Player Matchup

Thor
Thor
Maniack151
Thor
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
13W - 22L
1,605 Elo+
Party 2
Bacchus
Bacchus
Maxokiins
Bacchus
Level 123
God Stats
1W - 1L
1,486 SR
Queue Stats
22W - 31L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
NexusV200
Gilgamesh
Level 135
God Stats
1W - 2L
1,489 SR
Queue Stats
19W - 20L
1,480 Elo+
Party 2
Janus
Janus
TrippieRaven
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,646 Elo+
Solo
Olorun
Olorun
jm00722
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,626 Elo+
Solo
Team Averages
Level 56
1,534 SR
1,575 Elo+

VS

Team Averages
Level 69
1,557 SR
1,607 Elo+
Bacchus
Bacchus
DamperBaton926
Bacchus
Level 49
God Stats
6W - 4L
1,502 SR
Queue Stats
15W - 13L
1,537 Elo+
Party 1
Loki
Loki
Ianweabs
Loki
Level 123
God Stats
2W - 1L
1,577 SR
Queue Stats
53W - 41L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
Lizard4head
Kukulkan
Level 24
God Stats
12W - 9L
1,679 SR
Queue Stats
12W - 10L
1,661 Elo+
Party 1
Chronos
Chronos
TheJwyatt
Chronos
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 7L
1,661 Elo+
Party 1
Medusa
Medusa
mimimikyute
Medusa
Level 26
God Stats
3W - 1L
1,310 SR
Queue Stats
195W - 134L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 4
9,331
667
4,574
15,111
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Maxokiins
Bacchus
16
1 / 5 / 3
10,013
715
10,015
20,404
22,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
NexusV200
Gilgamesh
16
4 / 9 / 1
10,430
745
11,765
22,365
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 3
11,053
790
11,583
9,536
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
jm00722
Olorun
15
0 / 9 / 3
8,943
639
2,052
15,137
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 21
11,697
836
7,856
12,430
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
19
5 / 0 / 7
11,567
826
11,329
7,297
4,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Lizard4head
Kukulkan
20
14 / 3 / 15
12,465
890
22,699
10,846
6,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
TheJwyatt
Chronos
19
5 / 2 / 11
12,003
857
13,179
10,202
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
9 / 2 / 16
11,519
823
14,881
10,630
5,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
8
Kills
38
38
Deaths
8
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
Loki
5
0
7
8.5
W
Kukulkan
Lizard4head
Kukulkan
14
3
15
7.17
L
1
11
4
0.27
L
Bacchus
Maxokiins
Bacchus
1
5
3
0.5
L
Gilgamesh
NexusV200
Gilgamesh
4
9
1
0.5
W
Chronos
TheJwyatt
Chronos
5
2
11
5.25
L
2
4
3
0.88
L
Olorun
jm00722
Olorun
0
9
3
0.17
W
Medusa
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
69,944
82,553
Taken
51,405
53,667
Mitigated
40,997
8,559
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,856
1,123
963
2,029
12,430
19,965
103
5,815
6,341
16,646
0
W
Loki
11,329
2,998
0
740
7,297
4,578
2,651
2,887
4,218
0
52,498
W
Kukulkan
Lizard4head
Kukulkan
22,699
2,199
613
1,857
10,846
6,360
78
5,033
5,657
46,441
0
L
4,574
1,339
0
16
15,111
6,651
0
6,422
8,689
0
14,848
L
Bacchus
Maxokiins
Bacchus
10,015
797
604
4,001
20,404
22,167
0
10,766
9,638
18,442
0
L
Gilgamesh
NexusV200
Gilgamesh
11,765
1,150
0
772
22,365
16,811
30
12,807
9,558
2,022
24,662
W
Chronos
TheJwyatt
Chronos
13,179
7,347
0
2,995
10,202
4,486
3,899
3,107
6,983
59,429
0
L
11,583
316
0
1,101
9,536
3,326
0
3,990
5,546
54,686
0
L
Olorun
jm00722
Olorun
2,052
787
0
2,065
15,137
4,712
0
9,749
5,388
12,513
0
W
Medusa
14,881
8,280
0
1,446
10,630
5,608
1,563
6,591
3,829
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
59,251
190
Minions Killed
274
0
Camps Cleared
0
1,231,063
Distance Traveled
1,558,844
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,697
836
18
1
0
289,565
1
W
Loki
11,567
826
86
6
0
346,578
1
W
Kukulkan
12,465
890
63
5
0
286,951
0
L
Thor
9,331
667
20
1
0
209,473
0
L
Bacchus
10,013
715
22
2
0
296,469
2
L
Gilgamesh
10,430
745
30
2
0
260,849
3
W
Chronos
12,003
857
85
6
0
325,539
0
L
Janus
11,053
790
100
7
0
277,799
0
L
Olorun
8,943
639
18
1
0
186,473
2
W
Medusa
11,519
823
22
2
0
310,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role