Player Matchup

Amaterasu
Amaterasu
Sirallens
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 82L
2,098 Elo+
Party 1
Hachiman
Hachiman
Sonblade
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 20L
1,744 Elo+
Party 1
Merlin
Merlin
pudinn
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 104L
1,775 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,872 Elo+

VS

Team Averages
Level 85
1,598 SR
1,561 Elo+
Da Ji
Da Ji
BuffMoneyShot
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Tsulls
Discordia
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
221W - 175L
1,614 Elo+
Party 2
Thanatos
Thanatos
nobancanstopme69
Thanatos
Level 75
God Stats
2W - 1L
1,790 SR
Queue Stats
138W - 100L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sirallens
Amaterasu
13
2 / 5 / 11
9,655
690
5,008
19,853
16,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Sonblade
Hachiman
17
11 / 7 / 5
11,926
852
14,464
15,884
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
pudinn
Merlin
15
4 / 7 / 7
10,495
750
6,870
12,899
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
11,039
789
14,398
11,035
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tsulls
Discordia
17
7 / 7 / 10
12,163
869
19,940
10,806
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 7 / 7
11,214
801
9,722
13,572
4,275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
19
19
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Amaterasu
Sirallens
Amaterasu
2
5
11
1.5
L
Hachiman
Sonblade
Hachiman
11
7
5
1.93
W
Discordia
Tsulls
Discordia
7
7
10
1.71
W
7
7
7
1.5
L
Merlin
pudinn
Merlin
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
44,060
48,636
Taken
35,413
23,969
Mitigated
11,797
5,419
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,398
3,996
0
258
11,035
4,769
366
1,522
9,513
0
28,092
L
Amaterasu
Sirallens
Amaterasu
5,008
2,018
340
1,877
19,853
16,643
0
5,543
14,310
0
8,452
L
Hachiman
Sonblade
Hachiman
14,464
8,470
0
2,479
15,884
4,111
0
8,136
7,748
0
38,919
W
Discordia
Tsulls
Discordia
19,940
2,530
0
1,256
10,806
2,753
1,144
2,468
8,338
67,053
0
W
9,722
1,466
0
7,587
13,572
4,275
623
3,198
10,374
0
23,406
L
Merlin
pudinn
Merlin
6,870
568
0
723
12,899
3,215
0
6,709
6,190
36,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
34,416
124
Minions Killed
162
4
Camps Cleared
8
670,910
Distance Traveled
784,054
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,039
789
23
2
3
263,705
2
L
Amaterasu
9,655
690
8
1
0
234,592
2
L
Hachiman
11,926
852
57
4
2
212,241
2
W
Discordia
12,163
869
95
7
1
253,517
4
W
Thanatos
11,214
801
44
3
4
266,832
3
L
Merlin
10,495
750
59
4
2
224,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role