Player Matchup

Pele
Pele
Jorу
Pele
Level 160
God Stats
8W - 4L
1,704 SR
Queue Stats
720W - 180L
1,777 Elo+
Party 2
Ra
Ra
MoreEl
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,821 Elo+
Party 2
Ullr
Ullr
SkillShot159
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 106
1,568 SR
1,699 Elo+

VS

Team Averages
Level 154
1,770 SR
2,032 Elo+
Atlas
Atlas
Cosmos
Atlas
Level 160
God Stats
45W - 0L
1,789 SR
Queue Stats
523W - 13L
2,116 Elo+
Party 1
He Bo
He Bo
Rengаr
He Bo
Level 155
God Stats
22W - 2L
1,838 SR
Queue Stats
1,263W - 108L
2,070 Elo+
Party 1
Ravana
Ravana
YoungMcBad
Ravana
Level 148
God Stats
2W - 1L
1,683 SR
Queue Stats
94W - 80L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jorу
Pele
11
0 / 4 / 1
6,880
625
4,711
11,997
5,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
12
1 / 3 / 1
7,662
697
2,778
6,889
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 1
7,129
648
7,255
10,872
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cosmos
Atlas
14
4 / 0 / 10
9,270
843
8,927
9,997
11,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Rengаr
He Bo
14
7 / 1 / 4
8,549
777
11,955
7,115
3,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
YoungMcBad
Ravana
12
3 / 1 / 8
7,760
705
6,082
7,456
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Cosmos
Atlas
4
0
10
9
L
Pele
Jorу
Pele
0
4
1
0.13
L
Ra
1
3
1
0.5
W
He Bo
Rengаr
He Bo
7
1
4
9
L
1
7
1
0.21
W
Ravana
YoungMcBad
Ravana
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,744
Damage
26,964
29,758
Taken
24,568
10,724
Mitigated
18,906
5,754
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Cosmos
Atlas
8,927
3,496
409
2,031
9,997
11,078
56
1,112
8,885
34,068
0
L
Pele
Jorу
Pele
4,711
734
213
2,204
11,997
5,187
0
7,596
4,156
0
26,106
L
Ra
2,778
164
765
1,423
6,889
2,505
0
6,145
710
19,479
0
W
He Bo
Rengаr
He Bo
11,955
334
0
1,177
7,115
3,332
409
842
6,273
32,744
0
L
7,255
2,822
0
1,149
10,872
3,032
0
7,371
3,272
0
18,560
W
Ravana
YoungMcBad
Ravana
6,082
1,844
0
1,978
7,456
4,496
280
892
6,564
0
13,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
25,579
131
Minions Killed
121
4
Camps Cleared
6
598,698
Distance Traveled
663,662
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,270
843
41
4
1
232,262
4
L
Pele
6,880
625
58
5
2
216,393
6
L
Ra
7,662
697
35
3
2
208,660
3
W
He Bo
8,549
777
56
5
5
222,035
2
L
Ullr
7,129
648
38
3
0
173,645
4
W
Ravana
7,760
705
24
2
0
209,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role