Player Matchup

Chronos
Chronos
EndOfTheLine1933
Chronos
Level 49
God Stats
5W - 7L
1,352 SR
Queue Stats
92W - 103L
1,516 Elo+
Party 1
Ares
Ares
EquinoxZ12
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FearBuntata
Guan Yu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
FryktlosSjel
Danzaburou
Level 119
God Stats
4W - 7L
1,378 SR
Queue Stats
44W - 49L
1,633 Elo+
Party 1
Arachne
Arachne
O OEpioTnc
Arachne
Level 61
God Stats
7W - 9L
1,030 SR
Queue Stats
29W - 35L
1,496 Elo+
Party 1
Team Averages
Level 67
1,352 SR
1,576 Elo+

VS

Team Averages
Level 79
1,473 SR
1,472 Elo+
Da Ji
Da Ji
Demon__Shadow666
Da Ji
Level 106
God Stats
7W - 9L
1,364 SR
Queue Stats
90W - 83L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Dragogamer01
Nu Wa
Level 67
God Stats
10W - 17L
1,500 SR
Queue Stats
285W - 365L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotElevated
Cu Chulainn
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 194L
1,366 Elo+
Party 2
Izanami
Izanami
Rockmanduu
Izanami
Level 79
God Stats
5W - 4L
1,500 SR
Queue Stats
342W - 399L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
dante-pino
Cthulhu
Level 64
God Stats
7W - 11L
1,500 SR
Queue Stats
132W - 172L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,390
528
1,843
9,929
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 3
6,269
448
3,549
12,792
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
FearBuntata
Guan Yu
11
1 / 6 / 2
7,093
507
7,257
11,603
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FryktlosSjel
Danzaburou
12
5 / 4 / 1
8,021
573
6,810
9,695
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
O OEpioTnc
Arachne
12
2 / 5 / 1
7,433
531
3,564
10,821
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 6
9,465
676
12,914
8,911
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 1
7,763
555
5,007
7,662
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
NotElevated
Cu Chulainn
13
5 / 3 / 2
8,073
577
7,473
12,199
9,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Rockmanduu
Izanami
13
3 / 3 / 4
7,828
559
7,176
8,956
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dante-pino
Cthulhu
12
0 / 1 / 7
7,133
510
5,339
5,174
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
25
25
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
1
6
17
W
3
3
1
1.17
L
1
4
1
0.38
L
0
6
3
0.25
L
Guan Yu
FearBuntata
Guan Yu
1
6
2
0.33
L
Danzaburou
FryktlosSjel
Danzaburou
5
4
1
1.38
W
Cu Chulainn
NotElevated
Cu Chulainn
5
3
2
2
L
Arachne
O OEpioTnc
Arachne
2
5
1
0.5
W
Izanami
Rockmanduu
Izanami
3
3
4
1.67
W
Cthulhu
dante-pino
Cthulhu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
37,909
54,840
Taken
42,902
30,615
Mitigated
21,913
13,424
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,914
4,993
0
2,541
8,911
3,786
0
251
8,488
0
44,508
W
5,007
1,046
0
3,124
7,662
2,296
524
1,257
6,369
43,540
0
L
1,843
169
0
2,088
9,929
3,456
926
4,365
5,564
44,075
0
L
3,549
538
163
2,028
12,792
7,693
23
1,693
11,099
15,248
0
L
Guan Yu
FearBuntata
Guan Yu
7,257
892
140
3,110
11,603
13,188
177
1,109
10,494
3,230
23,916
L
Danzaburou
FryktlosSjel
Danzaburou
6,810
2,702
164
2,041
9,695
2,875
494
2,831
6,864
0
43,571
W
Cu Chulainn
NotElevated
Cu Chulainn
7,473
2,287
0
4,342
12,199
9,447
0
1,531
10,089
3,947
37,933
L
Arachne
O OEpioTnc
Arachne
3,564
2,801
0
3,690
10,821
3,403
0
931
9,890
0
38,267
W
Izanami
Rockmanduu
Izanami
7,176
3,909
0
2,380
8,956
3,097
968
2,425
6,531
0
53,579
W
Cthulhu
dante-pino
Cthulhu
5,339
160
0
625
5,174
3,287
102
569
4,605
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
40,262
320
Minions Killed
360
0
Camps Cleared
0
1,282,848
Distance Traveled
1,398,530
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,465
676
67
5
0
327,302
2
W
Nu Wa
7,763
555
61
4
0
246,764
0
L
Chronos
7,390
528
91
7
0
238,342
0
L
Ares
6,269
448
21
2
0
231,108
0
L
Guan Yu
7,093
507
49
4
0
266,615
5
L
Danzaburou
8,021
573
84
6
0
260,616
3
W
Cu Chulainn
8,073
577
77
6
0
284,803
0
L
Arachne
7,433
531
75
5
0
286,167
0
W
Izanami
7,828
559
112
8
0
251,157
4
W
Cthulhu
7,133
510
43
3
0
288,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role