Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
SeasonsTreasons
Fenrir
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
231W - 208L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
TurboTronAU
Guan Yu
Level 156
God Stats
1W - 3L
1,273 SR
Queue Stats
185W - 155L
1,473 Elo+
Party 2
Agni
Agni
WarDamnBham
Agni
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 230L
1,483 Elo+
Party 2
Neith
Neith
oTyrano
Neith
Level 125
God Stats
2W - 1L
1,834 SR
Queue Stats
23W - 11L
1,813 Elo+
Party 3
Team Averages
Level 123
1,521 SR
1,522 Elo+

VS

Team Averages
Level 97
1,669 SR
1,523 Elo+
Ravana
Ravana
DerSombra
Ravana
Level 140
God Stats
1W - 1L
1,713 SR
Queue Stats
46W - 47L
1,590 Elo+
Solo
Neith
Neith
GjansenP
Neith
Level 48
God Stats
14W - 9L
1,897 SR
Queue Stats
62W - 63L
1,582 Elo+
Party 1
Ra
Ra
JohnSaintt
Ra
Level 74
God Stats
1W - 3L
1,507 SR
Queue Stats
13W - 9L
1,656 Elo+
Party 1
Chaac
Chaac
RedKingSavage50
Chaac
Level 118
God Stats
2W - 1L
1,728 SR
Queue Stats
61W - 60L
1,333 Elo+
Party 4
Thoth
Thoth
lil money92
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 153L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
3 / 0 / 12
12,183
1,108
12,373
6,073
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 12
13,165
1,197
15,701
14,550
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
TurboTronAU
Guan Yu
18
1 / 4 / 17
12,074
1,098
7,454
20,767
19,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 1 / 7
12,707
1,155
14,405
6,847
2,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
oTyrano
Neith
19
7 / 4 / 13
13,312
1,210
23,886
13,332
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

214

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DerSombra
Ravana
17
3 / 7 / 7
12,093
1,099
11,720
20,373
5,645
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
GjansenP
Neith
17
1 / 4 / 5
11,777
1,071
14,566
16,105
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 7
12,074
1,098
11,840
16,922
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 4
11,031
1,003
8,666
18,628
14,755
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 6
11,742
1,067
11,346
6,749
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
25
Kills
12
12
Deaths
25
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
12
9
L
Ravana
DerSombra
Ravana
3
7
7
0.93
L
Neith
GjansenP
Neith
1
4
5
0.88
L
3
7
7
0.93
L
2
5
4
0.8
W
7
3
12
4.33
W
Guan Yu
TurboTronAU
Guan Yu
1
4
17
2.38
W
7
1
7
10.5
L
3
2
6
3
W
Neith
oTyrano
Neith
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
58,138
61,569
Taken
78,777
35,213
Mitigated
30,393
18,166
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,373
291
0
1,963
6,073
2,359
0
2,349
3,724
41,629
0
L
Ravana
DerSombra
Ravana
11,720
3,914
0
523
20,373
5,645
0
5,019
15,086
0
26,368
L
Neith
GjansenP
Neith
14,566
8,420
0
1,876
16,105
4,276
0
6,180
9,783
0
41,608
L
11,840
168
1,559
2,607
16,922
4,090
0
7,671
9,095
49,910
0
L
8,666
1,001
0
2,322
18,628
14,755
0
6,993
11,448
0
16,113
W
15,701
1,190
0
1,626
14,550
6,995
0
3,856
10,694
0
20,250
W
Guan Yu
TurboTronAU
Guan Yu
7,454
716
5,513
6,274
20,767
19,207
0
7,564
13,203
877
24,844
W
14,405
1,111
0
768
6,847
2,302
0
3,370
3,477
45,998
0
L
11,346
405
0
0
6,749
1,627
0
1,439
5,231
25,232
0
W
Neith
oTyrano
Neith
23,886
9,277
0
2,022
13,332
4,350
0
6,047
7,285
0
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,441
Gold Earned
58,717
231
Minions Killed
223
6
Camps Cleared
7
1,054,889
Distance Traveled
983,846
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,183
1,108
77
7
4
202,035
0
L
Ravana
12,093
1,099
26
2
4
219,513
1
L
Neith
11,777
1,071
70
6
1
196,499
1
L
Ra
12,074
1,098
89
8
2
202,910
0
L
Chaac
11,031
1,003
22
2
0
157,691
0
W
Fenrir
13,165
1,197
13
1
0
219,366
0
W
Guan Yu
12,074
1,098
35
3
0
233,390
1
W
Agni
12,707
1,155
75
7
1
209,515
1
L
Thoth
11,742
1,067
16
1
0
207,233
0
W
Neith
13,312
1,210
31
3
1
190,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role