Player Matchup

Izanami
Izanami
CrazyDj277
Izanami
Level 81
God Stats
7W - 13L
1,408 SR
Queue Stats
305W - 285L
1,309 Elo+
Solo
Awilix
Awilix
Dr_Toboggan427
Awilix
Level 104
God Stats
29W - 34L
1,717 SR
Queue Stats
248W - 294L
1,321 Elo+
Solo
Agni
Agni
JunebugA1-
Agni
Level 81
God Stats
42W - 32L
1,680 SR
Queue Stats
349W - 364L
1,501 Elo+
Solo
Sylvanus
Sylvanus
SavvyGiraffe342
Sylvanus
Level 87
God Stats
9W - 8L
1,810 SR
Queue Stats
114W - 110L
1,730 Elo+
Solo
Skadi
Skadi
onewholaughs665
Skadi
Level 51
God Stats
16W - 20L
1,316 SR
Queue Stats
16W - 23L
1,285 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,429 Elo+

VS

Team Averages
Level 97
1,441 SR
1,471 Elo+
Amaterasu
Amaterasu
EnochianWolf27
Amaterasu
Level 59
God Stats
1W - 1L
1,167 SR
Queue Stats
83W - 94L
1,393 Elo+
Party 1
Zeus
Zeus
FANGZERO
Zeus
Level 149
God Stats
3W - 4L
1,732 SR
Queue Stats
294W - 341L
1,405 Elo+
Solo
Sylvanus
Sylvanus
XxZEPPAxX
Sylvanus
Level 125
God Stats
3W - 2L
1,308 SR
Queue Stats
317W - 334L
1,425 Elo+
Solo
Thor
Thor
pitsukii
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 161L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
vietnam_sapa
Sun Wukong
Level 126
God Stats
14W - 10L
1,500 SR
Queue Stats
383W - 408L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyDj277
Izanami
9
1 / 1 / 1
5,322
532
4,329
5,589
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,055
506
1,559
5,770
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 1
5,943
594
4,960
5,140
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
2
0 / 1 / 0
3,675
368
369
1,518
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 2 / 1
4,914
491
1,271
4,920
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EnochianWolf27
Amaterasu
9
0 / 1 / 1
5,166
517
1,142
4,986
2,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
11
4 / 1 / 0
6,631
663
2,771
4,929
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
XxZEPPAxX
Sylvanus
9
1 / 1 / 0
5,272
527
3,232
5,694
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
0 / 0 / 0
4,816
482
758
4,598
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
vietnam_sapa
Sun Wukong
10
2 / 2 / 1
5,870
587
4,459
6,579
4,065
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
7
8
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
CrazyDj277
Izanami
1
1
1
1.5
L
1
1
1
1.5
W
Amaterasu
EnochianWolf27
Amaterasu
0
1
1
0.5
W
Zeus
4
1
0
4
L
2
3
1
0.83
L
Sylvanus
0
1
0
0
W
Sylvanus
XxZEPPAxX
Sylvanus
1
1
0
1
L
1
2
1
0.75
W
Thor
0
0
0
0
W
Sun Wukong
vietnam_sapa
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
12,362
22,937
Taken
26,786
6,324
Mitigated
11,857
7,246
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CrazyDj277
Izanami
4,329
2,706
176
2,340
5,589
1,277
0
2,119
3,470
0
31,308
L
1,559
428
116
1,785
5,770
2,048
0
680
5,056
0
23,049
W
Amaterasu
EnochianWolf27
Amaterasu
1,142
326
0
1,415
4,986
2,747
117
0
4,986
0
22,214
W
Zeus
2,771
287
0
1,662
4,929
1,264
750
2,742
2,187
32,812
0
L
4,960
68
0
1,147
5,140
1,421
208
2,105
2,881
34,270
0
L
Sylvanus
369
202
0
665
1,518
414
0
277
1,199
4,025
0
W
Sylvanus
XxZEPPAxX
Sylvanus
3,232
1,351
657
1,947
5,694
2,554
0
0
5,694
20,293
8,472
L
1,271
464
0
1,017
4,920
1,164
481
0
4,920
0
17,926
W
Thor
758
0
0
1,236
4,598
1,227
0
1,233
3,365
0
16,431
W
Sun Wukong
vietnam_sapa
Sun Wukong
4,459
599
0
1,510
6,579
4,065
230
1,354
5,225
0
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
27,755
227
Minions Killed
281
0
Camps Cleared
0
831,533
Distance Traveled
950,161
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,322
532
72
7
0
169,224
1
L
Awilix
5,055
506
48
5
0
209,427
1
W
Amaterasu
5,166
517
56
6
0
184,995
2
W
Zeus
6,631
663
78
8
0
176,023
11
L
Agni
5,943
594
58
6
0
194,428
3
L
Sylvanus
3,675
368
8
1
0
63,186
3
W
Sylvanus
5,272
527
51
5
0
169,015
2
L
Skadi
4,914
491
41
4
0
195,268
0
W
Thor
4,816
482
43
4
0
219,982
1
W
Sun Wukong
5,870
587
53
5
0
200,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role