Player Matchup

Hachiman
Hachiman
KING-x-THANATOS
Hachiman
Level 127
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Horus
Horus
Lazarus_The_Wolf
Horus
Level 76
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 9L
1,727 Elo+
Party 1
Kukulkan
Kukulkan
ShadowTheWolf88
Kukulkan
Level 6
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 70
1,319 SR
1,576 Elo+

VS

Team Averages
Level 84
1,573 SR
1,444 Elo+
He Bo
He Bo
ButteryBagel308
He Bo
Level 88
God Stats
11W - 10L
1,704 SR
Queue Stats
124W - 133L
1,588 Elo+
Party 2
Susano
Susano
HeftyBumblebee5
Susano
Level 146
God Stats
13W - 14L
1,500 SR
Queue Stats
318W - 358L
1,239 Elo+
Party 2
Neith
Neith
L0neBeowulf50
Neith
Level 17
God Stats
5W - 6L
1,515 SR
Queue Stats
7W - 9L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 6 / 1
9,490
730
7,198
10,116
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 3
8,019
617
2,176
14,044
7,530
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
12
1 / 8 / 2
8,216
632
3,075
10,749
2,443
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
11,370
875
16,696
5,560
1,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 12
10,360
797
9,680
9,466
3,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 15
9,506
731
5,345
6,194
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
21
21
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
8
1
12
14
L
Hachiman
2
6
1
0.42
W
1
1
15
8.5
L
0
7
3
0.21
L
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
31,721
34,909
Taken
21,220
12,400
Mitigated
7,777
3,022
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,696
811
0
910
5,560
1,953
678
824
4,736
39,898
0
W
9,680
407
0
764
9,466
3,631
208
357
9,109
0
24,215
L
Hachiman
7,198
3,013
0
1,159
10,116
2,427
0
4,592
5,524
0
29,743
W
5,345
2,733
0
1,237
6,194
2,193
1,026
2,190
4,004
0
33,946
L
2,176
407
593
1,049
14,044
7,530
0
6,380
7,664
0
11,650
L
Kukulkan
3,075
139
0
221
10,749
2,443
0
5,957
4,792
15,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
31,236
106
Minions Killed
139
5
Camps Cleared
7
654,263
Distance Traveled
680,679
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,370
875
56
4
5
216,510
3
W
Susano
10,360
797
31
2
2
246,688
1
L
Hachiman
9,490
730
46
4
5
235,559
4
W
Neith
9,506
731
52
4
0
217,481
0
L
Horus
8,019
617
21
2
0
235,662
3
L
Kukulkan
8,216
632
39
3
0
183,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role