Player Matchup

Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Crujis
Anhur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,679 Elo+
Party 3
Tyr
Tyr
DwarfyPulga
Tyr
Level 24
God Stats
7W - 0L
1,762 SR
Queue Stats
22W - 3L
1,782 Elo+
Party 3
Ymir
Ymir
martinari_0346
Ymir
Level 89
God Stats
3W - 0L
2,003 SR
Queue Stats
20W - 12L
1,654 Elo+
Party 3
Team Averages
Level 60
1,653 SR
1,623 Elo+

VS

Team Averages
Level 49
1,416 SR
1,442 Elo+
Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AlvaRøck
Janus
Level 85
God Stats
0W - 1L
1,319 SR
Queue Stats
292W - 306L
1,643 Elo+
Solo
Neith
Neith
GodEsteban
Neith
Level 13
God Stats
0W - 3L
1,263 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
NameLess0078
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,070 Elo+
Solo
Guan Yu
Guan Yu
YourDead07
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 5
7,025
639
6,807
3,810
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
11
3 / 3 / 2
6,708
610
4,659
7,556
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Crujis
Anhur
11
8 / 2 / 4
7,022
638
8,579
8,703
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 1 / 0
7,141
649
6,296
7,911
4,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 7
5,804
528
3,406
7,230
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 4
6,458
587
4,158
8,265
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
AlvaRøck
Janus
8
4 / 5 / 0
5,572
507
3,736
7,215
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
7
0 / 6 / 1
4,852
441
3,579
6,501
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 3
5,099
464
4,721
10,753
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
YourDead07
Guan Yu
9
1 / 4 / 2
5,718
520
4,344
8,489
2,756
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
8
8
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
W
Loki
 
Loki
3
3
2
1.33
L
Bastet
 
Bastet
2
1
4
4
L
Janus
AlvaRøck
Janus
4
5
0
0.8
W
Anhur
Crujis
Anhur
8
2
4
5
W
6
1
0
6
L
Neith
0
6
1
0.08
L
1
5
3
0.5
L
Guan Yu
YourDead07
Guan Yu
1
4
2
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
20,538
35,210
Taken
41,223
15,515
Mitigated
11,836
11,433
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,807
318
0
1,997
3,810
1,639
480
1,166
2,564
40,690
3,531
W
Loki
 
Loki
4,659
1,392
0
1,310
7,556
2,182
181
1,290
6,211
0
42,409
L
Bastet
 
Bastet
4,158
1,770
0
4,489
8,265
2,185
0
1,496
6,769
0
28,619
L
Janus
AlvaRøck
Janus
3,736
526
0
692
7,215
1,314
0
1,921
5,294
17,908
0
W
Anhur
Crujis
Anhur
8,579
5,107
0
4,313
8,703
2,644
110
3,609
5,016
0
34,262
W
6,296
905
0
3,167
7,911
4,058
0
325
7,546
5,410
27,981
L
Neith
3,579
2,148
0
854
6,501
1,063
604
2,558
3,943
0
18,801
L
4,721
2,403
0
1,128
10,753
4,518
120
3,318
7,435
13,454
0
L
Guan Yu
YourDead07
Guan Yu
4,344
943
135
3,342
8,489
2,756
221
1,415
7,074
0
22,190
W
3,406
1,319
0
646
7,230
4,992
127
1,740
4,996
14,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
27,699
315
Minions Killed
189
0
Camps Cleared
0
1,091,901
Distance Traveled
1,048,241
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,025
639
90
8
0
204,970
4
W
Loki
6,708
610
78
7
0
232,589
1
L
Bastet
6,458
587
62
6
0
243,465
1
L
Janus
5,572
507
26
2
0
198,385
0
W
Anhur
7,022
638
59
5
0
194,475
3
W
Tyr
7,141
649
61
6
0
250,870
4
L
Neith
4,852
441
39
4
0
175,115
0
L
Atlas
5,099
464
16
1
0
205,896
2
L
Guan Yu
5,718
520
46
4
0
225,380
1
W
Ymir
5,804
528
27
2
0
208,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role