Player Matchup

Ymir
Ymir
Hella Bigots
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,671 Elo+
Party 3
Hou Yi
Hou Yi
ScarletRei
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,379 Elo+
Party 2
Bacchus
Bacchus
TheFlatulentNub
Bacchus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 110L
1,614 Elo+
Party 3
Baba Yaga
Baba Yaga
TightBung
Baba Yaga
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
216W - 213L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
UghItsCody
Danzaburou
Level 36
God Stats
2W - 0L
1,760 SR
Queue Stats
13W - 22L
1,515 Elo+
Party 2
Team Averages
Level 92
1,552 SR
1,536 Elo+

VS

Team Averages
Level 100
1,582 SR
1,556 Elo+
Scylla
Scylla
C0rN5100
Scylla
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,832 Elo+
Party 1
Gilgamesh
Gilgamesh
Cixelsyd41
Gilgamesh
Level 63
God Stats
4W - 2L
1,727 SR
Queue Stats
148W - 158L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
I Tork I
Ao Kuang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 97L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
S1lentBoB1
Kumbhakarna
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
281W - 257L
1,468 Elo+
Solo
Hera
Hera
el_empiel
Hera
Level 143
God Stats
7W - 2L
1,683 SR
Queue Stats
234W - 224L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 23
13,122
772
15,510
22,033
31,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ScarletRei
Hou Yi
19
3 / 1 / 21
11,267
663
12,430
10,802
5,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 4 / 21
11,625
684
16,834
18,930
35,178
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TightBung
Baba Yaga
20
4 / 2 / 28
12,147
715
21,767
15,021
8,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
UghItsCody
Danzaburou
20
12 / 4 / 16
13,591
799
24,189
13,284
6,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C0rN5100
Scylla
16
0 / 7 / 5
9,784
576
12,920
12,475
6,036
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Cixelsyd41
Gilgamesh
16
5 / 10 / 3
11,539
679
16,071
23,998
20,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
I Tork I
Ao Kuang
18
4 / 3 / 6
10,872
640
8,723
16,098
8,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
S1lentBoB1
Kumbhakarna
17
1 / 9 / 8
10,807
636
6,756
29,241
42,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
19
3 / 6 / 6
11,694
688
13,175
15,135
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
41
35
Kills
13
13
Deaths
35
109
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
C0rN5100
Scylla
0
7
5
0.36
L
Gilgamesh
Cixelsyd41
Gilgamesh
5
10
3
0.65
W
6
2
23
8.75
L
Ao Kuang
I Tork I
Ao Kuang
4
3
6
2.33
L
Kumbhakarna
S1lentBoB1
Kumbhakarna
1
9
8
0.56
W
Hou Yi
ScarletRei
Hou Yi
3
1
21
13.5
W
10
4
21
5.13
W
Baba Yaga
TightBung
Baba Yaga
4
2
28
9
W
Danzaburou
UghItsCody
Danzaburou
12
4
16
5
L
Hera
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,730
Damage
57,645
80,070
Taken
96,947
86,790
Mitigated
85,411
38,979
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
C0rN5100
Scylla
12,920
507
1,546
642
12,475
6,036
533
8,245
4,230
28,705
0
L
Gilgamesh
Cixelsyd41
Gilgamesh
16,071
3,013
2,552
1,998
23,998
20,437
572
11,680
12,318
3,854
19,378
W
15,510
2,153
3,768
6,980
22,033
31,174
102
11,861
10,172
34,312
0
L
Ao Kuang
I Tork I
Ao Kuang
8,723
494
1,862
4,817
16,098
8,917
526
9,629
6,469
14,091
0
L
Kumbhakarna
S1lentBoB1
Kumbhakarna
6,756
535
2,116
2,476
29,241
42,231
57
13,359
15,882
18,138
0
W
Hou Yi
ScarletRei
Hou Yi
12,430
4,523
2,322
2,704
10,802
5,533
1,993
5,602
5,200
0
28,378
W
16,834
1,364
2,774
3,437
18,930
35,178
192
10,039
8,891
24,529
0
W
Baba Yaga
TightBung
Baba Yaga
21,767
1,207
3,828
7,289
15,021
8,128
1,144
8,000
7,021
46,707
0
W
Danzaburou
UghItsCody
Danzaburou
24,189
7,977
3,750
2,127
13,284
6,777
4,340
7,874
5,410
0
60,709
L
Hera
13,175
4,563
2,790
3,214
15,135
7,790
261
11,198
3,937
38,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,752
Gold Earned
54,696
197
Minions Killed
119
0
Camps Cleared
0
1,465,561
Distance Traveled
1,441,101
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,784
576
38
2
0
301,585
0
L
Gilgamesh
11,539
679
11
1
0
216,932
0
W
Ymir
13,122
772
40
2
0
291,303
0
L
Ao Kuang
10,872
640
10
1
0
345,643
0
L
Kumbhakarna
10,807
636
8
0
0
297,397
2
W
Hou Yi
11,267
663
33
2
0
292,251
0
W
Bacchus
11,625
684
7
0
0
302,564
1
W
Baba Yaga
12,147
715
47
3
0
322,971
0
W
Danzaburou
13,591
799
70
4
0
256,472
0
L
Hera
11,694
688
52
3
0
279,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role