
5 / 4 / 8
14,277
680
26,317
21,483
7,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
FrosteOG
Mulan
16
0 / 6 / 11
12,385
590
14,840
30,502
25,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 8 / 4
15,323
730
15,450
17,270
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BanChaac
Zhong Kui
19
11 / 6 / 6
15,110
720
28,292
25,276
26,018
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Hayboogie
Cthulhu
19
4 / 3 / 9
14,732
702
17,250
24,229
32,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
19
3 / 4 / 8
14,281
680
17,407
16,417
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
13
Kills
18
18
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnimateSilver
Heimdallr
5
4
8
2.25
W
Zhong Kui
BanChaac
Zhong Kui
11
6
6
2.33
L
Mulan
FrosteOG
Mulan
0
6
11
0.92
W
Cthulhu
Hayboogie
Cthulhu
4
3
9
2.83
L
8
8
4
1.25
W
Medusa
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,607
Damage
62,949
69,255
Taken
65,922
39,213
Mitigated
64,639
17,500
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnimateSilver
Heimdallr
26,317
12,905
0
5,688
21,483
7,903
1,178
14,622
5,996
0
76,968
W
Zhong Kui
BanChaac
Zhong Kui
28,292
1,532
0
7,576
25,276
26,018
754
6,108
18,022
64,991
0
L
Mulan
FrosteOG
Mulan
14,840
2,262
347
5,154
30,502
25,015
0
18,163
10,444
227
31,486
W
Cthulhu
Hayboogie
Cthulhu
17,250
945
1,528
4,896
24,229
32,961
0
3,610
19,184
47,369
0
L
15,450
1,597
2,250
4,061
17,270
6,295
70
9,949
6,673
44,656
0
W
Medusa
17,407
3,909
0
2,255
16,417
5,660
2,028
5,531
10,294
0
76,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
44,123
214
Minions Killed
253
10
Camps Cleared
7
1,044,290
Distance Traveled
1,261,595
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,277
680
113
5
5
346,007
4
W
Zhong Kui
15,110
720
79
4
0
410,838
2
L
Mulan
12,385
590
30
1
4
350,273
7
W
Cthulhu
14,732
702
76
4
0
405,524
4
L
Ra
15,323
730
71
3
1
348,010
11
W
Medusa
14,281
680
98
5
7
445,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role