Player Matchup

Cthulhu
Cthulhu
Chanchan890
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,502 Elo+
Party 1
Bellona
Bellona
HUFFYrider
Bellona
Level 38
God Stats
8W - 1L
1,995 SR
Queue Stats
70W - 55L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
NateBoddi
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,494 Elo+
Party 1
Neith
Neith
chillvillebill
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
tristonakers23
Kukulkan
Level 18
God Stats
1W - 1L
1,235 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Team Averages
Level 48
1,546 SR
1,483 Elo+

VS

Team Averages
Level 50
1,454 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Gulsoh
Chiron
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 160L
1,552 Elo+
Party 4
Pele
Pele
Kagebushin
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,713 Elo+
Party 3
Osiris
Osiris
TurnUp863
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,440 Elo+
Party 3
Da Ji
Da Ji
liljdog218
Da Ji
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
54W - 67L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chanchan890
Cthulhu
14
2 / 0 / 7
7,826
711
7,082
5,807
3,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HUFFYrider
Bellona
15
5 / 1 / 6
8,380
762
8,643
9,503
11,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
NateBoddi
Ah Puch
15
1 / 0 / 6
7,808
710
5,482
2,517
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 3
8,424
766
5,292
3,539
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
1 / 0 / 4
7,206
655
3,300
2,259
770
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 0
7,056
641
4,533
9,633
4,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Gulsoh
Chiron
15
0 / 0 / 1
7,904
719
5,698
6,833
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 0
7,600
691
2,520
10,733
3,857
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
TurnUp863
Osiris
13
0 / 0 / 1
6,966
633
988
5,448
3,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
12
0 / 5 / 1
6,683
608
3,655
7,782
3,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
1
1
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Cthulhu
Chanchan890
Cthulhu
2
0
7
5.5
L
Chiron
Gulsoh
Chiron
0
0
1
0.5
W
Bellona
HUFFYrider
Bellona
5
1
6
8
L
1
5
0
0.2
W
Ah Puch
NateBoddi
Ah Puch
1
0
6
4
L
Osiris
TurnUp863
Osiris
0
0
1
0.5
W
4
0
3
5.5
L
Da Ji
0
5
1
0.1
W
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
17,394
23,625
Taken
40,429
18,366
Mitigated
17,878
6,800
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,533
388
0
1,591
9,633
4,673
0
4,947
4,686
16,634
0
W
Cthulhu
Chanchan890
Cthulhu
7,082
570
448
1,360
5,807
3,490
176
1,853
3,954
23,697
0
L
Chiron
Gulsoh
Chiron
5,698
2,112
307
4,176
6,833
2,598
240
4,083
2,750
0
35,728
W
Bellona
HUFFYrider
Bellona
8,643
1,936
247
1,658
9,503
11,878
380
994
8,509
0
25,850
L
2,520
587
0
1,442
10,733
3,857
0
1,621
9,112
0
29,752
W
Ah Puch
NateBoddi
Ah Puch
5,482
268
0
1,103
2,517
921
0
511
2,006
26,713
0
L
Osiris
TurnUp863
Osiris
988
49
101
1,704
5,448
3,685
0
2,234
3,214
0
14,518
W
5,292
2,413
399
1,276
3,539
1,307
1,467
291
3,248
0
27,757
L
Da Ji
3,655
338
190
477
7,782
3,065
0
2,979
4,803
0
6,059
W
Kukulkan
3,300
0
0
309
2,259
770
0
884
1,375
8,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
36,209
177
Minions Killed
230
0
Camps Cleared
0
1,101,285
Distance Traveled
990,615
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,056
641
49
4
0
178,253
1
W
Cthulhu
7,826
711
32
3
0
236,901
1
L
Chiron
7,904
719
91
8
0
215,200
4
W
Bellona
8,380
762
33
3
0
251,726
2
L
Pele
7,600
691
57
5
0
229,728
0
W
Ah Puch
7,808
710
52
5
0
209,943
0
L
Osiris
6,966
633
28
3
0
168,867
0
W
Neith
8,424
766
55
5
0
197,408
0
L
Da Ji
6,683
608
5
0
0
198,567
2
W
Kukulkan
7,206
655
5
0
0
205,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role