Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gr8BlackNite
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,840 Elo+
Solo
Amaterasu
Amaterasu
GrandJuice
Amaterasu
Level 64
God Stats
10W - 6L
1,864 SR
Queue Stats
169W - 165L
1,551 Elo+
Solo
Charybdis
Charybdis
Indemiks
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,344 Elo+
Party 2
Thoth
Thoth
kPride_
Thoth
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,469 Elo+
Party 2
Team Averages
Level 70
1,573 SR
1,541 Elo+

VS

Team Averages
Level 43
1,363 SR
1,326 Elo+
Amaterasu
Amaterasu
Aquaz03
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,198 Elo+
Party 1
Discordia
Discordia
AshShadowz
Discordia
Level 17
God Stats
4W - 4L
1,259 SR
Queue Stats
6W - 5L
1,273 Elo+
Party 1
Atlas
Atlas
SubparMite99
Atlas
Level 108
God Stats
6W - 6L
1,297 SR
Queue Stats
25W - 13L
1,489 Elo+
Party 1
Skadi
Skadi
Wave_Length15
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,471 Elo+
Solo
Thanatos
Thanatos
killerluck21
Thanatos
Level 3
God Stats
3W - 3L
1,259 SR
Queue Stats
4W - 6L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 3 / 3
6,655
475
5,640
14,368
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 3
7,062
504
2,460
7,472
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GrandJuice
Amaterasu
10
1 / 5 / 0
6,037
431
5,862
12,607
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Indemiks
Charybdis
9
1 / 3 / 3
5,900
421
5,970
9,921
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
kPride_
Thoth
10
4 / 5 / 1
6,641
474
7,758
7,693
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aquaz03
Amaterasu
14
3 / 2 / 1
8,368
598
7,501
8,787
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
AshShadowz
Discordia
11
3 / 5 / 2
7,402
529
7,892
10,497
3,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 5
8,195
585
8,483
12,061
8,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 4
7,820
559
8,633
6,169
1,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
killerluck21
Thanatos
12
3 / 2 / 3
7,621
544
2,757
9,735
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
17
17
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
W
Amaterasu
Aquaz03
Amaterasu
3
2
1
1.75
W
Discordia
AshShadowz
Discordia
3
5
2
0.8
L
1
1
3
2.5
L
Amaterasu
GrandJuice
Amaterasu
1
5
0
0.2
L
Charybdis
Indemiks
Charybdis
1
3
3
0.83
W
5
0
5
7.5
W
3
1
4
5
L
Thoth
kPride_
Thoth
4
5
1
0.9
W
Thanatos
killerluck21
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
35,266
52,061
Taken
47,249
22,896
Mitigated
23,890
12,418
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,640
813
72
3,750
14,368
8,991
0
6,574
7,614
19,352
0
W
Amaterasu
Aquaz03
Amaterasu
7,501
2,282
0
3,008
8,787
7,534
2,248
0
8,787
10,164
30,954
W
Discordia
AshShadowz
Discordia
7,892
1,566
63
2,110
10,497
3,211
277
6,641
3,856
34,682
0
L
2,460
475
0
160
7,472
2,112
0
1,737
5,699
0
36,685
L
Amaterasu
GrandJuice
Amaterasu
5,862
3,192
0
3,855
12,607
7,224
0
1,872
10,080
0
24,518
L
Charybdis
Indemiks
Charybdis
5,970
2,335
0
3,221
9,921
2,380
0
3,441
6,480
0
28,086
W
8,483
3,464
2,588
4,700
12,061
8,513
206
3,478
8,583
23,197
0
W
8,633
3,776
0
778
6,169
1,713
1,447
1,529
4,640
0
55,326
L
Thoth
kPride_
Thoth
7,758
766
0
1,360
7,693
2,189
0
4,247
3,393
21,411
0
W
Thanatos
killerluck21
Thanatos
2,757
497
0
8,337
9,735
2,919
213
1,750
7,985
0
34,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
39,406
224
Minions Killed
339
0
Camps Cleared
0
1,226,073
Distance Traveled
1,305,231
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,655
475
30
2
0
232,819
1
W
Amaterasu
8,368
598
87
6
0
260,283
0
W
Discordia
7,402
529
50
4
0
230,306
0
L
Loki
7,062
504
76
5
0
280,967
6
L
Amaterasu
6,037
431
46
3
0
240,032
3
L
Charybdis
5,900
421
43
3
0
231,412
0
W
Atlas
8,195
585
22
2
0
266,909
3
W
Skadi
7,820
559
104
7
0
264,676
2
L
Thoth
6,641
474
29
2
0
240,843
1
W
Thanatos
7,621
544
76
5
0
283,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role