Player Matchup

Sylvanus
Sylvanus
CJRDarko
Sylvanus
Level 124
God Stats
1W - 2L
1,243 SR
Queue Stats
133W - 123L
1,571 Elo+
Party 2
Mulan
Mulan
Kelvin001
Mulan
Level 121
God Stats
2W - 2L
1,746 SR
Queue Stats
56W - 46L
1,706 Elo+
Party 2
Zeus
Zeus
ortizkevin80
Zeus
Level 54
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 2
Team Averages
Level 100
1,593 SR
1,649 Elo+

VS

Team Averages
Level 110
1,576 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Sentiecide
Gilgamesh
Level 74
God Stats
31W - 19L
1,728 SR
Queue Stats
59W - 45L
1,639 Elo+
Party 1
Poseidon
Poseidon
Tru Hito
Poseidon
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 36L
1,506 Elo+
Party 1
Zeus
Zeus
TruFreezie
Zeus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJRDarko
Sylvanus
16
3 / 5 / 11
11,192
746
7,076
19,116
19,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
Kelvin001
Mulan
16
4 / 3 / 9
11,290
753
16,491
19,829
14,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 4
11,803
787
13,517
9,290
5,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sentiecide
Gilgamesh
15
3 / 4 / 6
11,320
755
7,698
24,901
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Tru Hito
Poseidon
15
2 / 5 / 7
10,142
676
13,401
10,498
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 5 / 5
10,764
718
15,530
9,937
3,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
10
10
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CJRDarko
Sylvanus
3
5
11
1.7
W
Mulan
Kelvin001
Mulan
4
3
9
2.83
L
Gilgamesh
Sentiecide
Gilgamesh
3
4
6
1.5
L
Poseidon
Tru Hito
Poseidon
2
5
7
1.1
L
5
5
5
1.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
36,629
48,235
Taken
45,336
39,887
Mitigated
23,075
19,313
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CJRDarko
Sylvanus
7,076
1,279
4,609
5,688
19,116
19,134
615
12,420
6,696
22,616
3,596
W
Mulan
Kelvin001
Mulan
16,491
2,289
0
6,972
19,829
14,890
1,177
12,152
7,677
0
48,047
L
Gilgamesh
Sentiecide
Gilgamesh
7,698
1,274
120
8,379
24,901
16,614
0
10,346
14,555
4,145
18,454
L
Poseidon
Tru Hito
Poseidon
13,401
1,478
0
1,373
10,498
2,930
397
6,164
4,334
50,576
0
L
15,530
2,678
0
1,509
9,937
3,531
474
4,194
5,743
33,905
1,816
W
13,517
2,019
0
2,044
9,290
5,863
1,262
5,739
3,551
51,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
32,226
170
Minions Killed
177
6
Camps Cleared
7
795,581
Distance Traveled
753,379
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,192
746
24
2
1
263,441
0
W
Mulan
11,290
753
77
5
3
265,249
5
L
Gilgamesh
11,320
755
38
3
3
277,844
6
L
Poseidon
10,142
676
84
6
2
252,305
3
L
Zeus
10,764
718
55
4
2
223,230
1
W
Zeus
11,803
787
69
5
2
266,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role